Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age Let's help BioWare

gooseman

Educated
Joined
Sep 5, 2024
Messages
226
From a design perspective, I think it's probably Bioware's most competent game
I'd give the game 6.7/10
Most competent = best? Is 6.7 with nostalgia factor/10 peak bioware? Or do they have a better game?
I'm trying to be open-minded. Bioware is a company I see praise for, but their games just... repulse me for some reason and strike me as overrated, but I'm not nearly familiar enough with them to judge.
Survival of the greasest. I may have been conflating the spells with neverwinter, I don't know. Im certain one of those had spells with a miss chance.
I'll see about playing it.
 

Silvanus

Novice
Joined
Aug 15, 2024
Messages
68
It offered greater choices with more consequences than previous Bioware games and although the RTWP combat system wasn't particularly inspired (the combat mechanics felt a bit like how a single-player MMO might play (mostly based around an aggro system with little in the way of tactical positioning)) it offered occasionally decent enemy design, some fun encounters (along with plenty of dull trash fights), and some decent areas to explore. It was possible to break combat in numerous entertaining ways if you knew what you were up to (stacking dodge items to make yourself immune to most physical attacks, unkillable arcane warrior and bloodmage builds, etc) none of this 'every build should be balanced and equal' tripe.
Agreed on all counts. In retrospect, has all the pieces of something great. Passable combat, good build diversity, an interesting world with some solid stories, some reactivity. The issue, it seems, is that Bioware took all of the wrong lessons from this. When Mark Darrah says that Veilguard is the first Dragon Age game with fun combat he's telling on himself and his tastes. Origins has combat that becomes tedious because much of the game is too heavily padded with repetitive trash mob encounters, not because of some intrinsic fault of the systems or a lack of "press a button and something awesome happens" design.
 

Silvanus

Novice
Joined
Aug 15, 2024
Messages
68
It's been a long time. Maybe even more than 15 years. What I remember...
Boring plot hook. Obnoxious companions forced into the party (or sort of forced, since, even if they suck and their alignment doesn't match yours, its still a party rpg, so... you need someone in it and the only people I found were some evil guys in a tavern). Bad combat, such as wizards who can only cast a shitty spell that does 1d0 damage with a chance to miss, once per day, and then have to take a nap or be unwizardly and poorly utilize ranged weapons (I know it's dnd and late game they are the strongest characters, but this shit fucking sucks). The rest is rng and if it goes bad then you just kite the retarded ai. And then you have to rest, but the game spawns an identical horde of enemies to fight. Maybe it gets better later, but I only got to the redditor who threatened to kill me over his hamster. Or the mine/cave around the same location, dont remember which came first.
If people think the game is actually good I'm open to giving it an honest replay.
I love Baldur's Gate for the sense of beginnings and progress it provides. You start out helpless and inexperienced. Each level takes a good while to get and provides a noticeable spike in your power level, and by the end you're unrecognisable. The leveling experience is perfectly complemented by an easily understandable itemisation system that gives you a genuine sense of reward whenever you find a longsword +1 or a new scroll or whatever. If you don't find that kind of slow, punctuated progression rewarding then you probably won't enjoy BG1.
 

gooseman

Educated
Joined
Sep 5, 2024
Messages
226
the sense of beginnings and progress it provides
Might and magic games do this. In Mandate of Heaven your murderhobo party can barely kill a goblin, but by the end you fly all over the place casting armageddon, and your foes are now titans and dragons. The early game doesn't bust my balls nearly as bad.
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
18,000
Location
Stealth Orbital Nuke Control Centre
the sense of beginnings and progress it provides
Might and magic games do this. In Mandate of Heaven your murderhobo party can barely kill a goblin, but by the end you fly all over the place casting armageddon, and your foes are now titans and dragons. The early game doesn't bust my balls nearly as bad.
Indeed, that dynamic is done in a much more enjoayble manner in MM6, 7 and 8.
 
Joined
Jan 26, 2007
Messages
668
Location
Germoney
There's no help for a studio that has built its entire legacy on its writers.


