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KickStarter Jane Jensen's Pinkerton Road Studio & Moebius Closed Down

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Oh? In my experience those types of reviews are more often found on lesser known gaming blogs. Keep in mind though that I said "non-AAAA" titles, not "oldschool hardcore" titles.

I'm not talking "oldschool hardcore" either. Them mainstream sites have a very predictable and recurring scoring pattern

If AAAAAAAA -> 10/10
If non-AAAAA:
a) if indie hipster shit -> 10/10
b) if game catches the spotlight and is popular among the audience for whatever reason before release -> 9/10
c) if nobody's heard about the game and it's safe to give it 2/10 for "look we are so criticool!" cred -> 2/10
Case in pont, PC gamer:

The Walking Dead - 90
The Wolf Among Us - 90
Broken Age - 86
Gone Home - 85
Dear Esther - 84

Primordia: 55

And they never even reviewed a single Adventure game from Daedalic..

PC Gamer used to be great, roughly 12-15 years ago that is. Then all the guys with actual degrees and intelligence left to be replaced by a new generation of morons.
 

Aeschylus

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Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
Well, it's also possible that it's just a bad game. I'll give it a try tomorrow. Giving Primordia a 55 on their 50-100 scale is bullshit though.

PC Gamer was never really great -- CGW was always better.
 

Darth Roxor

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Well, it's also possible that it's just a bad game.

I played it a bit today - difficulty is virtually non-existent in the first two chapters, which kinda sux, and the character animations/models are ass but who gives a shit. However, the plot seems cool so far, the voice acting and writing are good, music is p. great. It's certainly not a bad game thus far, that's for sure.
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Case in pont, PC gamer:

The Walking Dead - 90
The Wolf Among Us - 90
Broken Age - 86
Gone Home - 85
Dear Esther - 84

Primordia: 55

And they never even reviewed a single Adventure game from Daedalic..
I can almost understand thinking that the cinemagestic or indie 2deep4u stuff is better, if you're into those kinds of things. But thinking Broken Age is better than Primordia, :negative:
 

RPGMaster

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Case in pont, PC gamer:

The Walking Dead - 90
The Wolf Among Us - 90
Broken Age - 86
Gone Home - 85
Dear Esther - 84

Primordia: 55

And they never even reviewed a single Adventure game from Daedalic..
I can almost understand thinking that the cinemagestic or indie 2deep4u stuff is better, if you're into those kinds of things. But thinking Broken Age is better than Primordia, :negative:

MRY didn't invite them to his studio and drown them in Cool Aid and blow.
 

VonVentrue

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I played it a bit today - difficulty is virtually non-existent in the first two chapters, which kinda sux, and the character animations/models are ass but who gives a shit. However, the plot seems cool so far, the voice acting and writing are good, music is p. great. It's certainly not a bad game thus far, that's for sure.

I can attest to that, there's actually a lot to like here unless you're a pretentious "grotesque animations get in the way of my verisimilitude, the game sux" type. The overall atmosphere is pretty great, Robert Holmes surely knows his craft.
Definitely not the best adventure I've ever played (a bit worse than Gray Matter, admittedly), but I'm enjoying it so far.
 
Repressed Homosexual
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It's funny how when women are left completely to their own devices with a creative endeavor, what they come up with is the exact contrary of feminism.

The protagonist is much like Gabriel Knight, only without any of the self-depreciation and humor.
 

almondblight

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But thinking Broken Age is better than Primordia, :negative:

IGN Broken Age score: 9.5
IGN Primordia score: 6.8

It's pretty obvious that little known games get lower scores so that these sites don't look like they only give out 9s and 10s.
 

DeepOcean

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It's funny how when women are left completely to their own devices with a creative endeavor, what they come up with is the exact contrary of feminism.
Obvious, modern feminism is the product of women that want frebies from the state stolen from women and men that actually work and from men created by single moms in such way to not be better than emasculated puppy dogs to be kicked around.
 

tuluse

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Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
I played a little bit. Jane gets at least one thing right, there is plenty of stuff to click on and get the main character's thoughts.

Fake edit: While this game generally does not look good it has at least one nice looking scene.

C2E4CC938EA835312560EAE8585C9B2313F71AB0
 
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Abelian

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In Moebius' Kickstarter page, it said:

Our plan is to have a "casual" and a "true adventure" option at the start of the game. This will allow us to provide an easier path through for those who are not hard-core players -- while allowing our 'true adventure' path to be uncompromised (and by uncompromised we mean classic Sierra-style puzzles).
Did this feature get implemented in the final game?
 
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Drakron

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Ok I am going to complain about this.

Why the fuck you need a passport? Or rather WHY does the security guard ask for a passport specifically?

I know that in the US they dont have national ID cards because "government" but still any means of identification would suffice, not a passport specifically ... sure its the only thing the player can use but still that kinda annoys me because he says specifically "I need a passport".
 

Abelian

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Your complaint is retarded.

So I'm guessing this is a pretty different beast to GK?
I haven't played it, but looking from the screenshots and descriptions, I'd say that both Moebius and GK have the same beast within.
I can't resist making awful puns
It's seems to conform to Jane Jensen's usual shtick, namely adventure games that combine historical research and investigation of paranormal cabal.

Edit: Ninja'd by Darth Roxor. Since he actually played the game, go with his opinion.
 

Aeschylus

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It's seems to conform to Jane Jensen's usual shtick, namely adventure games that combine historical research and investigation of paranormal cabal.
Yeah, basically, though it's not very similar to GK in other ways. The main character is more of a Sherlock Holmes archetype.

And it's a good game (though not as good as GK), the reviewers are morons, usual bit. It's true that it's very easy, and the game itself is a bit unfinished though -- I've run into two game stopping bugs playing tonight, and some of the artwork still has its rough-draft outlines on it. :lol:
 

Darth Roxor

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2rtbUn.jpg


:lol:

This gaem turns p. badass in the later sections.

I'm still butthurt about the terribru arabic script in chapter 2 however :rpgcodex:
 

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