Quillon
Arcane
- Joined
- Dec 15, 2016
- Messages
- 5,297
Tho what I like the most about KCD is apart from "go kill bandits/cumans" quests almost all the quests are inspired by setting/time and different from each other there is not a pattern/structure we can detect that is applied to all the quests(to make development easier that some studios over indulge cough..obsidian..cough), most quests have something unique about it, have unique little mechanics and ties to simulation system which must be hard to develop and debug hence the buggy state the game was in for too long, but ultimately its the game's one of greatest strengths, perhaps the best.