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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

Noddy

Augur
Joined
May 29, 2008
Messages
220
Tripping and death blow is fucking cool.
This is a very shit sentance that makes it sound like you can coup de grace prone enemies.
I do not want my illiteracy to be responisble for any more player death's in Pierre's autism palace.
Should be: Tripping is cool. Death blow is also cool.
 

Rpguy

Arcane
Patron
Joined
Apr 9, 2013
Messages
1,169
Pathfinder: Wrath
Installing on D did not stop the crashing, It did make everything load much slower though.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,749
Now, on to expectations and accusations. Okay, I hear the complaint that I should have presented the current version of the game as a beta version, not as a finished version or as a full game. All right. I accept that and I apologise for it.

The reason why I have always presented it as a full game is because, for me at least, it was stable when I played through it and I did play through it from start to finish. So if it's stable for me, why should I present it as a beta version?

:what:

"I am satisfied with the balance of this campaign, it is finished." Stick to copying official modules, Pierre.
 

Lilliput McHammersmith

Guest
I'd just killed the mimics yeaterday but i'm gonna go restart to get rid of the dead wood. From what i played:

My wizard was usually the last to die. Only really needs int so i just rolled until i got 18 con. Mage armour + blur and she was fine. Think wizards are very viable.
Mage knight mantis was fairly useless. Very high ac but to no real end. Not really feeling any of the 2/3rd's casters.
Samurai was fine. Hit people, tripped people. Good shit.
Psionist felt less useful than the wizard but the pp sticks around longer so you can spam more.
Drake fighter was really good. Tripping and death blow is fucking cool. The cone weapon is weak but with another two dedicated aoe'rs the breath was usually just enough to tip the damage into dead enemies. So many good ffighter feats in this game too, i think the fighter has to be strong.
Cleric seems to be THE class, at least early. Domain powers that are effectively 3rd level spells and/or ridiculously strong summons. Don't think i'd replace with a bishop. Can't see anything in the domain powers that would make me want to lose spells. Can't see any extra feats i'd particulary want either.

Think i'm gonna replace the MK with a Paladin/Death knight and rearrange races to try to get more text options + xp.

Cleric is extremely powerful. There are so many domains to choose from! Choosing the Celerity domain gets you a free Haste which is invaluable this early in the game.
 

Optimist

Savant
Patron
Joined
Jun 18, 2018
Messages
433
My team has the sexiest and deadliest waifus you can recruit.
Is mantis monk any good? Seems like a fun combo. Perhaps the first time monk would be OK-ish in a 3.5-inspired game.

(just theorycrafting the party for now, brings me back to my 3.5 games.)
 

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,376
Steve gets a Kidney but I don't even get a tag.
Is mantis monk any good? Seems like a fun combo. Perhaps the first time monk would be OK-ish in a 3.5-inspired game.

(just theorycrafting the party for now, brings me back to my 3.5 games.)
Rolling stats is such a pain in the ass, I can't imagine making a monk.
 

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,376
Steve gets a Kidney but I don't even get a tag.
Is there an option to display a grid?

If not that would be an important suggestion.
There's not. It was asked before. Here's the question and response.

YouTube Comment said:
I'm so ready for this game. Please add a grid overlay to the game, though. I really prefer that. Also, any chance of a point-buy system this time around? I'll gladly throw in $100 for that.
Pierre said:
Thank you for the feedback. Yes, I can add an option to display a grid overlay while playing. I will add that to my to-do list. There's already an option to display the grid while you're building a module with the integrated toolset. We could have an option for a point-buy system, let's talk about this in the HeroicFantasyGames.com forums after the Kickstarter please.

Edit: Forgot to post the link.

https://www.youtube.com/watch?v=P7D5mhcLQH0
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
He'll get right to it after spending the KS money on drugs and hookers.

You wanna know the really fucked up part? The really retarded part? The part that reveals how stupid I really am?

Despite all the crashes, and the 'game balance' and the ugliness of it all, I am still enjoying the struggle.
I am not sure if that says more about the game than me, but either way, I think most of us here like to struggle against impossible odds...
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,502
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,603
Location
Deutschland
what are those checks in the beginning? I have a cleric yet can't use the religion check. Have a wizard but can't use arcana check. Search check 0 vs DC 22. Right at the start of the game.
 

