Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Larian General Discussion Thread

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Interview with David Walgrave, with his answers read out by the interviewer:



Cryptic answer about Project Gustav:

"Actually we are working on a couple of different scenes, trying stuff out. I don't seem that was a secret. We're also still supporting Divinity: Original Sin 2 and figuring out our next steps with it. So Gustav is many scenes altogether, maybe not limited to an RPG."

I guess the interview was conducted before the announcement of Fallen Heroes?
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
I wonder if this just refers that marketing material for game master mode, or...: https://www.linkedin.com/in/matt-sernett/

Wizards of the Coast
Total Duration 14 yrs
  • Writer and Game Designer
    Dates Employed Sep 2008 – Aug 2018
    Employment Duration 10 yrs

• “Loremaster” of Dungeons & Dragons: providing advice, inspiration, and feedback on D&D print and electronic products during all stages of production from outline through writing and art order to final art, as well as contributing writing and game design; digital partners include Beamdog, Bioware, Cryptic, Ludia, Larian, and Turbine

(Ludia is the developer of mobile RPG Warriors of Waterdeep.)
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
:M Larian already partnered with Tencent to sell their games on WeGame, Tencent's take on Steam.

Front and Center: https://www.wegamex.com.hk/

Pu5S0eK.jpg
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Spotted by Safav Hamon - Fool's Theory (developers of underrated Seven: The Days Long Gone) hiring people to work on Divinity Engine 2 game: https://www.skillshot.pl/jobs/13031-gameplay-designer-divinity-engine-2-at-fools-theor

Gameplay Designer Divinity Engine 2

Fool's Theory co-developed the D:OS 2 free Gift Bag DLC released last month: https://rpgcodex.net/forums/index.p...finitive-edition.118260/page-214#post-6041714

Are they hiring people to work on more of those, or is this something more? As spotted by LESS T_T in that thread, they're also hiring to work on Unreal Engine 4 game.

Larian are now working with three different indie studios. Possible future acquisitions of the expanding Larian empire?

And now Anshar posted a Divinity Engine specific job: https://www.skillshot.pl/jobs/13252-game-designer-scripter-at-anshar-studios

Game Designer / Scripter
dla Anshar Studios (Katowice)

Anshar Studios is looking for talented Game Designer / Scripter to join our team on site in Katowice, Poland.

Responsibilities:
  • Scripting the functionality of game encounters
  • Implementing NPC behaviors and combat encounters using OSIRIS language, Story Editor and Behaviour Scripts
  • Close cooperation with the rest of our design team
Requirements:
  • At least of 2 years of experience as Gameplay Designer/Scripter
  • Credited as a designer in at least 1 commercial video game
  • Excellent knowledge of Divinity Original Sin 2 game
  • Passion for Roleplaying and Tactical games
  • Experience with scripting languages
  • Intermediate English (B1/B2 level)
Pluses:
  • Experience working with Divinity Editor
  • Experience in Unreal Engine 4
  • Fluent English (C1/C2 level)

They're certainly making a new content at least.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014


"Crunchiest"
If this is a present from his developers, sounds like a not-so-subtle message to their boss
thinking.png



Continued: musical career of forktong:



 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,719
Turns out forktong's camera is as lousy as Bubbles's used to be.

D8ZI2lqXoAAs5Ud.jpg:orig


Baylus is pretty small. :shredder:
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,927
Roguey will you or one of your minions catch me up on Colin McComb leaving Larian already? Infinitron tagged my earlier question as old but for the life of me, I can't find mention of it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom