Ok, guys!
Per recommendations from specifically
Funposter luj1 whydoibother , I have put together a NEW first proposal, for our frankenstein vanilla-engine morrowind monster.
THE MODS I propose are as follows:
1: ECONOMY
HARDER BARTER
https://www.nexusmods.com/morrowind/mods/46188
BUYING GAME
https://www.nexusmods.com/morrowind/mods/50574
WARES
https://www.nexusmods.com/morrowind/mods/49205
SILVER TONGUE
https://www.nexusmods.com/morrowind/mods/49086
Morrowind Anti-Cheese
https://www.nexusmods.com/morrowind/mods/47305
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EXPLANATION: Harder Barter reduces item's values proportional to the inverse of the log of their original value, the effect being it drastically reduces ridiculously overpriced item values, while basically maintaining original item values of normal items.
Buying Game, combined with
Wares, adds regional prices for items essentially allowing for a traveling merchant playstyle and expansion of the 'mercantile' skill.
Silver Tongue overhauls the 'speechcraft' skill, making it much more interesting and worthwhile.
Morrowind Anti-Cheese is a
blanket-style (
rusty_shackleford ) solution to 'random cheesy crap' present in vanilla (examples being broken boots of blinding speed, and easily obtained/unguarded super valuable items)
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2: WORLD REBALANCING
LIMITED RESTING WAITING AND REGEN
https://www.nexusmods.com/morrowind/mods/49191
MULE - Mort's Ultimate Leveling Experience
https://www.nexusmods.com/morrowind/mods/47452
The Morrowind Randomizer
https://www.nexusmods.com/morrowind/mods/44989
MDMD - More Deadly Morrowind Denizens
https://www.nexusmods.com/morrowind/mods/48745
Beware the Sixth House (Sixth House Overhaul)
https://www.nexusmods.com/morrowind/mods/46036
Immersive Corprus
https://www.nexusmods.com/morrowind/mods/44961
Tribunal Rebalance
https://www.nexusmods.com/morrowind/mods/45713
Bloodmoon Rebalance
https://www.nexusmods.com/morrowind/mods/45714
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EXPLANATION: Limited Resting Waiting and Regen is a configurable addon that gives you control over when, where, how, and how often resting is allowed in game. For me, this means resting will only be available on a bed, but it's very configurable.
MULE overhauls leveling so that attribute points are automatically granted based on the skills you level, instead of being chosen at 'level-up' screen (which is removed).
The Morrowind Randomizer randomizes the locations of a number of legendary items (non-quest related), which should enhance thrill of exploration.
MDMD - More Deadly Morrowind Denizens customizes some 230+ important NPCs, essentially adding variety in combat and especially boss battles.
Beware the Sixth House makes sixth house creatures extremely challenging and high level, as they should be.
Immersive Corprus allows you to catch corprus disease from certain sixth house creatures, makes it 'impossible' to cure
, and puts a hard timer on curing it, ending your game if you fail to cure it in time.
Tribunal Rebalance and
Bloodmoon Rebalance do as they say, rebalancing respective expansions in line with
Beware the Sixth House.
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Let me know thoughts on these, and if you have any additions/changes to suggest