Lilura
RPG Codex Dragon Lady
- Joined
- Feb 13, 2013
- Messages
- 5,274
It’s been a couple of years, but I think my warrior would keep in town a set of +magic gear, which does let you go past the class ability limit of 99.
Yes, that's what I meant by twinking. But still, cranking magic is going to be at the expense of the all-important Dexterity. 105 magic is not easy for warriors to attain. Moreover, you need to farm a Teleport book, which are random drops or Adria farms once the 12th of 16 dungeons has been reached.
My point is that it's a twink.
They have a higher magic requirement to read, but improve the spells damage.
Spell level impacts other variables as well, including mana burn per casting.
Still, for Teleport one can never have enough mana. Even 1,000 mana is burned through in no time. I hate chugging pots and buying new ones from Adria. Even 12th level teleport has 15 point mana burn. Stark contrast to Diablo 2, where Teleporting is basically infinite due to regenerating mana pool setups.
(Please note that all of my comments pertain to 1.09. I acknowledge no other version of Diablo.)