ArchAngel
Arcane
- Joined
- Mar 16, 2015
- Messages
- 21,271
We can as long as fangirls admit this popamole game and not nearly as good as JA2 and its modsWhy can't we just get along?
We can as long as fangirls admit this popamole game and not nearly as good as JA2 and its modsWhy can't we just get along?
What else would you compare it to??? Why would you take a mod as the basis of inspiration? If you were to turn on all of the "features" (disease, drivable vehicles, ncth, spying system, food&water, LBE, etc etc etc etc) the game basically bears zero resemblance to vanilla JA2 whatsoever. Why would they base this game off a mod for an already niche game that is constantly adding new features and is basically a whole new game even between versions of itself?
Stupid. raeven said that JA3 is more complicated, deeper, better balanced, and less realistic. You're saying that shallowness, shit balance, and simplicity = higher quality as long as muh realism.I am just challenging fangirls here claiming this is anywhere close in quality to 1.13 or even vanilla JA2 (at least combat).
But you basically admited that so I guess you can all stop pretending otherwise.
Without looking it up, tell us who Gus Tarballs is.It is not a bad game, no one disputes that, it is simply not a Jagged Alliance game.
Without looking it up, tell us who Gus Tarballs is.It is not a bad game, no one disputes that, it is simply not a Jagged Alliance game.
Cool. I just don't like it when people play gatekeeper without having played the originals. Not sure what makes JA3 fail in your eyes to be "real" though Slightly different inventory system maybe? In my opinion JA3 is more like JA2 than JA2 was like JA1.Are you challenging my experience on JA1? I played JA1/deadly games twice, quite a long time ago. But I always pick him in vanilla JA2 for the SCAR and because I like to be called Woody. I replay JA2 and whatever I feel like it in time 1.13 thrice a yearWithout looking it up, tell us who Gus Tarballs is.It is not a bad game, no one disputes that, it is simply not a Jagged Alliance game.
Cool. I just don't like it when people play gatekeeper without having played the originals. Not sure what makes JA3 fail in your eyes to be "real" though Slightly different inventory system maybe? In my opinion JA3 is more like JA2 than JA2 was like JA1.Are you challenging my experience on JA1? I played JA1/deadly games twice, quite a long time ago. But I always pick him in vanilla JA2 for the SCAR and because I like to be called Woody. I replay JA2 and whatever I feel like it in time 1.13 thrice a yearWithout looking it up, tell us who Gus Tarballs is.It is not a bad game, no one disputes that, it is simply not a Jagged Alliance game.
Without looking it up, tell us who Gus Tarballs is.It is not a bad game, no one disputes that, it is simply not a Jagged Alliance game.
Are you challenging my experience on JA1? I played JA1/deadly games twice, quite a long time ago. But I always pick him in vanilla JA2 for the SCAR and because I like to be called Woody. I replay JA2 and whatever I feel like it in time 1.13 thrice a year
Gonna have to call you on this bullshit. JA2's camera is different from JA1, and the art style is very different as well. So by your logic JA2 isn't a "real" Jagged Alliance game either. It's fine if you would have preferred something different for JA3 but gatekeeping on these bases is utter nonsense.It is the crappy art style, rotatable camera and deviation from JA2s combat system first and foremost. The art style and direction is generic and disgusting in JA3.
I enjoyed both Nu-Xcoms despite liking the originals. I guess this one will fall in a similar direction. It just irks me when people say that "this is Jagged Alliance" when it is clearly not.
By Ja2 they perfected the perspective. Aside pixel restrictions I see no huge differences from JA1 to JA2 in terms of art style. Are you blind how different it is in JA3?Gonna have to call you on this bullshit. JA2's camera is different from JA1, and the art style is very different as well. So by your logic JA2 isn't a "real" Jagged Alliance game either. It's fine if you would have preferred something different for JA3 but gatekeeping on these bases is utter nonsense.It is the crappy art style, rotatable camera and deviation from JA2s combat system first and foremost. The art style and direction is generic and disgusting in JA3.
I enjoyed both Nu-Xcoms despite liking the originals. I guess this one will fall in a similar direction. It just irks me when people say that "this is Jagged Alliance" when it is clearly not.
No. They changed the perspective to isometric 3D, which was a huge transformation of the game space (and a MUCH bigger change than simply letting you move the camera around). Again, in this regard JA2 is far more like JA3 than JA1. If you want to argue this point, show me JA1 screenshots of climbing onto rooftops and we'll talk.By Ja2 they perfected the perspective.
I'm not. You're blind how different JA1 is from JA2. Did you play them at about the same time? Maybe that's why they blur together in your mind.Aside pixel restrictions I see no huge differences from JA1 to JA2 in terms of art style. Are you blind how different it is in JA3?
Uh. That is gatekeeping. It's, like, what gatekeeping is. You are gatekeeping the identity of Jagged Alliance, deciding for yourself what is "real" and "fake" based on your personal double standard that is ridiculous on its face.I don't gatekeep JA3, as I said it is one of the better games in the genre to come out recently. But it simply is not a Jagged Alliance game.
