https://steamcommunity.com/games/1233530/announcements/detail/4165345869841765385
Knights of the Chalice 2 Version 1.72
Hello everyone! Version 1.72 of Knights of the Chalice 2 is here! It fixes a bunch of bugs and adds new feats for the Paladin and Gladiator, the Lay On Hands and Scare Undead abilities of the Paladin, the Paladin's Oath, and new sound effects for spells.
Note to module creators: you'll need to paste the file Modules/Augury of Chaos/Spells.sml into your module folder in order to allow Paladins to use Lay On Hands and Scare Undead. Alternatively, if your module has custom spells, please open your spell list in the Module Editor, click on import to import the file Modules/Augury of Chaos/Spells.sml, and then import Lay On Hands and Scare Undead into your Spells.sml file. Thank you!
Added the Paladin's Oath. You select an Oath at level 1 and receive unique benefits at level 1 and level 11. You can choose between the Oath of the Defender, Oath of the Hospitaler, Oath of the Avenger, Oath of Devotion, Oath against Undeath, Oath against Fiends, and Oath against Dragons.
Added the Paladin abilities Lay On Hands and Scare Undead. A big Thank You to everyone who contributed ideas and suggestions for the Paladin!
Added the Paladin feats Extra Lay On Hands, Improved Lay On Hands, Improved Scare Undead, Fervent Faith, Widened Protection.
Augury of Chaos: reviewed the Paladin NPCs to give them the new Paladin abilities. Also updated the pre-generated Paladin player characters.
Added the new Gladiator feat Superior Throw Creature.
Fixed a bug with the Mage Knight's feat Improved Enhance Ability.
Fixed a bug with the Paladin's feat Mystic Shield. Thank you for the bug report Christiano!
Added new sound effects for the spells Boulder Strike, Fireball, Lay On Hands, Scare Undead.
Fixed bugs with the script commands "Give HPs" and "Set HPs". Thank you so much kai for the heads-up!
Fixed a bug with party items that have charges not getting replenished when the party rests, if the item was stored in a container.
Added missing text in the help entry for Halted.
Fixed an error concerning Reach Weapons in the help entry for Weapon Groups.
Fixed a display bug in the Module Editor, in the equipment page of the Creature Editor, when right clicking on an item and bag items were displayed.
Fixed some issues in the inventory screen when your backpack is full, or when using Spiked Gauntlets.
Corrected an error in the text of the help entry for the Light Weapon Restriction of the Mantis, and added a link to it in the entry for the Mantis.
Added a tooltip information bubble in the Effects interface of the Creature Editor, saying that only permanent effects can be added in this screen (rounds-based conditions can be given through a pre-battle script). Thank you Kyle for the heads-up!
The alignment Lawful Good will be automatically selected when creating a Paladin.
Fixed some issues in the character-creation interface when choosing a class specialisation option and then clicking cancel (the selected option wasn't getting reset).
Fixed a bug in the character-creation interface where the Hit Points of a newly-created character would be displayed as "uninjured" in the character sheet, rather than the actual number of HPs.
Please don't hesitate to email me at
enquiries@heroicfantasygames.com if you find any bugs and annoyances, so that I can fix the game quickly. A saved game may be very helpful, too.
Thank You For Your Stalwart Support, Valiant Paladins of the Realm! Rejoice