That's exactly what I am, and I'm completely unapologetic about it.you cheap fucks
Let's be fair in that, in the past 20+ years, there's been relatively few crpgs with good tb combat especially ones specifically designed for tb. Specifically turn based DND
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
You're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
same reason I won't buy tyranny even if it's right up my alley
he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
sounds like you have coping boomeritisYou're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaignIt's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
same reason I won't buy tyranny even if it's right up my alley
he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
Hardly any competition in the last decade: Larian games are at the top, then Solasta and KOTC2. Nothing else comes close when it comes to D&D combat. I remember a time when you had two RPGs a month. This year, I got Skald and DD2, and that's it. You can't say there's competition when there are so few releases. I've spoken about KOTC2's many flaws many times, and I'm not the only one. The switch to 3D models was unnecessary and a waste of time. Yet, despite that, there's still nothing else like that game coming out.The thing is, I'm willing to shell out money for Dom 6 because there's really nothing else out there to scratch that itch. KotC2 might not have a lot of competition, but it does have some, and that price point is not doing him any favours. It's currently sitting comfortably in the 'Hopefully I remember this exists when it goes on sale eventually' category.
Considering he seems to think the thing holding him back from glorious success is a lack of awful 3D models, I'm not exactly excited at the prospect of giving this guy more money anyways.
Looks like you still have some growing up to do. But don't worry, one day you'll have a salary and will be able to afford games.I grew up on pokemon, halo and call of duty
I didn't pay a cent for them my parents did
it's cope same thing with the people who bought total war warhammer 1-3 and all the dlc it's overpriced for what is deliveredLooks like you still have some growing up to do. But don't worry, one day you'll have a salary and will be able to afford games.I grew up on pokemon, halo and call of duty
I didn't pay a cent for them my parents did
A passionate (autistic) man who has other means of support and/or doesn't care about making money? It's not like he's angling for a movie franchise out of the game or something.The maximum estimate for this game is 3,600 copies, which is very generous. With each box priced at 40 euros, that's 108,000 euros after the Steam cut. He would still have to pay taxes on this, which could be well over 30%. Who would bother working for years on something as complex for, at best, 68,560 euros?
maybe if it was priced more reasonably more people would be willing to give it a tryThe maximum estimate for this game is 3,600 copies, which is very generous. With each box priced at 40 euros, that's 108,000 euros after the Steam cut. He would still have to pay taxes on this, which could be well over 30%. Who would bother working for years on something as complex for, at best, 68,560 euros?
Because he doesn't care whether you or the market think it's perfect. He's a weird dude, and he probably should drop the price but I respect that he doesn't give a shit.
if the game is so perfect why not let the market decide, instead of gating it for hyper autists
meh if he doesn't give a shit let all the babies buy it on sale and leave their negative reviews who cares if they want a refundBecause he doesn't care whether you or the market think it's perfect. He's a weird dude, and he probably should drop the price but I respect that he doesn't give a shit.
if the game is so perfect why not let the market decide, instead of gating it for hyper autists
I just posed a logical argument, but who cares, if you want your game to be niche and have 20 fans that's fine, it literally doesn't matter in the grand scheme of things