Okay, I think I've had enough of this. Chapter 3 is a brick wall. I'm restarting with a different party.
*laughs hysterically in kobold*
Fights with the black dragon wizard go like this, mass frailty, mass hold, crqash boom bam. I can clear most of his friends except the super psychic treant, but by then half the party is dead and held and the dragon himself is all but untouchable. The white dragon and the frost giants go like this, celerity x4, breath weapon, held, trip, grapple, kaboom! Leaving my poor little gladiator all by herself to deal with an army of giants. She's good, but not that good.
If I had to do over I think I would roll 2 gladiators, a psion, a warlock, a cleric, and a wizard.
So what are your preferred psionic feats? Improved stomp, improved initiative, improved concertation, anything else that is a must?
At least spell range 1, take talent and sculpted energy cone and energy wave later, your party will thank you for it. Do NOT pick psychic healing it's broken at the moment and does nothing, if it did my party would at least survive one whole more round before total destruction.