Clear Skies
Dead soldier's waltz
Under the cover of night, they lauch their attack against the enemy forces defending that SAM Site. Once it is cleared, they'll have full air dominance over a wide are to the northeast of Arulco, allowing them rapid deployment in this region.
It begins. Ulminati quickly and quietly puts down the first of the enemy patrols. It is expected most of them will be inside, which is even better as if they are dumb enough to not stay on the defensive and take cover to force the team to come for them first, they will all get into that chokepoint.
Azira puts down another one with his suppressed C7A2. At this point, they'll likely be drawn to the action because although suppressed and fitted with subsonic ammunition, that assault rifle is still quite noisy.
METAL
Yeah that sounds like a perfect cameo for "Nails".
Orgasm takes a position ahead, and slowly the others also crawl to meet their coming foes.
Alone she takes down two foes.
While Ulminati puts another one to rest.
And instead of hiding and taking cover behind the SAM launchers they just kept blindly charging! Compared to the insane battle of Drassen this is like a piece of cake.
And thus everything was moving to a positive conclusion.
Because it seems the idea of using wire cutters to flank the six mercenaries or of holding well defended positions to ambush the team is too complex for them.
Or at least most of them, as some were smart enough to let the Kodex Kool Krew come at them.
But they were still redshirts. And you know what happens to redshirts.
A textbook operation. No sweat and no real danger.
Everything went as planned and now Skyrider can take them to a much wider range of locations, and newly recruited mercenaries may be airdropped straight at Drassen, two very important strategic achievements.Going by chopper will allow them to bypass ground patrols and reach straight for the cities, or whichever city is not covered by the remaining Deirdranna's SAM sites.
Which means more bitchslap and a possible counter-strike incoming.
Poor Elliot.
Of course, to ensure they won't have to return there, they train 20 regular militias to defend the SAM site in a 24/7 schedule: when Azira and Bee were too tired others resumed the training.
Once it is completed, they head back to the Drassen Airport, as Skyrider will be needed soon. Cambria is close, but beyond the safe areas. The only city which has sectors of it unprotected by the remaining SAMs is Alma, but there is one big con in attacking it first than Cambria: Alma is a military hub in Arulco, and thus its defenders will be far more well trained and equipped than usual. Securing it will be harder than securing Cambria, but it will also have possibly some really good gear to be seized. Speed and high risk vs. slower advance and lower risk? Which is better and why?
While on their way, Skyrider informs he found out very important strategic information.
All remaining SAM sites are far away. Cambria is near one of them but still, some 7x scopes, sniper suppressors and bigger and better guns would be welcome and the KKK is not made of pussies.
Fuck Cambria! Only pussies need clean and tidy hospital to clean bullet wounds! We are going to strike right at their C&C because we can!