Tumblr DIED apparently
syayon asked:
Hello there mr. Josh! I'm a fan of your works especially Fallout: New Vegas and, I had two question if you don't mind. (a) if you were to handle the Fallout ip in term of lore and continuity, does Ghouls need to eat & drink to survive? (b) do you still have a desire to return to Fallout after all this year? thank you & thank you Obsidian! love ya
Thank you. I’m glad you enjoyed it.
A) Ghouls don’t have continuity in the IP, so any decision I would make would be arbitrary. It’s not my IP, so my opinion doesn’t matter more than anyone else’s.
B) When we finished working on Fallout: New Vegas, I was finally able to fulfill my dream of working on a Fallout game. I was satisfied with how it came out and I had no expectations of working on another Fallout game in the future. I still enjoy the setting and would certainly have fun making another game there, but there are ton of other games and ideas I’d prefer to pursue.
doomguy2000 asked:
Why do the fiends at Vault 3 have so many silence .22 SMGs? I liked attacking the general area cause it was fun, but was confused at them using such an uncommon and strange choice of a firearm. For me it would've made sense for them to pack more shotguns like the caravan shotgun, higher caliber SMGs and pistols, and even some service rifles from unfortunate NCR troopers. Was it the American 180 chosen because of balance reasons?
I don’t remember them having a lot of silenced .22 SMGs and if they did, I don’t remember the reason. 9mm SMGs probably would have been fine at that point. 10mm SMGs might have been too macho at interior ranges. That’s all I can think of. Sorry.