frog eater
you mixed up diet he can affordDid I mix up the nationality?
So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
my ego is big enough to want to beat it but also big enough to not pay 40 dollars for itSo wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
Do you want to support an indie developer that makes games that mainstream devs will never make?
I understand why some think it should be priced lower and it would sell more, etc but let's be real, this game would just get refunded way more. It is the type of game that appeals to a niche audience, even on the codex.
What the fuck am I? Social services? I ain't supporting shit. He's putting out a product, I as the buyer am deciding if the price is worth it.Do you want to support an indie developer that makes games that mainstream devs will never make?
That's a fair point though, but if he's in it for the money niche products that are niche even on the Codex ain't the way to go.It is the type of game that appeals to a niche audience, even on the codex.
That's exactly what I am, and I'm completely unapologetic about it.you cheap fucks
"even"even on the codex.
Let's be fair in that, in the past 20+ years, there's been relatively few crpgs with good tb combat especially ones specifically designed for tb. Specifically turn based DND
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
You're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
same reason I won't buy tyranny even if it's right up my alley
he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
sounds like you have coping boomeritisYou're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
same reason I won't buy tyranny even if it's right up my alley
he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
Hardly any competition in the last decade: Larian games are at the top, then Solasta and KOTC2. Nothing else comes close when it comes to D&D combat. I remember a time when you had two RPGs a month. This year, I got Skald and DD2, and that's it. You can't say there's competition when there are so few releases. I've spoken about KOTC2's many flaws many times, and I'm not the only one. The switch to 3D models was unnecessary and a waste of time. Yet, despite that, there's still nothing else like that game coming out.The thing is, I'm willing to shell out money for Dom 6 because there's really nothing else out there to scratch that itch. KotC2 might not have a lot of competition, but it does have some, and that price point is not doing him any favours. It's currently sitting comfortably in the 'Hopefully I remember this exists when it goes on sale eventually' category.
Considering he seems to think the thing holding him back from glorious success is a lack of awful 3D models, I'm not exactly excited at the prospect of giving this guy more money anyways.