Esquilax
Arcane
- Joined
- Dec 7, 2010
- Messages
- 4,833
On the other hand, the best defense is not getting it in the first place.
Everybody gets hit eventually. Ideally, we'd have some versatility in how we deal with situations instead of being a complete glass cannon, and adding a defensive aspect to our game would help us greatly here. We were able to anticipate Yunzi back at the Young Tigers Tournament and take her out with one solid hit despite her speed advantage, there are lots of ways that an opponent of ours could deal with our speed.
Master Zhang never taught us much about this, but then again, he has ridiculous amounts of END, so he could take a ton of punishment just through sheer natural, physical talent. Guo Fu is probably the only one around who has our Master's freakish physical attributes, they'd make great defensive linemen.
Well, what I'm mentioning are methods for reducing damage from incoming blows and blows have already landed but haven't completely sunk in yet. So instead of dodging you're using these tricks to reduce the impact, but it's still hitting. It would effectively boost Jing's endurance since he's not getting hit as hard anymore.
So, sort of like when a boxer rolls with a punch? I still don't see that as a function of endurance, it's more related to having fast, sharp reactions, IMO. In any case, treave said before that STR/END boost were more related to neigong, while AGI boosts were more in the realm of qinggong, so I think we'd probably be better off learning a more defensive form of inner strength other than Jinzhongzhao. It just so happened that our particular chaotic qi gave us physical stat boosts in all categories, but perhaps this is more of an exception than a rule.