tuluse
Arcane
- Joined
- Jul 20, 2008
- Messages
- 11,400
Neocolonialism looks moderately interesting. The shirt is amazing.
Cult ran into some problems:
http://www.kickstarter.com/projects/dhagar/cult-awakening-of-the-old-ones/posts
Apparently the guy got overwhelmed and went silent for two months. The community thought they were scammed, and got pissed. The creator then posted an update a couple of days ago with a mea culpa.
Would be better if he didn't let his politics influence his work. Also, flipping the world map upside-down is retarded.Neocolonialism looks moderately interesting. The shirt is amazing.
Sounds like he made all the most common kickstarter project mistakes. Less money left over, help flaking out of the project, not accurately assessing technical challenges before promising features.
CumQuaT [author] Jan 16, 2013 @ 8:08am Thanks Crowtac! You can get in pre-orders now at a discount on our main site, otherwise we'll be going live to a public beta in about 2 weeks! :D
Sorry, my bad, oh well, they are making progresses at least.From the comments it still seems Malevolence is in a somewhat unfinished state. Not surprising as they promised to release in December so they eventually had to put something out.
Edit: Looks like a closed beta for backers (this is from the Greenlight page):
CumQuaT [author] Jan 16, 2013 @ 8:08am Thanks Crowtac! You can get in pre-orders now at a discount on our main site, otherwise we'll be going live to a public beta in about 2 weeks! :D
Seriously, how hard can it be to write some bullshit about games an post it? It doesn't have to be good, it just has to technically fulfill what your promised so that no one has an excuse to sue.I don't really read this thread any more since there's too much chaff, but let me contribute by adding even more!
http://www.kickstarter.com/projects/2023800195/the-return-of-tom-vs-bruce Remember that? The guy asking for $10,000 to do video game articles monthly for 10 articles?
http://www.tomvsbruce.com/ August 2012 was when the Kickstarter said their first article would be, so it's been 5.5 months since they went "Live" and have produced a whole 2 articles. One of which they didn't even finish the game of. I would say "Writing about videogames is haaaaard!" but 99% of all the LPs on the Codex are of better quality than that and sure as shit don't get $13,000 for it. Seriously, Jesus fucking Christ.
Shit blow my mind.Seriously, how hard can it be to write some bullshit about games an post it? It doesn't have to be good, it just has to technically fulfill what your promised so that no one has an excuse to sue.I don't really read this thread any more since there's too much chaff, but let me contribute by adding even more!
http://www.kickstarter.com/projects/2023800195/the-return-of-tom-vs-bruce Remember that? The guy asking for $10,000 to do video game articles monthly for 10 articles?
http://www.tomvsbruce.com/ August 2012 was when the Kickstarter said their first article would be, so it's been 5.5 months since they went "Live" and have produced a whole 2 articles. One of which they didn't even finish the game of. I would say "Writing about videogames is haaaaard!" but 99% of all the LPs on the Codex are of better quality than that and sure as shit don't get $13,000 for it. Seriously, Jesus fucking Christ.
Quite right. Monetizing one's friends and relatives, essentially using your relationship with them as bargaining leverage, is beyond crass.
And then when your company turns into a $100 million juggernaut, how will your friends and family feel that you never gave them an opportunity to invest early?
And that is why I feel it's better to separate your professional life from your personal life. Find investors elsewhere, unless your family and/or friends are extremely wealthy, in which case they may have a lot of money to burn.
Maybe you need to get some smarter friends with better business ideas, and then you'll understand wanting to be let in on the ground floor.
Homesick, an adventure game KS project. Modest goal of $8,000 with almost $3,000 raised.
http://www.kickstarter.com/projects/312084766/homesick?ref=search
Homesick, an adventure game KS project. Modest goal of $8,000 with almost $3,000 raised.
http://www.kickstarter.com/projects/312084766/homesick?ref=search
That actually was interesting. I backed it for $25.
The problem is that even if Kickstarter has been intended for this kind of projects there are all the alarming signs of such projects, one man team, from what I understand he doesn't have programming experience, only in 3D, he is living with his savings, making the low goal almost certainly not enough to complete the game, the engine used is not cited, Unity, I guess, which pro license costs one thousand dollars.Homesick, an adventure game KS project. Modest goal of $8,000 with almost $3,000 raised.
http://www.kickstarter.com/projects/312084766/homesick?ref=search
That actually was interesting. I backed it for $25.