Ok so I'm about to finish the first area, about 2 hours in.
First impressions - the reviews saying it's p. much the good old King's Bounty, only clunkier, uglier and with a useless 3D layer draped over it were right.
I get it. After 4 or 5 games looking and playing exactly the same they wanted to do something different. Tbh most fans wanted to freshen up the formula too. And so the devs thought "let's make it look superficially like a proper open-world RPG, to get a broader appeal".
Well it was utterly misguided. First of, nobody is fooled 15 mins in. It only looks like a traditional RPG with TB combat from afar. In reality it's just another King's Bounty, i.e. a fairly niche game for a niche audience. Second, they wanted to 3D but only had a handful of rubles in their pockets and it shows. Game looks like a remastered Morrowind. Moving is clunky and slow (for no reason I might add since mobs are stationary this time around so there's zero reason not to allow players run fast). VO is functional at best, don't expect any charm or immersion here. Same goes for the art style. Overall the presentation is truly drab and charmless, including the writing and music which has always been KB's strong point.
As for the gameplay itself, it's p. good. As I said, inside it's the good old KB yet again. Due to the stupid 3D layer everything is less clear, transparent and ergonomic but on the plus side the terrain is more varied and allows for more tacticool maneuvering and the 3D world allows for more interesting exploration and level design. I really don't have anything more interesting to say about the gameplay - most of the features work p. much the same, only with different names here and there.
Should you buy it right now? Probably not, unless you're a hardcore KB fan like me (if so, it's 40 bucks on GMG). For most people it's better to wait for a sale. Game is still rough around the edges, needs a few patches and updates (can't remap keys, can't set combat speed, only one difficulty etc.). If the devs stick with it and listen to the feedback a year from now it could be a solid tacticool RPG, if you can filter out the disappointing presentation.