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,376
Steve gets a Kidney but I don't even get a tag.
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
What's so good about the Paladin? I'm not saying he's not good. I haven't tried one yet.
 

Dickie

Arcane
Patron
Joined
Jul 29, 2011
Messages
4,376
Steve gets a Kidney but I don't even get a tag.
what are those checks in the beginning? I have a cleric yet can't use the religion check. Have a wizard but can't use arcana check. Search check 0 vs DC 22. Right at the start of the game.
You need to restart. You probably don't really have all your characters. Cleric can do the religion checks and wizard can do the arcana. It's a bug the first time you start a game that it doesn't include all of your characters. Open the inventory and see how many are in the list on the top-right.
 

Dorateen

Arcane
Joined
Aug 30, 2012
Messages
4,422
Location
The Crystal Mist Mountains
I enjoyed the Chapel of Chaos demo over the weekend. Advanced characters to 2nd level and have banked about 5,000 gp. Then I had to reload from an encounter and ran into the load game problem. No other crashes up to that point.

The two saves I had will not load from the main screen. If I launch the module, I can load the two saves, but it starts from the beginning of the adventure, yet with the characters and inventory completely intact. I'll have to wait until a patch is released to restore these saves. At least I was not too far in.

Our party's wizard has a raven familiar and improved initiative. Almost always goes first in the battles so far, which has been a big help.

There's a quality game here, just need Pierre to iron out those micro-issues.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,387
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
He'll get right to it after spending the KS money on drugs and hookers.

You wanna know the really fucked up part? The really retarded part? The part that reveals how stupid I really am?

Despite all the crashes, and the 'game balance' and the ugliness of it all, I am still enjoying the struggle.
I am not sure if that says more about the game than me, but either way, I think most of us here like to struggle against impossible odds...

Same for me. Yesterday I swore to give up because that one fight was giving me too much trouble, then I tried again and again until I succeeded...
 

Lilliput McHammersmith

Guest
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
Are you sure that Psychic Warrior doesn't get Stomp? I'm fairly certain my Lightning Drake Psychic Warrior has Stomp.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,502
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
What's so good about the Paladin? I'm not saying he's not good. I haven't tried one yet.
The paladin gives the group automatically some reflex saves vs breath bonus and an ac bonus agaisnt undead and demons.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,502
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
Are you sure that Psychic Warrior doesn't get Stomp? I'm fairly certain my Lightning Drake Psychic Warrior has Stomp.
He gets stomp, but not he feat to ignore allies.
 

Lilliput McHammersmith

Guest
The Psion gets Grease too, and since Psions have huge PPs (sorry) that might be worthwhile as well. Being able to throw out Grease and Stomp with impunity is pretty great.

Edit: wait, only some Psions get Grease? I don't know how this stuff works.
Further edit: the Psychic Warrior, i.e. the only variant you might want to bring along since he isn't useless when it comes to melee and general survivability, doesn't get it. Nice.

I do think you need a Paladin in there somewhere...
My Champion suuuuuuucks. It's possible that I built him wrong, but he keeps attacking with a <50% CtH for about 3 damage.
Psion is definitely a mandatory character, the area stomp without affecting allies is worth it alone, just too good to not take , even impossible to counterspell it like every psion abiltiies , a great great advantage. Psychic warrior dont get it alas.So far here my new golden team, barbarian half giant, human paladin, human mageknight, dwarf gladiator(spec for blinding and trip), human psionist,human bishop with aberration and turning domain , improved turning and greater turning feats of course too , so you turn elementals. Enough of trip and prone to trigger the 4 fighters AOO.
Are you sure that Psychic Warrior doesn't get Stomp? I'm fairly certain my Lightning Drake Psychic Warrior has Stomp.
He gets stomp, but not he feat to ignore allies.
Oh I see. Makes sense. Lightning Drake does get a feat to have breath weapons not affect allies which is pretty sweet as well.
 

Tweed

Professional Kobold
Patron
Joined
Sep 27, 2018
Messages
3,030
Location
harsh circumstances
Pathfinder: Wrath
Guess I know what feat my psionicist is getting next, I went with psychic healing this time because I wanted a third healer for the party. Of course I could just respect that last feat if it's that awesome.
 

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