Hello, RPG lovers!
Apologies for the radio silence, mainly due to the fact that I'm in the process of moving again. In the past weeks, I added code for sprite handling and I imported into KotC 2 all of the sprites from KotC 1. New sprites can be added to the game very easily. Of course, we should get new high-resolution sprites after the Kickstarter, and ideally I'd like the sprites to display the correct weapons being held by each character.
Still, I figure it's not bad to also have the choice to use the KotC 1 sprites, and it allows me to take some pictures and make a video with animated sprites instead of tokens. There's a switch in the game options allowing you to select whether you want to see sprites or tokens. The character sheet now allows you to change your character's sprite and token at any time.
I also created an instagram account and posted a few pictures of the game with the KotC 1 sprites. There's a link to the instagram (@heroicfantasygames,
http://www.instagram.com/HeroicFantasyGames) in the website's menu. I've just posted on Twitter too; feel free to have a look.
Finally, I've been collecting email addresses for the Kickstarter and preparing other small things like KS update texts.
I'm planning to prepare some more KS update texts and I expect to launch this KS in early February; will confirm the date in January. Also have to update the KS page with the new dates, updated dollar amounts and new info about the Mac OS version.
PS. The Steam version of KotC 1 is now on sale on Steam:
https://store.steampowered.com/app/1083760/Knights_of_the_Chalice/
Thank you for reading! Merry Christmas to you and best wishes for the New Year!!