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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

SlamDunk

Arcane
Joined
Nov 20, 2006
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3,076
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Khorinis
Play with wh_pl_showfirecursor 1 set. Archery is just impossible and frustrating without it.
You play with a gamepad, right? That's the only excuse I can think of.

With a mouse, archery is still challenging (as it should be) but certainly not in any way impossible. I got the hang of it quite quickly after a couple of hours of training and leveling Henry. Absolutely no need for a cursor.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,129
You play with a gamepad, right? That's the only excuse I can think of.
I played KCD with gamepad, without crosshair or any mods, and loved archery. Shot about 15 hares in my first competition with Hans. It is possible.
(and then I learned you can just eat everyone's stew, and hunger is no longer an issue).
You should have played with hardcore mode enabled ;) that fixes this issue and just generally improves the game in every way, at least as far as I am concerned.
But how did they do the Witcher games?
Every Witcher game has very different character progression system and its own skills and abilities. So Geralt can always do the five basic magic signs and swing his sword like a champ, but beyond that each game had you put points into skills from scratch and they are to certain degree different between games.
 

Nathaniel3W

Rockwell Studios
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
I played with a gamepad, but for certain things (archery and lockpicking specifically, also fighting from horseback because you can't gallop and look at the same time with a controller) I had to switch to a mouse because I just couldn't do it. At all. Is there a way to set the dead zones on my controller? I'm playing on Epic instead of Steam. It feels like I can move the controller 40% in any direction and nothing happens, and suddenly there's way too much movement. Maybe if I had finer control, those parts of the game wouldn't be so frustrating.

I'll Google hardcore mode and see what it does. I'll probably play my next game like that.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,129
Maybe if I had finer control, those parts of the game wouldn't be so frustrating.
That is weird. I actually thought the gamepad control - once I set the sensitivity in the menu to maximum - was absolutely perfect in KCD. Better than even in most shooters where I always have to get used to shitty deadzones and what not.
 

Carrion

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Lost in Necropolis
My only real issue with archery is that it takes Henry forever to draw his bow even after he's improved his skills. I don't want him to become Legolas, but being able to attack faster would've given you a nice sense of progress and made archery a more attractive skill choice. As it is, in most fights you'll be able to shoot one or two arrows, and then it's time for swordfighting.

I think the alchemy system is really cool, but admittedly tedium started to step in on my second playthrough. The autobrew perk was a must. Henry's got a big cauldron at his disposal, at least let him brew more than one potion at once.
 

Nathaniel3W

Rockwell Studios
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My only real issue with archery is that it takes Henry forever to draw his bow even after he's improved his skills. I don't want him to become Legolas, but being able to attack faster would've given you a nice sense of progress and made archery a more attractive skill choice. As it is, in most fights you'll be able to shoot one or two arrows, and then it's time for swordfighting.

I think the alchemy system is really cool, but admittedly tedium started to step in on my second playthrough. The autobrew perk was a must. Henry's got a big cauldron at his disposal, at least let him brew more than one potion at once.
I think the speed of the bow is inversely proportional to its strength requirement. See if you can shoot faster with a lighter bow. Also, you can shoot without drawing all the way, but it does less damage and the arrow doesn't go as far. Still, in my playthrough, I'm using the yew longbow (15 strength), and so long as I keep backing up, I can usually kill whoever is coming at me.

And yeah, autobrew is a necessity. I think sometimes you do brew an extra potion when you make the potions manually. But at that level when you're offered two skills--one extra when you brew manually, or autobrew--the autobrew still lets you make 10 times as many potions in the same amount of time, even if you're manually cranking out 3 potions at a time.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,101
My only real issue with archery is that it takes Henry forever to draw his bow even after he's improved his skills. I don't want him to become Legolas, but being able to attack faster would've given you a nice sense of progress and made archery a more attractive skill choice. As it is, in most fights you'll be able to shoot one or two arrows, and then it's time for swordfighting.
You can still kite a lot. I did clear some bandit camps using a bow only with piercing arrows, but smashing'em with some maces/slice'em during the night was just more fun to me. Anyway, it looks like this
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,144
Does that means we're the bow? Wouldn't it be more badass if WE are the arrows?
Then who would be the bow?
trebu-27196.jpg


They should have used the trebuchet to hurl Henry over the castle walls. :M
 

cvv

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Mar 30, 2013
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Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Off topic but still...

