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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

Jermu

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40e/d is free for the best game of all time you cheap fucks
 

KainenMorden

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Codex Year of the Donut
I'm not sure what Pierre's angle is. From what I can gather, he inherited some property and possibly money fairly recently and was in some kind of legal battle with his brother over it. Afaik he lives off eating roots and nothing else. He's an educated man but his degree has nothing to do with programming/gaming.

I know he works hard on this game and constantly upgrades it. Yeah, the focus on better visuals is probably misguided but to each his own.

Let's be fair in that, in the past 20+ years, there's been relatively few crpgs with good tb combat especially ones specifically designed for tb. Specifically turn based DND, after Goldbox there was Dark Sun then the new pool of radiance, then Toee then nothing for like 6 years until kotc1 and then like 10+ years later, we got Solasta, BG3, Kotc 2. I did a run of Solasta and enjoyed it but idk, 5e kind of sucks IMHO.

So, why not encourage this mad man to continue working? He's 1 man with minimal help from others for artwork and play testing and many experienced players would agree, he's made 2 of the best tactical crpgs ever.

I feel like, if you're a fan of this type of game, paying the purchase price is the least you can do but whatever, that's just me.
 

luj1

You're all shills
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Let's be fair in that, in the past 20+ years, there's been relatively few crpgs with good tb combat especially ones specifically designed for tb. Specifically turn based DND

KotC 2 is the uncrowned successor to ToEE and probably one the purest CRPGs by virtue of format alone (squad based + hex based + isometric + modding tools)

In the last 20 years, Grimoire, Underrail and KotC stand above everything else
 

Mortmal

Arcane
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So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.
 

the mole

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So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.
well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaign

same reason I won't buy tyranny even if it's right up my alley

he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
 

the mole

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even if it got an immense amount of shit reviews from butthurt babies who don't understand the game, it would still sell a lot more at 10 dollars, just my opinion, I generally don't even buy games unless they're like 10 dollars now
 

Mortmal

Arcane
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Messages
9,632
So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.
well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaign

same reason I won't buy tyranny even if it's right up my alley

he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
You're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.
 

the mole

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So wait, this frog eater expects me to shell out 35 Jewros for an indie title... whilst it's on sale?
Someone please explain to this man how effective pricing works. He's fucking losing money.
It's not mainstream and never will be. Lowering prices will hardly attract anyone, and new players will likely ask for a refund within the first hour. At least that was true for the original release version—it should be much better now. However, you only get one chance to release and make a first impression. For something so niche, you have to pay the same prices as niche wargames you can find on sites like Slitherine.
well, I must say that I thought it looked cool, but 35-40 dollars is too much imo for a 20 hour campaign

same reason I won't buy tyranny even if it's right up my alley

he could always do an experiment and see how it sells at 20 bucks, but whatevs, who am I I'm just the consumer
You're not a customer, and you never will be—you're a cheapskate. When you enter this hobby, you don't get to frown upon paying $50 for just a rulebook or thousands on minis. Paying $35-40 for a CRPG geared toward nerds is nothing when it's justified. Despite its flaws, I don't see why KOTC2 should be considered expensive when I see Kickstarters raking in millions at €50+ per book for just a new ruleset.
sounds like you have coping boomeritis

I grew up on pokemon, halo and call of duty

I didn't pay a cent for them my parents did
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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Feb 24, 2007
Messages
16,152
The thing is, I'm willing to shell out money for Dom 6 because there's really nothing else out there to scratch that itch. KotC2 might not have a lot of competition, but it does have some, and that price point is not doing him any favours. It's currently sitting comfortably in the 'Hopefully I remember this exists when it goes on sale eventually' category.

Considering he seems to think the thing holding him back from glorious success is a lack of awful 3D models, I'm not exactly excited at the prospect of giving this guy more money anyways.
 

Mortmal

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The thing is, I'm willing to shell out money for Dom 6 because there's really nothing else out there to scratch that itch. KotC2 might not have a lot of competition, but it does have some, and that price point is not doing him any favours. It's currently sitting comfortably in the 'Hopefully I remember this exists when it goes on sale eventually' category.

Considering he seems to think the thing holding him back from glorious success is a lack of awful 3D models, I'm not exactly excited at the prospect of giving this guy more money anyways.
Hardly any competition in the last decade: Larian games are at the top, then Solasta and KOTC2. Nothing else comes close when it comes to D&D combat. I remember a time when you had two RPGs a month. This year, I got Skald and DD2, and that's it. You can't say there's competition when there are so few releases. I've spoken about KOTC2's many flaws many times, and I'm not the only one. The switch to 3D models was unnecessary and a waste of time. Yet, despite that, there's still nothing else like that game coming out.
 

the mole

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I grew up on pokemon, halo and call of duty

I didn't pay a cent for them my parents did
Looks like you still have some growing up to do. But don't worry, one day you'll have a salary and will be able to afford games.
it's cope same thing with the people who bought total war warhammer 1-3 and all the dlc it's overpriced for what is delivered
 

Lios

Cipher
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Jun 17, 2014
Messages
418
You also buy it to support the guy and his (your) passion. I also found the game too expensive for my wallet, though I bought it day one.
Sometimes you want to exit the cynical bastard state of mind and show your admiration for someone's work without demanding instant gratification for the simple fact that you supported someone's work. I guess this is also a sign of early boomeritis too but eh what can you do.

It doesn't hurt that the game is also really, really good.
 

Mortmal

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The maximum estimate for this game is 3,600 copies, which is very generous. With each box priced at 40 euros, that's 108,000 euros after the Steam cut. He would still have to pay taxes on this, which could be well over 30%. Who would bother working for years on something as complex for, at best, 68,560 euros?
 

rojay

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Oct 23, 2015
Messages
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The maximum estimate for this game is 3,600 copies, which is very generous. With each box priced at 40 euros, that's 108,000 euros after the Steam cut. He would still have to pay taxes on this, which could be well over 30%. Who would bother working for years on something as complex for, at best, 68,560 euros?
A passionate (autistic) man who has other means of support and/or doesn't care about making money? It's not like he's angling for a movie franchise out of the game or something.

I bought it in early access, when I think it was $20? Absolutely worth it for me, but it's not for everyone.
 

the mole

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The maximum estimate for this game is 3,600 copies, which is very generous. With each box priced at 40 euros, that's 108,000 euros after the Steam cut. He would still have to pay taxes on this, which could be well over 30%. Who would bother working for years on something as complex for, at best, 68,560 euros?
maybe if it was priced more reasonably more people would be willing to give it a try

dark souls was a hard game but normies adapted and ate it up

if the game is so perfect why not let the market decide, instead of gating it for hyper autists
 

rojay

Augur
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Oct 23, 2015
Messages
552

if the game is so perfect why not let the market decide, instead of gating it for hyper autists
Because he doesn't care whether you or the market think it's perfect. He's a weird dude, and he probably should drop the price but I respect that he doesn't give a shit.
 

the mole

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if the game is so perfect why not let the market decide, instead of gating it for hyper autists
Because he doesn't care whether you or the market think it's perfect. He's a weird dude, and he probably should drop the price but I respect that he doesn't give a shit.
meh if he doesn't give a shit let all the babies buy it on sale and leave their negative reviews who cares if they want a refund
 

Butter

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