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Wizardry Long Live Wizardry! (And The All-New Games By Ex-Wizardry Developers)

Dorarnae

Arbiter
Joined
Jan 21, 2016
Messages
721
fuuuuuck, looks like I am stuck in the ''cube'' on wizardry 4, cannot get out of there without the holy hand grenade which I don't have. will have to restart a new game -_-
 

Courtier

Prophet
Joined
Aug 12, 2015
Messages
441
xw8t3uP.jpg
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
jesus christ i'm looking at the wizardry 4 -japanese remix edition- contained inside the ps1 disc and... i can't make out ANYTHING. usually just by virtue of scrolling through every single game file one will stumble upon SOME JAPANESE TEXT but... nope, not yet!

i did find the list of enemies though. that's something.
 

Dorarnae

Arbiter
Joined
Jan 21, 2016
Messages
721
jesus christ i'm looking at the wizardry 4 -japanese remix edition- contained inside the ps1 disc and... i can't make out ANYTHING. usually just by virtue of scrolling through every single game file one will stumble upon SOME JAPANESE TEXT but... nope, not yet!

i did find the list of enemies though. that's something.

apparently the remix is supposed to be easier and I think there's one more ending, like you marry The Sorn? but I don't really know how it's easier...I only played the original version so far.
 

Dorarnae

Arbiter
Joined
Jan 21, 2016
Messages
721
Dorarnae

of the two wizardry XTH games on ps2, academy of frontier and unlimited students, which one is better?

unlimited student. it has that group skill meter and few other things. it does have couple riddle though so kinda need a guide (like itachan video) to be able to progress...
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
no, from the jp blogs i've read it's actually harder because they increased encounter difficulty due to you having control over your summons, and all the riddles are changed/replaced/new/jap-trolling.

and yes the new ending for the remix edition is a joke-ending the japs thought would be GREAT where werdna marries sorn and it even features their kids! aww.

it's supposed to be more tactical because of you can control your summons and equip them so the spotlight is shining brightly again on the aspect of looting fallen enemies for gear, an aspect which is deliberately absent from the original wizardry 4.

(wizardry 4 was in essence made as the antithesis of the Wizardry formula: no exp, no looting, no class-manipulation, gated levelling out of player's control, etc).

the japanese remix is a mix of regular wizardry combat (via controllable summons) and what i assume was their attempt at honoring the original.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
what about the dungeons? i played about an hour and a half of wiz xth 2: unlimited students and the randomly generated "dungeons" were horrible. i'm asking because i read that the 1st one, academy of frontier, was made with traditionally designed hand-placed dungeons, and it being michaelsoft's very first ever Wizardry title i thought it might be a little "special".

the horrible, horrible dungeon layouts i saw in unlimited students kind of put me off....
 

Dorarnae

Arbiter
Joined
Jan 21, 2016
Messages
721
unlimited student dungeon are pretty much the same dungeon as Class of heroes 1. I think they're in fact identical lol.

the first game dungeon are similar.
 

Dorarnae

Arbiter
Joined
Jan 21, 2016
Messages
721
no, from the jp blogs i've read it's actually harder because they increased encounter difficulty due to you having control over your summons, and all the riddles are changed/replaced/new/jap-trolling.

and yes the new ending for the remix edition is a joke-ending the japs thought would be GREAT where werdna marries sorn and it even features their kids! aww.

it's supposed to be more tactical because of you can control your summons and equip them so the spotlight is shining brightly again on the aspect of looting fallen enemies for gear, an aspect which is deliberately absent from the original wizardry 4.

(wizardry 4 was in essence made as the antithesis of the Wizardry formula: no exp, no looting, no class-manipulation, gated levelling out of player's control, etc).

the japanese remix is a mix of regular wizardry combat (via controllable summons) and what i assume was their attempt at honoring the original.

you have to loot a few things in the original version. there's some gear that is useful. without a guide you're probably better checking the loot to see what they're dropping.
but yeah you can't bring to much though, need space for all those key items, and thief stealing your shit.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
i do believe that would be Gnilda pictured in that box cover.

yes, gnilda of wizardry scenario 2 fame.
 

hoverdog

dog that is hovering, Wastelands Interactive
Developer
Joined
Jul 8, 2010
Messages
5,589
Location
Jordan, Minnesota
Project: Eternity
bros, simple question: apart from the recently released Stranger in sword city, which wapanese wizardry clones are a) in Engrish b) playable on a PC c) at least decent?
 

Crooked Bee

(no longer) a wide-wandering bee
Patron
Joined
Jan 27, 2010
Messages
15,048
Location
In quarantine
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire MCA Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
bros, simple question: apart from the recently released Stranger in sword city, which wapanese wizardry clones are a) in Engrish b) playable on a PC c) at least decent?

Elminage, apparently; I've yet to play it for more than a few hours myself though - solely due to the current lack of time and patience.

Also check this out: http://www.rpgcodex.net/forums/inde...-princess-for-pc-translation-completed.96776/

Also also Labyrinth of Touhou 4lyfe; made all Wiz clones and other blobbers look rudimentary by comparison for me.
 

Courtier

Prophet
Joined
Aug 12, 2015
Messages
441
yaaaan~ dorarnae senpai~!!!! i love u~ kyaa i said it

Elminage artist website http://hw001.wh.qit.ne.jp/p3801/

If you want quick EN blobbers, besides those mentioned above you can try GenXth (PC), easily emulate psp for Elminage Original/Class of Heroes 1+2, or emulate DS for Dark Spire/Strange Journey/EO.

CB you sure heap some high praise onto 2hu flat chest combat simulator, it better live up to it men
 

Courtier

Prophet
Joined
Aug 12, 2015
Messages
441
Have any of you fags read Dungeon Meshi? It is a comic which is very, = EXTREMELY = reminiscent of Wizardry. A party of adventurers enters the dungeon to save (or resurrect) a (dead?) friend, and the gimmick is that out of necessity they cook monsters into delicious food and use the materials as they go along. Google this shit it's out there free to read

sdfEAA3.jpg


eUR6RUn.jpg
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,510
Shadorwun: Hong Kong
I'm surprised so many people on Codex read the same Manga that I read.
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,312
Location
Terra da Garoa
bros, simple question: apart from the recently released Stranger in sword city, which wapanese wizardry clones are a) in Engrish b) playable on a PC c) at least decent?
I had a great time with the Generation Xth fan translation. Map design was great, it didn't feel grindy and the lenght was just right.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
hoverdog

elminage gothic and it is better than any of the original Wizardry games. it was made by ex-Wizardry developers.
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,146
Location
Florida
hoverdog

wizardry empire 2: legacy of the princess as well which was just recently translated into english. there are threads.
 

Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
Have any of you fags read Dungeon Meshi? It is a comic which is very, = EXTREMELY = reminiscent of Wizardry. A party of adventurers enters the dungeon to save (or resurrect) a (dead?) friend, and the gimmick is that out of necessity they cook monsters into delicious food and use the materials as they go along.

Yes, it makes me want to play a really spergy dungeon crawler with various nutrition and morale sliders and timed quests.
 

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