CONSORTIUM is a first-person story and character-based role-playing shooter set in an interactive world defined by your choices.
Rather than endlessly exploring a huge, expansive and ultimately static world, you’ll find yourself within a dynamic, bustling, interactive and alive micro-environment: the Consortium Command Vessel, C-3800-D "ZENLIL."
"I thought the writing was top-notch, as well as the voice acting....I was enjoying the story, and I was curious to see where it was going. You certainly had me hooked!"
- Timothy Cain @ Obsidian Entertainment. Senior Programmer on Project Eternity,after having played CONSORTIUM.
How replayable will Consortium be?
Very. One of the most important game design aspects of Consortium has always been replayability. Every time you speak to someone there are enough different branches and choices that you can hold the "same conversation" multiple times, and still be surprised by the different paths you can take and the different information you can learn. There are also many parts through the story where your actions or inaction will effectively cause 'ripples' throughout the rest of the game, with new conversations, scenes, attitudes, and outright plot-lines opening up because of it.