And then pissed them off. One by one by one.



That's like Mc Donald's getting rid of Big Mac and Burgers. Prime Barcelona alienating Messi, Iniesta and Xavi. Taylor Swift's management cancelling Taylor Swift. Disney shipping Mickey Mouse to Jeff Bezos. Nintendo selling Mario and Link on ebay to the highest bidder. Todd Howard firing Todd Howard. Or Metallica finally replacing Lars Ulr.... ok, joking. ;)
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
18,000
Location
Stealth Orbital Nuke Control Centre

gooseman

Educated
Joined
Sep 5, 2024
Messages
226
Aren't Bioware just one of EA's many tentacles? One does not simply defeat such a foe.
EA has a reputation for defeating its own tentacles
0YYsgK4.png

:negative:
 

santino27

Arcane
Patron
Joined
Oct 1, 2008
Messages
2,792
My team has the sexiest and deadliest waifus you can recruit.
the sense of beginnings and progress it provides
Might and magic games do this. In Mandate of Heaven your murderhobo party can barely kill a goblin, but by the end you fly all over the place casting armageddon, and your foes are now titans and dragons. The early game doesn't bust my balls nearly as bad.
TBH, it just sounds like you don't like 2nd edition AD&D. That's your choice/preference, but it's going to be hard to enjoy the game, especially the early game, if so.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,827
Pathfinder: Wrath
Both of the white ones
What, the old guy?
A literal dwarf?

You might be the wrong KKKodex ghey to ask, it would appear you have low standards.
The only hope for Bioware is to change its name into Biohazard and turn into a porno studio(gay).
Jaesun IDtenT Lacrymas Gobblecock would any current BioWare games appeal to you goys as porn?
I kind of like real people more than imaginary ones. It's this zany quirk I have. But if I were to choose, I don't think I'd go for any of them. I'm not attracted to old guys, so budget John Waters isn't my type, the broody assassin would appeal mostly to women who read YA novels and the black guy is too milquetoast.
 

Bibbimbop

Arcane
Zionist Agent Vatnik
Joined
Jan 12, 2014
Messages
8,892
Location
Shadow Banned
A literal dwarf?

You might be the wrong KKKodex ghey to ask, it would appear you have low standards.
The only hope for Bioware is to change its name into Biohazard and turn into a porno studio(gay).
Jaesun IDtenT Lacrymas Gobblecock would any current BioWare games appeal to you goys as porn?

Bro, I just love big cock. It got to be big enough to cause at least 1d6 bludgeoning damage. Other considerations don't even factor. Face, height, etc. completely irrelevant.

Varric definitely has a huge cock, so basically just insert a bathhouse full of Varric clones to run train on the protagonist. Yeah, and some of the Varrics should be black because black cock is best.
 

Frozen

Arcane
Joined
Jan 1, 2014
Messages
8,795
Let's get this thread back on track.

How about a side quest where your character has to write a pansexual fanfic story about other game characters in game? It would be so meta!
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,358
From what they show in the DA 4, it almost feels conservative comparing to BG 3.

Bioware has fall behind even in the woke area.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,827
Pathfinder: Wrath
Lukewarm take - BG3 is also flirting with conservatism most of the time and DA4 looks to be as safe as humanly possible.
 

Goldschmidt

Savant
Joined
Oct 27, 2019
Messages
506
Location
Swen Vincke's bedroom (Ghent)
the sense of beginnings and progress it provides
Might and magic games do this. In Mandate of Heaven your murderhobo party can barely kill a goblin, but by the end you fly all over the place casting armageddon, and your foes are now titans and dragons. The early game doesn't bust my balls nearly as bad.
Yeah I loved Mandate of Heaven but the best rpg I played was F.E.A.R.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,808
I'm waiting for Bioware to one-up the competition and really breach new grounds of wokeness. Maybe MC could be a troon, and become more and more feminine with each level? Upon hitting the level cap, MC would become a REAL WOMAN (with a feminine penis, naturally).
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom