Yes because you have to pick three maluses (two in KCD1).Are you going to have to start a fresh new game to play Hardcore?
Yes because you have to pick three maluses (two in KCD1).Are you going to have to start a fresh new game to play Hardcore?
The more time passes since I dropped my playthrough, the more annoyed I become by how thoroughly they failed at creating a challenging experience. The first game wasn't brutal throughout by any means, but it felt good at least up to the halfway point and a bit beyond. I think KCD2 gave me a somewhat decent amount of difficulty for maybe the first 10 hours. After that I was dropping armored enemies in 3-4 hits without them landing a single blow on me. It really changed something that could have been a contender for GOTY for me into a rather big disappointment. Even more frustrating is that Warhorse will likely never recognize their absolute failure in this regard because the large majority of their players (particularly newcomers) are so moronic and bad at RPGs and videogames in general that they complain that the game is too hard.
What a shame. It's probably going to be a good 6 or so months before a proper rebalance or difficulty mod is released. Such an easily avoidable blunder. Guess we should just always expect bigger RPGs to release in game journalist mode from here on out.
That must be infuriating but also lmfaoSmall warning for anyone pursuing the lent achievement, the shoe soup from the siege food quest for Hans counts as meat. It makes sense I guess as it's boiled leather, I just didn't think and it stings a little that I spent all that time punching wolves unconscious for nothing.
Maluses seem milder though. The branding one is easy to avoid. I'm almost finished with the game and I haven't been caught a sigle time. Not that there is much reason to do crimes anyway.Yes because you have to pick three maluses (two in KCD1).Are you going to have to start a fresh new game to play Hardcore?
In 1 the maluses weren't really too bad either. Some of them are actually good, like slower progression or increased hunger.Maluses seem milder though. The branding one is easy to avoid. I'm almost finished with the game and I haven't been caught a sigle time. Not that there is much reason to do crimes anyway.
You know how there are these insufferable latin-cucks who insist on pluralizing bonuses as boni?In 1 the maluses weren't really too bad either. Some of them are actually good, like slower progression or increased hunger.Maluses seem milder though. The branding one is easy to avoid. I'm almost finished with the game and I haven't been caught a sigle time. Not that there is much reason to do crimes anyway.
It wasn't maluses that made the game harder in 1 but instead no player position on the map, lack of fast travel, slower stamina regen and increased equipment degradation/increased repair costs. Especially the last one kept being obnoxious all the way into the late game coz even small scraps tended to bleed you bone dry on repair costs. Three or four hits and your expensive cuirass is in the red, meaning only a blacksmith can fix it and it's like 2k groschen. IIRC whenever I could see a fight with anything else but full-plated mobs coming I'd always strip naked coz healing wounds is free.
You know how there are these insufferable cucks who insist on americanizing boni as bonuses?You know how there are these insufferable latin-cucks who insist on pluralizing bonuses as boni?In 1 the maluses weren't really too bad either. Some of them are actually good, like slower progression or increased hunger.Maluses seem milder though. The branding one is easy to avoid. I'm almost finished with the game and I haven't been caught a sigle time. Not that there is much reason to do crimes anyway.
It wasn't maluses that made the game harder in 1 but instead no player position on the map, lack of fast travel, slower stamina regen and increased equipment degradation/increased repair costs. Especially the last one kept being obnoxious all the way into the late game coz even small scraps tended to bleed you bone dry on repair costs. Three or four hits and your expensive cuirass is in the red, meaning only a blacksmith can fix it and it's like 2k groschen. IIRC whenever I could see a fight with anything else but full-plated mobs coming I'd always strip naked coz healing wounds is free.
What are the chances in this game they call your collective hardcore maluses as Mali?
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You know how there are these insufferable cucks who insist on americanizing boni as bonuses?
Schnapps potions will have to be brewed as well, which can be an annoying timesink, but losing progress is also annoying.In 1 the maluses weren't really too bad either. Some of them are actually good, like slower progression or increased hunger.Maluses seem milder though. The branding one is easy to avoid. I'm almost finished with the game and I haven't been caught a sigle time. Not that there is much reason to do crimes anyway.
It wasn't maluses that made the game harder in 1 but instead no player position on the map, lack of fast travel, slower stamina regen and increased equipment degradation/increased repair costs. Especially the last one kept being obnoxious all the way into the late game coz even small scraps tended to bleed you bone dry on repair costs. Three or four hits and your expensive cuirass is in the red, meaning only a blacksmith can fix it and it's like 2k groschen. IIRC whenever I could see a fight with anything else but full-plated mobs coming I'd always strip naked coz healing wounds is free.
Ius est ars boni et equi.You know how there are these insufferable cucks who insist on americanizing boni as bonuses
The first post-launch Kingdom Come: Deliverance II livestream is here! Join PR Manager Tobias Stolz-Zwilling and Design Lead Prokop Jirsa as they showcase the upcoming Free DLCs—Barber's Mode and Hardcore Mode. Tune in for a closer look at what's coming next!
Alea iacta estIus est ars boni et equi.You know how there are these insufferable cucks who insist on americanizing boni as bonuses
I hate when writers put fanfiction in their stories. Why can't they just make everything canon?He's literally Vavra fanfiction character.Musa doesn't need no explanation, you racist fuck.
Yes but in 2 schnapps is barely a problem. Yesterday I brew 20 of them in 10 minutes. And unlike 1 you can get the "an extra potion" perk very early.Schnapps potions will have to be brewed as well, which can be an annoying timesink, but losing progress is also annoying.
Yea true. They also said in the stream the economy is gonna be rebalanced but unless they nerf selling bandit armor into the ground or disable it completely you'll always be a billionaire no matter what, you'll just have to kill 30 bandits instead of 20, ballpark.You can also just, you know, buy them. I enjoy the alchemy minigame but there's zero reason to make schnapps in particular. What else could you possibly do with money?
trainings are the only money sinkWhat else could you possibly do with money?
Could be, then again it's not like you need to pay for training. Most skills level up too fast anyway and as for the rest, well it's more fun to go shoot some popinjays than paying to raise your Markmanship.trainings are the only money sinkWhat else could you possibly do with money?