even if taking mantis rogue? 4 sneak attacks at level 1?rerolling i wont pick rogue either, they are too weak, bringing nothing
even if taking mantis rogue? 4 sneak attacks at level 1?rerolling i wont pick rogue either, they are too weak, bringing nothing
The fuck, drive J?
No cause you need ton of muti attack feats, you are just going to miss too much, most dagger doing almost no damage till you get an human bane one.even if taking mantis rogue? 4 sneak attacks at level 1?rerolling i wont pick rogue either, they are too weak, bringing nothing
We should list classes that are a must have in a party. I wouldnt use ranged chars, not enough ammo and no good ones, plus everything ambush you and get up close anyway .
We should put our RPG brains together and try to craft a party that can beat this obscene game before the patches make it easier.
I have a hard time narrowing down 'essential' classes.
I think the Psionicist is hard to beat, and the Paladin offers very useful abilities. Cleric domains can offer some extremely useful abilities so Bishop/Cleric are definitely a must. Gladiator is just good all around, it seems, at least on a Mantis.
So, let's narrow it down:
? Psionicist
Human (the +2 Cha/Wis) Cleric/Bishop
Mantis Gladiator
... and the other three? Since a Wizard might be too squishy with all the insane incoming damage, maybe we can grab a gish or Bard, to use the scrolls?
You cant afford any dead weight, reach weapon might be better on a samurai they have whirlwind at the beggining too, possibly half salamander to get more energy damage 1D6 i think.We should list classes that are a must have in a party. I wouldnt use ranged chars, not enough ammo and no good ones, plus everything ambush you and get up close anyway .
Well, my ranger is indeed the least useful of my chars up to now, apart from her reach weapon (which I can give to any other class, too) and her few spells (other classes get more spells). But will possibly get stronger later on.
Since a Wizard might be too squishy with all the insane incoming damage
The problem with those is that they might become useless later on, it's hard to tell since we're all still early...
Psionic. Feats focused on making select psionic abilities better. She's one of the most useful chars in my party since psionic abilities are so flexible. Not tied to spell slots but psi points so you can use them more often, especially the low level ones. The level 1 psionic ability "Stomp" is really, really useful, especially when you pick feats to make it affect only enemies.
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.I do think you need a Paladin in there somewhere...