Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Kingdom Come: Deliverance II Thread

Shaki

Arbiter
Joined
Dec 22, 2018
Messages
1,778
Location
Hyperborea
I've clocked 57 hours so far, and while there are some welcomed improvements, like the comparative fluidity of the combat, some other elements seem like downgrades. Is it just me, or does the writing feel a little less sharp than in 1? I can't quite put my finger on it, but I find myself skipping through conversations more than I'd like, which is something I rarely do on first playthroughs. The music is also less inspired and memorable, feeling at times like a tired rendition of the first game's score.
Writing is for sure weaker than in the first one. The whole story setup feels very unnatural and forced.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,833
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I've clocked 57 hours so far, and while there are some welcomed improvements, like the comparative fluidity of the combat, some other elements seem like downgrades. Is it just me, or does the writing feel a little less sharp than in 1? I can't quite put my finger on it, but I find myself skipping through conversations more than I'd like, which is something I rarely do on first playthroughs. The music is also less inspired and memorable, feeling at times like a tired rendition of the first game's score.
Writing is for sure weaker than in the first one. The whole story setup feels very unnatural and forced.
I just finished the fortress prison cell scene. It's a most shameless example of exposition masked as "dialogue". Also,
The way in which bandit leader simply offered the Father to let them go if he comes to help him? :lol: Almost like having Astarion point a knife at you and then take him into your party just like that.
 

shimadamada

Literate
Joined
Oct 16, 2024
Messages
42
Location
Croatia
It's only been a week. The question now is whether KCD2 is "merely" a success or can it become closer to a Witcher 3-sized hit with word of mouth.
That's a pipe dream, historical stuff can't beat fantasy when it comes to RPGs
Nothing historical about this game. Not having magic doesn't make it any less fantasy.
The fuck are you talking about, there's a lot historical about it. The setting, locations, many characters are historical and so are many events. It's historical fiction.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,283
The fuck are you talking about, there's a lot historical about it. The setting, locations, many characters are historical and so are many events. It's historical fiction.
It's as historical as Braveheart. Some superficial trappings worn as a skinsuit, but ultimately a load of nonsense.
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
438
Location
Switzerland
The fuck are you talking about, there's a lot historical about it. The setting, locations, many characters are historical and so are many events. It's historical fiction.
It's as historical as Braveheart. Some superficial trappings worn as a skinsuit, but ultimately a load of nonsense.
Horseshit. Braveheart had absolutely rubbish costumes whereas the fashion, armour, weapons, architecture here are all well researched, if not always 100% perfect.
Damn, what is it with this game series and its attraction of moronic culture warrior snowflakes throwing a tantrum. Back in 2018 it was resetera, now it's stormfront.
 

dbx

Arcane
Patron
Joined
Dec 14, 2009
Messages
4,123
Location
Wannabe Austria
The fuck are you talking about, there's a lot historical about it. The setting, locations, many characters are historical and so are many events. It's historical fiction.
It's as historical as Braveheart. Some superficial trappings worn as a skinsuit, but ultimately a load of nonsense.
Horseshit. Braveheart had absolutely rubbish costumes whereas the fashion, armour, weapons, architecture here are all well researched, if not always 100% perfect.
Damn, what is it with this game series and its attraction of moronic culture warrior snowflakes throwing a tantrum. Back in 2018 it was resetera, now it's stormfront.
And that's about it, dialogues are anachronist reddit tier shit, beliefs and morals of the time are watered down and modernized etc.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,283
Damn, what is it with this game series and its attraction of moronic culture warrior snowflakes throwing a tantrum. Back in 2018 it was resetera, now it's stormfront.
I would support Vavra in his diversity efforts if they were well-executed, instead he went for an ahistorical Jewish quarter, a Malian scholar, a female knife-wielding-expert who talks back to everyone.

Josh friggin Sawyer handled diversity better in Pentiment, ffs https://pentiment.fandom.com/wiki/Brother_Sebhat_of_Sadai
 

VerSacrum

Educated
Joined
Aug 19, 2023
Messages
438
Location
Switzerland
Damn, what is it with this game series and its attraction of moronic culture warrior snowflakes throwing a tantrum. Back in 2018 it was resetera, now it's stormfront.
I would support Vavra in his diversity efforts if they were well-executed, instead he went for an ahistorical Jewish quarter, a Malian scholar, a female knife-wielding-expert who talks back to everyone.

