Nice pod! Wait, my version of the one man lander octagon just used the Mark 1 capsules IVA... it looked nowhere near as nice as that one. Weird.
Nice pod! Wait, my version of the one man lander octagon just used the Mark 1 capsules IVA... it looked nowhere near as nice as that one. Weird.
That's because those pods from the KSPX mod are getting official version now that their author Claira joined the dev team. She's also doing some other parts including the toolbox.
I'm pretty jealous of this. I'm going to dl that mod when it's gets adapted for .20Also made this with the firespitter parts since they didn't get broken by the part system changes (aviation lights did though ):
There's a new set of medium rover wheels, a rockomax size docking port, 5 KSPX parts made official (the atlas engine, cupola tie fighter pod and 1-man lander can and round stack probe cores in 2 diamater sizes).
The lifesupport mod in .19 allowed you to do that, though I don't know if it survived the .20 mod purge.Bit annoying that they still haven't added a way to add kerbals to modules prior to launch. Now I have ot make all kinds of elaborate boarding mechanisms just to populate the exterior seats of my rocketsled.
I also had a lot of problems with the big docking clamps. I'm just going to wait until the hotfix and for the mods to catch up. And the station didn't disappear, after I switched to it, it suddenly had a delayed (?) explosion after the new cupola module randomly disengaged itself and flew off into the distance.
Turns out the cupola and lander can (not sure which can exactly) are responsible. Also there was an issue with rover suspension in low g which is probably why my Selene-2 Mun Rover kept bopping like retarded. Both issues are fixed but they're still doing some stuff before the 0.20.1 update can be released. They've reverted the Munar surface to the old version and I'm not sure if that won't fuck over the stuff I landed there.