He's absolutely right. When games emulate movies they aren't emulating high art cinema or even fun action type movies. They're emulating the bottom scraping trash which has the widest appeal. In other words modern games are emulating predictable, hollow, banal shit. Unless you thought GTA:V was a great game.
When I see a Stand like this from a developer, I have to ask:
- What cinematic games of this type have you played
- Do you normally play these games or immediately decide not to based on bias
- What is the "cinema" in the game trying to accomplish
- What kind of cinema do you enjoy outside of games
- Is that cinema that you claim to enjoy relevant or interesting to most gamers
- Are you autistic
If Dancer in the Dark is your benchmark then I agree game cinematic resources devoted to a similar experience would not be interesting.
I don't even disagree with his point necessarily, I just find Sawyer's stands on shit to be eye-rolling.