Not yet, but it's now in my Steam library. I assume he wanted to send the keys out early for backers, so that no non-backers could get the game before them.I think it's really happening...
You can play now?
Yep. And the density of population of wild boars in Poland correlates with the division between political right and left in the elections by voting results. True story too. More wild boars = more left leaning region if someone asks.Funny that this releases in the same year as ELEX 2. KotC 1 also coincided with Risen 1
Can confirm this also happens in Italy. Unsurprisingly, Salvini often calls for indiscriminate boars killings (link):Yep. And the density of population of wild boars in Poland correlates with the division between political right and left in the elections by voting results. True story too. More wild boars = more left leaning region if someone asks.Funny that this releases in the same year as ELEX 2. KotC 1 also coincided with Risen 1
It can't be a coincidence.Salvini: "Let's kill the boars, it's in their own interest" [...] "I love animals, but if I want a pet I'd choose a dog, a cat, or a red fish. I don't want a boar neither in my bedroom nor in the open where there are people doing their job. Overpopulation is a danger for certain species, we need to ensure a balance to avoid food and space shortages. Guaranteeing a wildlife balance is an utmost priority.
HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
I can't say it looks better than the tokens. The new look strongly reminds me of the crappy rpgs that guy was making, who was constantly cloning the same unfinished game and sold it with different names. I can't recall the name of the "company", but they all had that crappy look and very similar UI. Did Pierre outsource it from that guy? Are these free textures everyone can get? I wish someone found the old threads about this guy, they were p. amusing.HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
I can't say it looks better than the tokens. The new look strongly reminds me of the crappy rpgs that guy was making, who was constantly cloning the same unfinished game and sold it with different names. I can't recall the name of the "company", but they all had that crappy look and very similar UI. Did Pierre outsource it from that guy? Are these free textures everyone can get? I wish someone found the old threads about this guy, they were p. amusing.HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
KoTC1's graphics were vastly superior.
Bethesda?I can't say it looks better than the tokens. The new look strongly reminds me of the crappy rpgs that guy was making, who was constantly cloning the same unfinished game and sold it with different names. I can't recall the name of the "company", but they all had that crappy look and very similar UI. Did Pierre outsource it from that guy? Are these free textures everyone can get? I wish someone found the old threads about this guy, they were p. amusing.HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
KoTC1's graphics were vastly superior.
HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
there's different artstyles that can be used by different modules. personally I'm still partial to KoTC1's 2D sprites;
Tokens really seem like the best option to me. It's so easy for anybody to add more (biggest bonus IMO), it's always 100% clear what spaces they're in, and it matches the hand-drawn maps so well. Anybody who doesn't like tokens is a big dummy and should come fight me.When I make modules I will design them for tokens
As part of this week's anticipation for the Knights of the Chalice 2 release, I uploaded one more video from the Hearkenwold adventure module.
Here is an encounter in the Dwarven Halls:
Ah yes. That dude. Dude was using rpgmaker sprites or something anyway. Bill something or the other. Infinitron would definitely remember this dude.I can't say it looks better than the tokens. The new look strongly reminds me of the crappy rpgs that guy was making, who was constantly cloning the same unfinished game and sold it with different names. I can't recall the name of the "company", but they all had that crappy look and very similar UI. Did Pierre outsource it from that guy? Are these free textures everyone can get? I wish someone found the old threads about this guy, they were p. amusing.HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
KoTC1's graphics were vastly superior.
Ah yes. That dude. Dude was using rpgmaker sprites or something anyway. Bill something or the other. Infinitron would definitely remember this dude.I can't say it looks better than the tokens. The new look strongly reminds me of the crappy rpgs that guy was making, who was constantly cloning the same unfinished game and sold it with different names. I can't recall the name of the "company", but they all had that crappy look and very similar UI. Did Pierre outsource it from that guy? Are these free textures everyone can get? I wish someone found the old threads about this guy, they were p. amusing.HOLY SHIT just noticed on steam page that KOTC2 now have proper char models. Not top down tokens.
KoTC1's graphics were vastly superior.
What if someone likes both?Tokens really seem like the best option to me. It's so easy for anybody to add more (biggest bonus IMO), it's always 100% clear what spaces they're in, and it matches the hand-drawn maps so well. Anybody who doesn't like tokens is a big dummy and should come fight me.
They are all good, well except the ranger. You may have to do study on Pierre's web site to learn the custom rules.Is Mage Knight class worth it?