JarlFrank
I like Thief THIS much
I used all 20 downloads becuase fucking updates.
Send him an email, he will reset your downloads.
I used all 20 downloads becuase fucking updates.
What a disapointment , we were all waiting for you to publish your home made module, the setting with castrated paladins, done with kotc2 editor.40 Euro for Pierre's latest experiment is not what I'd call a bargain. I'll wait for a deeeeeep sale in the future. Not to mention more modules. Augury of Chaos is waaay too high level for my tastes.
Well, I think he's right. You can't launch with a price and then immediately lower it without pissing a lot of people off. Even lowering it later tends to rustle people's jimmies for whatever reason.
Pleb filter.Why does this game look worse than the first one?
More like customer filter. And a damn good one.Pleb filter.Why does this game look worse than the first one?
Well, I think he's right. You can't launch with a price and then immediately lower it without pissing a lot of people off. Even lowering it later tends to rustle people's jimmies for whatever reason.
No, Steam literally doesn't allow you to change your prices too quickly. Price changes can only be performed with a couple of months distance between each other. This is one of many ways the platform attempts to rein in scammers and other unsavory types who abuse the pricing system for various reasons.
If he wants to change the price, he has to wait.
Next DLC is not a few months away far from it.Well, I think he's right. You can't launch with a price and then immediately lower it without pissing a lot of people off. Even lowering it later tends to rustle people's jimmies for whatever reason.
No, Steam literally doesn't allow you to change your prices too quickly. Price changes can only be performed with a couple of months distance between each other. This is one of many ways the platform attempts to rein in scammers and other unsavory types who abuse the pricing system for various reasons.
If he wants to change the price, he has to wait.
His best bet is if he has some sort of module or big update ready for a few months time. He could use that as an excuse to "re-launch" the game with a lower price tag.
Next DLC is not a few months away far from it.Well, I think he's right. You can't launch with a price and then immediately lower it without pissing a lot of people off. Even lowering it later tends to rustle people's jimmies for whatever reason.
No, Steam literally doesn't allow you to change your prices too quickly. Price changes can only be performed with a couple of months distance between each other. This is one of many ways the platform attempts to rein in scammers and other unsavory types who abuse the pricing system for various reasons.
If he wants to change the price, he has to wait.
His best bet is if he has some sort of module or big update ready for a few months time. He could use that as an excuse to "re-launch" the game with a lower price tag.
Pierre Begue loves money. Apparently.
I'm going to assume this is sarcasm because gamedev, especially something as niche as this, is a horrible way to make money.
If Pierre really wanted to make cash, he'd throw some furry porn into his games and put up a Patreon.
I wouldn't think less of him at all. A man has to live on more than assorted garden roots.
Pierre is just as likely to raise the price as he releases more content, and I am not sure KOTC1 ever sees very large discounts, but I don't look all that closely since I own it.Prices usually come down over time. Give it a year to three.
Why does this game look worse than the first one?
Apparently, this person’s game is based on RPG Maker. RPG Maker games are typically based on scripts, which is why this person mentions ‘lots of my scripts’.
My game is based on a custom-made engine developed over the course of 13 years. I don’t use RPG Maker at all, so I don’t use RPG Maker scripts at all.
Apparently, this person’s game is based on RPG Maker. RPG Maker games are typically based on scripts, which is why this person mentions ‘lots of my scripts’.
My game is based on a custom-made engine developed over the course of 13 years. I don’t use RPG Maker at all, so I don’t use RPG Maker scripts at all.
Earlier versions of RPG Maker use Ruby and later versions use javascript so this isn't necessarily the defense he thinks it is (I doubt he actually lifted someone's scripts though).
Pierre is just as likely to raise the price as he releases more content, and I am not sure KOTC1 ever sees very large discounts, but I don't look all that closely since I own it.Prices usually come down over time. Give it a year to three.
Apparently, this person’s game is based on RPG Maker. RPG Maker games are typically based on scripts, which is why this person mentions ‘lots of my scripts’.
My game is based on a custom-made engine developed over the course of 13 years. I don’t use RPG Maker at all, so I don’t use RPG Maker scripts at all.
Earlier versions of RPG Maker use Ruby and later versions use javascript so this isn't necessarily the defense he thinks it is (I doubt he actually lifted someone's scripts though).
True, but you can't just easily rip RPGMaker plugin scripts and use them in your game. I also don't see any reason why you would. If anybody has proof, it should be super easy to tell unless Pierre did obfuscate his code, in which place I doubt it was found in the first place.
Then again, I don't believe Soul of War is made in RPG Maker either. Just looking at the trailer I don't recognize any telltale signs that it is, unless it is very heavily customized.
The module scene might not be that robust if the player base doesn't increase from an all time high of 41 people online.
The best way to encourage him to make better pricing decisions is to withhold your money so that he feels the need to make a change, unfortunately Codex fan boys have been encouraging his bad pricing decisions.
Update v1.3b has been uploaded: 3\27\20 8:50am eastern
New update has been uploaded download it below: v1.3 3\24\20 12:30pm eastern
The new package v1.2m has been uploaded 3\22\20 11:45pm eastern
this is what it adds:
Added raise dead potions
12 more additional monster types
2 more dungeons
made town npc's animations smoother
made a script for more random loot
added 22 new npc's
also moved some battles because the black info box was getting in the way
revamped the story (Thanks to Falksi)
Pierre is just as likely to raise the price as he releases more content, and I am not sure KOTC1 ever sees very large discounts, but I don't look all that closely since I own it.Prices usually come down over time. Give it a year to three.
The module scene might not be that robust if the player base doesn't increase from an all time high of 41 people online.
The best way to encourage him to make better pricing decisions is to withhold your money so that he feels the need to make a change, unfortunately Codex fan boys have been encouraging his bad pricing decisions.
Pierre is just as likely to raise the price as he releases more content, and I am not sure KOTC1 ever sees very large discounts, but I don't look all that closely since I own it.Prices usually come down over time. Give it a year to three.
The module scene might not be that robust if the player base doesn't increase from an all time high of 41 people online.
The best way to encourage him to make better pricing decisions is to withhold your money so that he feels the need to make a change, unfortunately Codex fan boys have been encouraging his bad pricing decisions.
You really can't put any fault for Pierre's sales strategy on anyone at the Codex. The guy didn't want to sell KOTC on a storefront for years because they take a cut. He may be a talented encounter designer, but his business acumen is... unique.
JF seems to have gotten through to him about the price, the issue is, as I've previously mentioned, he literally can't change the price on steam now for a few months. (Three possibly? I'm not sure what the exact policy is)