So there is no z-axis in JA2? You can't climb onto roofs? Am I misremembering that hard?JA1 to JA2 didn't change the perspective to "3d" like you mention. That is just a flat out lie, or maybe just a misunderstanding.
Again: that. is. gatekeeping. You are not the sheriff of JA and your arguments so far don't hold water. In fact, I'll just say it: you're not a "real" JA fan! Poser! See how that works?I don't gatekeep anything, I just tell it like it is. Or do I have to bring up the multi paragraph feature list again what JA3 misses in gameplay features as well?
Isn't that what the codex is all about?You are not the sheriff of ... and your arguments so far don't hold water.
Meh, speaking like a completely not player of JA2. I wont mention 113. No need, because I play vanilla and 112 for a long time.I hate this argument. Making things dumber and simpler and stupider because of passage of time is not OK.I am someone who's played a lot of modded JA2 (the v1.13 mod) and a decent amount (1 or 2 playthroughs) of non-modded JA2.
JA3 is pretty on par with vanilla JA2, with allowances given to the 23 years between them, and doesn't hold a candle to JA2 v1.13.
I could not finish it because I don't like the ammo economy, and the XCOM scramble enemies get to do for free when combat starts just bugged me to no end.
I have hope mods will fix it.
It is just cope because you really wanted a new JA game and by now you are happy to get pear when you really wanted an apple because you know in other game series they got a stone statue instead of fruit (F2 to F3)
I just finished a playthrough of JA2 this year.
There is a lot to criticize about JA3. But one thing that it is not, is dumbed down compared to JA2. Not even close. If anything I would say it is far more complex.
JA2's strategic layer exists, but is basically completely vapid. It has the depth of tissue paper. Move mercs, build militia - that's it. JA3 has an actual strategy layer to the game with different types of operations that have different consequences.
Sniping is the only effective way to play the last third of JA2. In JA3, melee is perfectly viable, remaining stealthy is viable, shotguns are viable, explosives are viable, leveraging perk combinations is viable. Realistic? Not at all. But the variety and complexity of approaches is so much greater than JA2 that it is not even close.
He did and I called it all shit. It is none of those things. It is nuXcom gamified trash. More realism is always better in game without magic.Stupid. raeven said that JA3 is more complicated, deeper, better balanced, and less realistic. You're saying that shallowness, shit balance, and simplicity = higher quality as long as muh realism.I am just challenging fangirls here claiming this is anywhere close in quality to 1.13 or even vanilla JA2 (at least combat).
But you basically admited that so I guess you can all stop pretending otherwise.
More realism is always better in game without magic
Ok. So you prefer decline in good TB games. Got it.More realism is always better in game without magic
That's your opinion, I guess. I couldn't care less. I'd rather have better balance and more interesting options than realism, personally. Pretty tough to call any of the three JA games realistic in any sense. 1.13, possibly. That's probably why I don't like it.
Also, it's she.
I do not expect anything more than such posts from nuCodex, it is now full of decline enablers.Equating realism with fun in games is nigger-tier trash of the ultimate kind. You may enjoy your horse-semen sloop, but I don't.
Give me a fun experience, and shove your realism up your mum's snatch.
Absolute and utter shite from a nigger-loving retard like yourself. I'd tell you to kill yourself but you'd probably miss the 95% hit chance.I do not expect anything more than such posts from nuCodex, it is now full of decline enablers.Equating realism with fun in games is nigger-tier trash of the ultimate kind. You may enjoy your horse-semen sloop, but I don't.
Give me a fun experience, and shove your realism up your mum's snatch.
Year is not shown on phone, also there were always retards here that liked Oblivion, Skyrim, F3, F4 and so on.Absolute and utter shite from a nigger-loving retard like yourself. I'd tell you to kill yourself but you'd probably miss the 95% hit chance.I do not expect anything more than such posts from nuCodex, it is now full of decline enablers.Equating realism with fun in games is nigger-tier trash of the ultimate kind. You may enjoy your horse-semen sloop, but I don't.
Give me a fun experience, and shove your realism up your mum's snatch.
Also, 2007. Nigger can't even read.
Well, hello m'lad...More realism is always better in game without magic
That's your opinion, I guess. I couldn't care less. I'd rather have better balance and more interesting options than realism, personally. Pretty tough to call any of the three JA games realistic in any sense. 1.13, possibly. That's probably why I don't like it.
Also, it's she.
Ohhh.Ok. So you prefer decline in good TB games. Got it.
Also, there are no girls on the internet
To be fair that wasn't always so 2002-2004 Codex shat all over Morrowind, then the Bethestards declared a holy war against the place and came in waves over the course of 2005-2006 and now Morrowind is held in high regard. Never trust an '05 or '06er.Year is not shown on phone, also there were always retards here that liked Oblivion, Skyrim, F3, F4 and so on.