I think it's for the 1st time Vavra revealed the story behind the original Mafia 3.

TLDR: He and the core Mafia team wrote and designed Mafia 3, took them two years. Game was approved on various levels of 2K but then the decision came, probably from the highest echelons of Take Two, to scrap everything and start from scratch. So they left.

That's how it goes. Game industry top managers order scrapping 2 years worth of work produced by a talented design team with a proven record of critical and commercial success, because managers know better right? The team leaves, makes their own game, a historical open-world RPG that sells a million copies within the first week. Managers contract a new team. A new Mafia based on the managers' vision is created and it's a complete flop. Company loses millions, the IP is dead and buried. Managers get bonuses and the world moves on.

3:00

 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Managers contract a new team. A new Mafia based on the managers' vision is created and it's a complete flop. Company loses millions, the IP is dead and buried. Managers get bonuses and the world moves on.
there are rumours about Mafia 4...
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,129
Yeah despite Mafia 3's troubled launch, it sold decently enough to make a bit of profit. And once patched and DLCed, I actually found it extremely enjoyable - the writing was great because Bill Harms was a good Vávra replacement, shooting, stealth and driving physics was all awesome and the 60s setting and atmosphere was on point.
Generally there were two big flaws - bugs at launch and repetitive mission structure. Which I can understand bothering people, but thanks to the strength of the core mechanics it did not bother me much. And the main missions (Steamboat, Skyscraper, LSDed Party, KKK rally...) were among the best in the series, comparable to the missions in Mafia 1.

Obviously, I would still love to see Vávra's take on Mafia 3 one day. I am sure it would be fantastic. But Mafia 3 as it is gets such a bad rep, when I liked it enough to finish it twice. And the DLCs were great, added some needed variety.
 

cvv

Arcane
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Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
And once patched and DLCed, I actually found it extremely enjoyable - the writing was great because Bill Harms was a good Vávra replacement, shooting, stealth and driving physics was all awesome and the 60s setting and atmosphere was on point.

Ok that's interesting, I have never seen a positive feedback on this game, I assumed it was just a irredeemable train wreck.

Reading this imma check Mafia 3 out after all. Recently I had a revelation with DX: Mankind Divided. Also assumed it's shit, due to the after-launch feedback, then played it and had a blast. Let's see how M3 holds up.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,129
Ok that's interesting, I have never seen a positive feedback on this game, I assumed it was just a irredeemable train wreck.

Reading this imma check Mafia 3 out after all. Recently I had a revelation with DX: Mankind Divided. Also assumed it's shit, due to the after-launch feedback, then played it and had a blast. Let's see how M3 holds up.

Funnily enough I also read bad things about DXMD, only to get it patched with DLCs on sale and love it - great worldbuilding and atmosphere, it felt more like Bloodlines spiritual successor than Deus Ex one.
Same with Mafia 3, waited until it was patched up and had a blast. Then on second playthrough the DLCs were out and I enjoyed it even more. It does require decent CPU for stable 60fps though, quadcore does not cut it anymore. And there are some aspects of it I still dislike (a bit lacking attention to detail in its simulation, some arcadey elements).

One funny bug I got when playing first time (ignore stutters, due to recording on swamped quadcore):



Three if you count the lack of motorcycles.

You know, until I read your post I never realized bikes are missing in that game. I never much use them in games where they are available, so I guess that's why..I like cars more. But yeah you are right.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,985
Location
Flowery Land

Use of buckler really narrows the time period this stuff is for, since its use period was relatively small (though includes KCD and after). It's possible it's just for mocap though, since we have manuals for how to do historical sword and buckler (which plenty of HEMA practitioners have studied), but the only material we have for a full sized shield is some weird gimmick crap intended purely for judicial combat.
 
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