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KickStarter Kingdom Come: Deliverance - Dan Vavra's medieval chad simulator

SlamDunk

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Khorinis
i cannot say how much this matters
When it comes to KCD2, it most likely doesn't matter, considering the fact that Daniel Vávra is still the creative director at Warhorse.

She's a game designer and researcher who is researching "what makes non-player characters believable, how we design companions in video games and how designers go about designing that experience", by the way. Quote is from LinkedIn.
 

SlamDunk

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Messages
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Khorinis
Open letter by Embracer Group CEO on restructuring program - Embracer Group

The actions will include, but not be limited to, closing or divestments of some studios and the termination or pausing of some ongoing game development projects. It will also include decreased spending on non-development costs such as overhead and other operating expenses. We will reduce third party publishing and put greater focus on internal IP and increase external funding of large-budget games.
The potential impact from the program of future game releases will almost entirely be around unannounced projects.
 

Seethe

Prophet
Joined
Nov 22, 2015
Messages
1,000
Just read an article from Vávra where he writes about the current state of AI and how due to the quick advances of the learning language model stuff, his current project is probably the last "traditionally developed" game he works on. Since in the future games he expects e.g. to only write key story aspects and scenes, while all the fluff text will be generated based on various inputs he sets (character histories, relationships, tastes, preferences..).
On one hand I can see the appeal of not having to waste so much time writing secondary text, on the other...meh.
This AI fad has done a really great job of exposing hacks writers and artists. In almost every case the people who believe it can replace them are exactly the ones that should be.
It can replace the very people it's stealing from, in the appropriate conditions. If you draw 100 cool pictures in 3 years and someone takes your pictures and trains some AI on them, they'll be able to swarm the internet with 20.000 variations of your art, and no one will truly know who the true author is. The problem is that we live in the world of "just good enough". So an exec will fire an expensive good writer or artist to replace them with AI gargle in order to cut some corners. It's why you have hilariously terrible localization for Windows 11 right now. Indie company Microsoft decided to cut some corners with machine translation, because hiring actual translators was too damn expensive for their modest pockets. Now you have an absolute hilarious mess, with translated sentences in a literal sense, not accounting for ridiculous expressions, mixing homonyms etc. So no, it won't replace just the hacks, it will affect even the few good ones who put effort into the work they respect because it's all about profits. Expect most of everything you ever liked to be downgraded further from this point onward.
 
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Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
712
Location
Belgistan
Warhorse is in full creative control of the project. There is no creative influence from the outside. And I observed exactly zero instances of some pre-emptive self-regulation in fear of our German/Scandinavian overlords.

Very glad to read this.

So, since you can only announce where you went after you physically get there, I assume it is abroad. Let's place some bets.

I expect it to be either Belgium (Larian), US (Obsidian), or Poland (CDP or Techland).
Congratz Paul_cz on guessing right
Infiltration successful:



Smejki
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,219
Yo @Smejki how big is Larian now, if it's not a secret? From what they showed of BG3 it seems at least a few hundred?
That's not a secret, over 400 people across multiple studios.
Congratz @Paul_cz on guessing right
It's not like it was a difficult guess. Congrats, and so you have been on BG3 for almost a year already? Scripting quests I gather?
What is bigger pain in the ass, divinity engine or cryengine? :p
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
712
Location
Belgistan
Yo Smejki how big is Larian now, if it's not a secret? From what they showed of BG3 it seems at least a few hundred?
few hundred indeed spread across 6 studios in 4 timezones. That's no secret.
1690647435506.png
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
712
Location
Belgistan
Congratz @Paul_cz on guessing right
It's not like it was a difficult guess. Congrats, and so you have been on BG3 for almost a year already? Scripting quests I gather?
What is bigger pain in the ass, divinity engine or cryengine? :p
Yep, since September. All major content was already owned by others so I mainly took care of some less important details content-wise. Plus all tutorals. But being a associate lead (local lead in the studio, each has one) also means that big chunk of my time actually goes to non-script work.
 

Alienman

Retro-Fascist
Patron
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Wonder what country/studio was forced to make the genitals.

Edit: Oops wrong thread, thought it was the BG3 thread.
 

Paul_cz

Arcane
Joined
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Messages
2,219
Yep, since September. All major content was already owned by others so I mainly took care of some less important details content-wise. Plus all tutorals. But being a associate lead (local lead in the studio, each has one) also means that big chunk of my time actually goes to non-script work.
Meaning, meetings and giving feedback to others I assume.

So you are living in Gent now?

Also, since I have you here and I have been trying to get this answered for months without success, will the PC release version support third person camera in witcher 3-style with direct character control via analog stick, or will it be more top down, point and click?
 

Smejki

Larian Studios, ex-Warhorse
Developer
Joined
Oct 22, 2012
Messages
712
Location
Belgistan
Edit: Oops wrong thread, thought it was the BG3 thread.
All threads are BG3 threads now. :swen:
So you are living in Gent now?
Yup
oldman-yells-at-belgium.png

Also, since I have you here and I have been trying to get this answered for months without success, will the PC release version support third person camera in witcher 3-style with direct character control via analog stick, or will it be more top down, point and click?
The controls and camera as far as I am aware are basically identical to DOS2. I have no DOS2 experience with gamepad though. Were you not able to control your avatar with a thumbstick there?
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,219
The controls and camera as far as I am aware are basically identical to DOS2. I have no DOS2 experience with gamepad though. Were you not able to control your avatar with a thumbstick there?
I never played DOS2 so I have no idea. But since you are in the thick of BG3 development I would assume you also tried it with gamepad :p
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,219
Gonna answer my own question:

Camera is almost third person, but kinda sucky and restrictive, cannot look up at all. Why it is done this way when ages ago both Witcher 1 and Dragon Age Origins figured out how to have proper third person AND top down cameras is beyond me.
Plus no possibility to set controller sensitivity, with default being too low, and no toggle for interactable objects.
And even after hotfix the game version is still stupidly visible in game.
BG3 does need some extra work.

But I am having lot of fun with it. Even if so far (8 hours) I have yet to see anything that would make me go 10/10 GOTY. But I assume that will arrive when I see Baldur's Gate city proper and all that.

Kingdom Come is still better game though :p
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I have yet to see anything that would make me go 10/10 GOTY.
Well, you worked on an RPG that did something so much tougher in terms of narrative and worldbuilding. You had to get people interested in a historical setting, in a largely unknown region, with a blank slate main character.
 

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