CyberP
Unwanted
- Joined
- Aug 2, 2013
- Messages
- 1,711
Face it Roguey, you're done. Game over.
Not quite. I love FO:NV's gameplay. The bugs and such, there's deadlines and milestones to meet. You try making highly complex games in a relatively short time period. What matters is it got patched in the end.
FO:NV despite some major flaws is for the most part balanced well, though to see Sawyer's true vision you need his mod.
I'm not striving to become the 2nd disciple here, but don't get things twisted, oh Great One.
You try making highly complex games in a relatively short time period. .
Are you aware FO:NV currently holds the record for the most lines of dialogue in any game? This record can be applied to films also for obvious reasons.
Eh, I'm giving Sawyer too much credit here as FO:NV is essentially one big mod. The code base and other assets were already in place, but world design, writing and such is all fresh.
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