Absinthe
Arcane
- Joined
- Jan 6, 2012
- Messages
- 4,062
That's exactly the kind of thinking that will send a poisoned crossbow bolt or spike up his arse when he least expects it. You don't always get time to react when you've triggered the trap. Sometimes you realize it's a trap by getting hit with it. Jing has zero talent for detecting traps. He has hopelessly average perception and no expertise with traps whatsoever. With +1 PER from B, 6 perception alone won't let him detect traps. The A vote gives him +2 traps, which means he will be familiar with traps, and +1 INT, which means he'd be good at adapting his knowledge to the circumstances.Who needs to worry about traps with maximum AG?
Right now B makes him a faster attacker and a stealthier guy. If he's going to sneak around, he better know how to handle traps because thieves run into traps a lot. We've already passed on one chance to get a bonus to Traps.
In a fight, +1 AGI can help him evade and overwhelm people with fast attacks, it's true. But he's already really fast and if you get +1 INT then Jing can actually read and counter his opponents' moves. With 8 INT, he can even come up with better moves in the middle of a fight. He also needs that +1 INT if you want him to take advantage of his unique qi.