I am someone who's played a lot of modded JA2 (the v1.13 mod) and a decent amount (1 or 2 playthroughs) of non-modded JA2.
JA3 is pretty on par with vanilla JA2, with allowances given to the 23 years between them, and doesn't hold a candle to JA2 v1.13.
I could not finish it because I don't like the ammo economy, and the XCOM scramble enemies get to do for free when combat starts just bugged me to no end.
I have hope mods will fix it.
I hate this argument. Making things dumber and simpler and stupider because of passage of time is not OK.
It is just cope because you really wanted a new JA game and by now you are happy to get pear when you really wanted an apple because you know in other game series they got a stone statue instead of fruit (F2 to F3)
I just finished a playthrough of JA2 this year.
There is a lot to criticize about JA3. But one thing that it is not, is dumbed down compared to JA2. Not even close. If anything I would say it is far more complex.
JA2's strategic layer exists, but is basically completely vapid. It has the depth of tissue paper. Move mercs, build militia - that's it. JA3 has an actual strategy layer to the game with different types of operations that have different consequences.
Sniping is the only effective way to play the last third of JA2. In JA3, melee is perfectly viable, remaining stealthy is viable, shotguns are viable, explosives are viable, leveraging perk combinations is viable. Realistic? Not at all. But the variety and complexity of approaches is so much greater than JA2 that it is not even close.
JA2 has only a handful of quests, all of which lack actual dialogue trees and have only a few ways to play out. Quests in JA3 are far more complex, with branching dialogue trees that include interjections from the mercs you have, skill checks in dialogue and the world, and choices and consequences that are addressed at the endgame. None of which are present in JA2.
JA2 is one of my favorite games of all time. It is also far from perfect. I can understand a lot of the criticism of JA3. In many ways it feels closer in spirit to JA1 than to JA2. It makes sense to me that a lot of people would not like it and prefer a different style of game. I'm mixed about it myself, though generally positive.
But so help me, I'm not going to listen to someone who by their own admission refuses to play JA3 and who hasn't played JA2 in several years tell me that this game is simpler than its predecessor. I've been playing it's predecessor all year, and been playing JA3 now. This is just flat out wrong in so many objective dimensions that it's ludicrous.