Grunker
RPG Codex Ghost
That's why you kill everything on the first round.
great game design a+ 10/10 codexgoty
That's why you kill everything on the first round.
Wait 10 years and it will be on Steam.How to buy this game?
Check the KS page for what tier you want. Currently at least 28 GBP for Paladin tier is required for the engine.How to buy this game?
I'll take the opinions of the guy who enjoys playing Chinese trash dating sims "RPG" (Tales of Wuxia) and the one with the Pokemon avatar at face value...
Barb + storm wammo + monkor + roguey + psychic healer + wizard
Barb + storm wammo + monkor + roguey + psychic healer + wizard
Thanks, you just proved Jaesede wrong by going back in after clearing the game.
I have to say though, getting enjoyment out of the game is heavily dependent on meta-knowledge of what's coming up, especially when it comes to managing your funds, spell picks and resting early on.
Barb + storm wammo + monkor + roguey + psychic healer + wizard
Thanks, you just proved Jaesede wrong by going back in after clearing the game.
Actually, I'm doing this primarily for research purposes (trying paid level-ups now). Nevertheless, I'm now at the moon crypt and I disagree with Jasede that the game is terrible on a replay, because on my previous playthrough I liked it up until mid-chapter 3, and so far I'm liking it still.
I have to say though, getting enjoyment out of the game is heavily dependent on meta-knowledge of what's coming up, especially when it comes to managing your funds, spell picks and resting early on.
You can buy items you know. You're really starving for money in the beginning and need to be very careful with buying, less afterwards, with enough gold to buy anything you want only at the very end, that's fine to me.The economy is completely bonkers. As I predicted, after leaving the moon crypt you never have to worry about having geld to level-up anymore. In fact, the game drops so much cash and epic-level junk loot that sells for 100k each on you, the attrition aspect flies completely out of the window after that point as well. Even without campfires around, you can just haul ass to the nearest trader and heal everyone to full for a fiver.
But then just fight alongside green goblins and just do moon crypt afterwards. I'm very surprised you're not including the crypt in the good parts of the game.I can understand hitting a wall at the moon crypt. The moon crypt is bullshit, particularly the domain of fiery rape.
I like that part. I like to finally be able to beat all these fights which previously felt very hard with my 3 level lower party.Late chapter 3 already starts being "tiresome" because combat fatigue kicks in once you realise that you're basically unticking a checklist of encounters left on the map
I didn't particularly liked chapter 4, I thought 2 and 3 were better, but what I don't understand is that you specifically complained in a previous post about all encounters being a bit too hard instead of variations in difficulty, but chapter 4 is exactly that, mostly easy (I've not said particularly fun, just easy with simply casting one prismatic void spell, although some are cool like the water enemies in southeast) with a few hard encounters (primarly the one when you just entered the castle and the very last one, and arguably at least also the one to enter but I felt it was one step below those two, these encounters, especially the third one, are hard but cool by the way). It was much shorter than chapter 3 to me because far fewer reloads.- Unfortunately, most of the fun stuff is wasted on the late game bullshit. Late chapter 3 already starts being "tiresome" because combat fatigue kicks in once you realise that you're basically unticking a checklist of encounters left on the map, with very little other stuff to do ("ok so i'll now do the vampire lord, then i can kill the bugmen, then use the campfire and go for the death snare and..."). Then chapter 4 simply leaves a bad taste in your mouth. Chapter 4 is an abomination that shouldn't exist. If you ask me, the spider queen is the final boss of the game, and that's that.
You can buy items you know.
But then just fight alongside green goblins and just do moon crypt afterwards. I'm very surprised you're not including the crypt in the good parts of the game.
I like that part. I like to finally be able to beat all these fights which previously felt very hard with my 3 level lower party.
what I don't understand is that you specifically complained in a previous post about all encounters being a bit too hard instead of variations in difficulty, but chapter 4 is exactly that
Yes, helping the green goblins and then doing the crypt is the easy mode and makes the crypt part very enjoyable, the fight against the babaus is one fight where you have some flexibility to approach it very badly to much better, which can't be said about all fights in the game, while doing the crypt first will allow you to be more ambitious with the arena.By doing the arena first you're missing out on xp and rewards from delivering the symbol to the grey gobs, I think.