Josh friggin Sawyer handled diversity better in Pentiment, ffs https://pentiment.fandom.com/wiki/Brother_Sebhat_of_Sadai
The DEI shit is retarded, yes, but considering the state of gaming as a whole it's kept to a tolerable minimum, and I don't think labelling every single aspect of the game as unhistorical is either fair or accurate.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,833
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
It's something I've been wondering myself lately - what qualifies this as a historical game? In the end I don't consider myself capable to determine what is historical and what isn't.

The characters are definitely modernized, and the more I play the harder it is to see them as characters of that period. Braveheart is a comparison I think I was first to make, but I was comparing specifically the modernisation of the characters and their language to make them digestable for the mainstream audience. I'd also say that the screenplay is Walter Scott-tier, when it works well. The environments are likely well-researched and authentic, I mean both the country and the interiors and architecture. I haven't seen nor heard anyone call them out as incorrect.

It's certainly very detailed in its representation of the setting and, since the setting is a real place and the events are happening in the context of real-life historical events, I guess we can call it a "historically inspired" game.

I can't think of other recent RPGs that have a full daily schedule for every NPCs in a village. I've never sat down to watch RDR2 npcs the whole day through, maybe they have this. The combat is detailed, but is it historically accurate, I'm not qualified to say.

I just finished the troubadours side quest. Holy shit, that ending video was pure cringe!!!
Maybe my good impressions of the game have to do with not engaging with most of the side quests.
 
Last edited:

PlayerEmers

Educated
Joined
Sep 15, 2023
Messages
499
Location
Brazil
btw
Kudos to whoever directed the intro sequence of the game and choose that song. Might be one of the most kino intros in a video game i've ever experienced.



Dont care what people think, its just soo fucking good.
 
Last edited:

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,644
Damn, what is it with this game series and its attraction of moronic culture warrior snowflakes throwing a tantrum. Back in 2018 it was resetera, now it's stormfront.
I would support Vavra in his diversity efforts if they were well-executed, instead he went for an ahistorical Jewish quarter, a Malian scholar, a female knife-wielding-expert who talks back to everyone.

Josh friggin Sawyer handled diversity better in Pentiment, ffs https://pentiment.fandom.com/wiki/Brother_Sebhat_of_Sadai
Pentiment was underrated and quite enjoyable, even if the plot was a bit too predictable and borrowed heavily from The Name of the Rose. While there's no doubt that some blackwashing is present, at least it maintains a minimum level of plausibility. The Coptic priest is very unlikely but not impossible, and dreaming of a Black character is also conceivable, as there was a myth in Christendom after the fall of Rome that a Christian realm, once part of the Roman Empire, had survived in Africa. One of the aims of the papacy with the Crusades, besides redirecting the aggression of feudal lords, was to reestablish contact with that mythical realm.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,439
cND8lol.png


Jesus Christ. The reason Musa helps you? Because this Erik cracka be rayciss
 

moleman

Arbiter
Patron
Joined
Mar 8, 2018
Messages
708
Location
Birthplace of the headless horseman
It's something I've been wondering myself lately - what qualifies this as a historical game? In the end I don't consider myself capable to determine what is historical and what isn't...
I really don't like the term "historical game". The game is not meant as piece of education media. It's a form of entertainment. Well, it's game.
Also, historical accuracy is a myth. We have no living eye witnesses or photographs of this time, everything we know is based on research. And the result of research is always subject to change.
It's certainly very detailed in its representation of the setting and, since the setting is a real place and the events are happening in the context of real-life historical events, I guess we can call it a "historically inspired" game.
I would call the game historical fiction, because the story is made up, although it is embedded in historical events.
If you compare the game with other entertainment media like TV series or movies set in the middle ages, KCD 1 and 2 are top tier. Just think of this stupid "Vikings" series or Robin Hood hollywood adaptions.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom