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[LP CYOA] Epic

Discussion in 'Choose Your Own Adventure Land' started by treave, Jun 23, 2012.

  1. TOME Cuckmaster General

    TOME
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    These guys know already. They must be getting their information somewhere. Might be interesting to find out how the masters observe.

    So soldier-rift/Greece, spy-Masters, noble-Empire and hermit-our bros
     
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  2. ScubaV Prophet

    ScubaV
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    I think I prefer C as a choice, but I don't really trust the Codex to navigate through political schemes so A.
     
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  3. Azira Arcane Patron

    Azira
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    [​IMG]

    You, sir, have seen the truth behind this place. :excellent:
     
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  4. newcomer Learned

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    If Ean did become a madman of Anatolia, I hope the first thing he did is to meet & rape Sekhenum
     
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  5. Azira Arcane Patron

    Azira
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    He'd be more likely to simply kill, then eat her. And not in "that" way. :roll:
     
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  6. newcomer Learned

    newcomer
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    :(
     
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  7. Smashing Axe Arcane Patron

    Smashing Axe
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    Divinity: Original Sin
    C - I have a fondness for nobility. A's interesting as well.

    The problem with our decision-making is in the very nature of the LP. We're a democracy, we're a committee, we cannot into long-term decision-making, just like real world governments. This is why monarchy is the best choice.

    God save the Queen.
     
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  8. newcomer Learned

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    Well, usually Esquilax is influential enough to sway our votes? Perhaps you only need to push it a little bit more?

    Or heck, we can even create a fictional political party & unite our vote... just for voting in a LP, truly the Codex way...
     
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  9. treave Arcane Patron

    treave
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    Codex 2012
    Intermission: State of the Empire (~3rd Millennium)

    ***

    The Shinar Empire

    [​IMG]

    ***

    People:

    Population:
    320 million people

    Ethnic groups:
    Egyptian (20%), Assyro-Babylonian (19%), Hittite (15%), Skane (13%), Etrurian (9%), Gallian (8%), Hispalis (8%), Britannian (5%), Greek (2%), Others (1%)

    Languages:
    Shinari (official), Greek, Skanish (Gallian, Etrurian, Hispalis, Britannian dialects).

    Religions:
    Imperial Cult, pagan worship (according to territory).

    ***

    Government:

    The head of state is the Emperor, who wields absolute authority over the entire Empire. In practice, the Emperor's powers are usually balanced by the powerful Council of Kings which are made up of the eight main kingdoms of the Empire and chaired by the Oligarch of the Greek Republic. The Council of Kings traditionally serve in an advisory capacity, and Emperors that think themselves above the advice offered traditionally do not last long. It is rare for the Council of Kings to demonstrate unity, The Council of Nobles used to consist of all landed noblemen throughout the Empire, until several kingdoms began parceling their land up into smaller and smaller pieces as to gain more voices on the council. Since then, a fixed allocation of equal seats has been implemented. A position on the council is held for life, or at the Emperor's pleasure, and gaining a seat is only possible through the recommendation of more than 20% of the noblemen of the council. However, it is rare for more than half of the noblemen to be present at any sitting. The Council of Nobles serves the function of vetting the decrees passed down by the Emperor and the Council of Kings. They may also propose amendments, or new rules and edicts for the Council of Kings to present to the Emperor.

    The laws of the empire are upheld by courts that are presided over by justiciars - scholars that have specialized in the complicated, extensive, and ancient laws of the empire in their studies. Enforcement is carried out by prefect squads that operate under a justiciar's command. Each city in the Empire is assigned one court.

    Capital:
    Ankida, an ancient city rumoured to have been built single-handedly by the founder of the Empire himself.

    National animal:
    None, though an old royal joke dating back to the founding days of the Empire has it as an octopus painted black. The reason for this has been lost in time.

    ***

    Economy:

    The Empire is large enough to sustain the needs of its own population via domestic production. Internal trade thrives due to an extensive network of well-maintained roads, while externally it trades mainly with the Indus Empire and the Eastern Concordiat for luxuries such as spices and silk. Trade guilds flourish in every kingdom, and the justiciar system helps to guarantee the safety of most merchants, financially or otherwise, via a well-developed code of trade legalities. Currency is standardized throughout the Empire, with a simple exchange rate of 100 cops to 1 sil, and 100 sil to 1 gil.

    ***

    Culture:

    Education:
    A major aspect of the Imperial Cult is in the promotion of education. All children are mandated to attend public schools, run at the expense of the Empire, from the age of 7 till 12. From there, they may take up apprenticeship - usually lasting 5 years - at any of the numerous guilds that span the Empire, while the best students are drafted into the Imperial Academy in Ankida, where they are trained to handle the management of the Empire. The cream of the Academy crop go on to specialize in particular areas of study, such as military strategy, law, politics and science. The Empire has developed a habit of excessive documentation, in part thanks to numerous decrees from Emperor Runiphilos IV, who came to power after the 6th Shinar Civil War in 1337 A.C. and found to his great grief that the records of the first five hundred years of the Empire were mostly destroyed in that war.

    The literacy rate within the Empire is at 60%.

    Pleasure:
    All Imperial citizens enjoy the pleasures of life, even the dour northerners. Brothels are allowed to operate openly in major cities, and the Etrurian city of Spica has based its entire economy around providing pleasure to every person that walks through its doors, provided that they have coin. The capital of Ankida is renowned for the Grand Theatre that was endowed by Emperor Nabusartep 'the Playwright' Eannos, a great patron of the arts, in 2471 A.C., and most cities now boast of at least one theatre of their own.

    Religion:
    The main religion is that of the Imperial Cult, which worships the god Ean, a semi-historical figure that has long been held to be the founder of the Empire. The Imperial family is held to be descended from him, with divine blood, and treated with the respect accorded to demigod figures. The Empire upholds the right of every citizen to practice their religion, and many old pagan religions still hold sway throughout the kingdom. Over the past three centuries, religious belief has slowly begun to decline thanks to the emergence of a popular philosophical atheistic movement started by the Greek thinker Atmos.

    At present, 85% of the population still claim themselves to be religious.

    ***

    Technology:

    The Empire is one of the most technologically advanced nations in the world, rivalled only by the Eastern Concordiat. The cities are well-lit by oil lights and have good plumbing systems. Medicine has been a major area of focus for the scholars and the success rate for treatment of disease and injuries is at an all-time high of 45%. The Empire also boasts of an extensive network of paved roads that connect every major city in its area of influence. Communication between cities has been expedited by the relatively recent reintroduction of the light tower network in 2758 A.C. by an Assyro-Babylonian scholar named Shulgi, who claimed to have been given a divine scroll from the First Emperor Ean containing blueprints for such towers. The network allows for coded messages to be transmitted by line of sight via a relay of towers set up between each city. Advances over the years have increased the operating capacity of the network, and reduced the amount of towers required between each city as well as increased the efficiency of the code used to transmit the messages. Scholars have begun experimenting with steam power, and a working prototype of a steam-powered water pump is currently being tested in the northern mines.

    ***

    Military:

    The military of the Empire is structured around regiments of 1000 men under the command of a noble-born officer. Each regiment is further broken down into units of 10 men, each led by a squad officer. Each kingdom has its own Marshal that has authority over the standing army of the kingdom. Each kingdom is also required to contribute the equivalent in manpower of 10% of its armies to the Imperial Army in Ankida, which is commanded by the High Marshal of the Empire. The High Marshal has the power to appoint military scholars to any regiment or army he sees fit as adjutants to the officers-in-charge. The Emperor has authority to command every single soldier and officer of the military in the Empire whenever he wishes, but in practice it has ended disastrously when Emperor Mardukios attempted it against the Skane Kingdom in 633 A.C., and Emperor Ratvius II against the Concordiat in 1795 A.C.

    The mainstay of the Empire's soldiers are infantry, cavalry and bowmen, armed with steel weaponry and armour. Scholars have been hard at work replicating the firepowder used to devastating effect by the Concordiat in the 317th Concordiat Border Skirmish in 2918 A.C., and there are now at least ten regiments throughout the Empire equipped with rudimentary muskets, though their quality is still behind that of the Concordiat.

    Standing Armies of the Empire (by Kingdom):
    Assyro-Babylonia: 500,000 men
    Egypt: 300,000 men
    Skane: 300,000 men
    Hatti: 250,000 men
    Gallia: 200,000 men
    Etruria: 170,000 men
    Hispalis: 150,000 men
    Britannia: 100,000 men
    Greek Republic: 10,000 men
    Imperial Army: 200,000 men

    ***

    Domestic Affairs:

    The various kingdoms of the Empire can only agree on matters that benefit them all, and will argue to the death - sometimes, literally - regarding matters that benefit one more than the other. Suffice to say, the nature of politics in the Empire is extremely complicated, with dozens of factions maneuvering behind the scenes to climb over the bodies of their rivals - sometimes, literally - to gain power and wealth. Minor noblemen often get swept into the frenzied waltz of politicking and end up destitute, though there are always opportunities available for the smart and the ruthless no matter the status of their birth. Adoptions of talented people are common, as despite the lip-service paid to the importance of blood - starting with the divine blood of the Imperial family - the Empire is pragmatic, and if push comes to shove talent will trump blood any day.

    Civil war has occurred amongst the kingdoms of the Empire 12 times in the past three thousand years when the Emperor was not able (either by virtue of being an infant, or by virtue of being dead) to solve any succession problems, though the Empire has always remained together through it all thanks to the uniting symbol of the Imperial family. Each of the kingdoms realize that they are far better off under the Empire's aegis than outside it - if only because any kingdom outside its aegis was liable to get subjugated by those smarter kingdoms making good use of the Empire's protection.


    ***

    Foreign Affairs:

    The Empire is currently at peace with the powers around it; the Free Scania, a splinter of the Old Skane Kingdom that refused to join the Empire when the kingdom mysteriously collapsed circa 850 A.C.; the assorted tribes of the Rus, where peace means that the Empire only burns down one village whenever their settlers are raided; the Indus Empire, which sued for peace after being defeated in the most recent attempt to take back part of the lands the Empire gained in the Indus Reconquest of 1875 B.C.; Tamur, a vassal of the Concordiat that has no policy of its own but has a reputation for birthing beautiful princesses; and the Concordiat, which has engaged in hundreds of little border skirmishes with the Empire via Tamur over the years, but has never escalated it to all out war. Even during times of war with the Indus Empire and the Concordiat, trade relations maintain cordial whenever swords are not being swung.

    ***
     
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  10. newcomer Learned

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    Ohh, so Shulgi is still there :)

    Quite surprising that he didn't brainwash the current Emperor
     
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  11. Smashing Axe Arcane Patron

    Smashing Axe
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    :thumbsup:

    I smell a plot. Clearly these devices are made with sinister intent to subvert the information network of the Empire. Control information, control the world. We're just a small step away from this...

     
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  12. treave Arcane Patron

    treave
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    Shulgi's a common name nowadays, now that it's lost its stigma of millennia past. In fact it has become a very popular name for Assyro-Babylonian families who aspire to raise scholars, seeing that Shulgi has somehow become known as a mythical king of Akkad that prioritized knowledge. :smug:
     
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  13. newcomer Learned

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    Damn you treave :smug:

    Anyway, any signs of electricity being developed?
     
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  14. Storyfag Perfidious Pole Patron

    Storyfag
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    OH GAWD ITZ HEAVAN :bounce:
     
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  15. treave Arcane Patron

    treave
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    The Empire already knows of static electricity, and of lightning being electrical in nature, but nothing more than that. Of course you get the odd scholar or two claiming to be able revive the dead by striking them with lightning.

    Information overload. :lol:
     
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  16. Storyfag Perfidious Pole Patron

    Storyfag
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    Not really. I simply LOVE the way our Empire turned out. Pax Shinarica seems really, really sweet. Pragmatic political adoptions are what gave us the Roman Empire, and what made it shine under the Antonine Dynasty. I can only imagine how much good the practice caused for Mankind in Ean's reality :salute:
     
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  17. Esquilax Arcane

    Esquilax
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    All this political scheming is just too awesome. Based on this, I pretty much MUST change my vote to C. A Shulgi-like politician who is actually Ean in an Empire where plots and schemes trump everything? We have to vote for the nobleman, bros.

    We were fine with long-term decisions regarding empire building until we saw the rift. Yes, we are many people with different ideas, but we can make that work for us too.

    The problem with the last chapter was that people encountered an obstacle with no easy solution, and they got impatient, so they jumped in without thinking things through. Then they were caught off guard by the "WTF?" nature of the rift, so they voted for sphere diplomacy because they were thinking of events based on "oh shit what do I do?" rather than "how are we going to handle this situation?" We are going to have to react to events at times because unexpected shit is going to pop up all the time, but we should always keep in mind the long-term implications of what we're doing.

    Regarding all those choices that surprised treave: the funny thing is, I never voted for a single one of them. My rationale when it comes to voting is pretty simple, I just try to think one step ahead. I thought "well, if we go into the rift we're still alone, outnumbered and without any idea about where to find Vajra, so we're still screwed anyways because we have no idea about how to achieve our goal. Because we have no plan, let's gamble on Vajra and hopefully it'll work out." Sure, that wasn't much of a plan either, but a gamble with the possibility of success had a higher chance of working out than a trip into the rift.

    The gist of it is that I saw a way that using Vajra could work in our favour and many ways it could fail, but I saw many ways that a trip into the rift would fail, but no way that it could succeed.

    :lol: Or hey, you guys could avoid the perils of democracy by giving me veto power FOREVAR! I MUST SAVE YOU FROM YOURSELVES, CODEX!!!

    Anyways, I pushed pretty hard at the time and I still wasn't able to sway your votes when it really mattered. People became really cautious when it came to anything relating to Vajra after the Zeus incident, so convincing the voters would have been very hard. To make things work, I propose the following set of guidelines for people involved in the DISCUSS!!! here:
    • What's your goal? Right now it's "recover our memories without getting discovered by the spheres within the void." We should have joined up with the Masters, because that would have given us far more ability to understand them and thwart their plans, but what's done is done.
    • No baseless speculation. That means you, Baltika9. ;) If you provide a theory of some sort, back it up with quotes or reasoning.
    • When you're voting, don't just tell me why you're voting for a particular choice. Tell me what you're going to do for the choice after that. So for example: "Hey, let's jump into the rift!", or "let's go for sphere diplomacy" OK, fine, but then what? What do you plan on doing once you've gone through the rift? You want to talk with the spheres, fine... but then what?
    • When somebody says "hey, maybe we're in over our heads and we should run away from this dangerous encounter" don't refute their arguments with some variation of "YOU'RE A PUSSY/COWARD!!! FIGHT LIKE A MAN, GODDAMNIT!" Seriously, I hate this shit. It can come off as emotionally manipulative and it works too well in swaying votes, so cut that shit out.
    To highlight this, let's look at a good decision we made at the end of Chapter 5, where we managed to narrowly escape permadeath. We realized that jumping into the fray wasn't a guarantee that we'd be able to stop Marduk/Zeus (like I said, we could step in... but then what?), and we didn't have a huge fucking ego about not being some ridiculous he-man who fights regardless of the circumstances. Likewise, zapping Marduk wasn't too bright because we already had a plan to take him out with Edem, so we had the "but then what?" aspect covered.

    Also, I'd like to make one request. treave, I love the amazing pace you've been able to pull off here, and I don't want to come off as ungrateful given how much of this good shit you've spoiled us with, but when we get a crucial choice with lots of long-term implications (i.e. the choice at the rift, sphere diplomacy choice) could we have an extra day to think about it?

    Perhaps it wouldn't have changed anything, but then again, people might have come to their senses too.
     
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  18. treave Arcane Patron

    treave
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    Oh, I noticed that, but I pushed forward anyway once most of the votes came in because in such a scenario Ean wouldn't have the luxury to think about it for a day.

    :troll:

    Well, it's no problem with me. From now on I'll let voting remain open as long as there is debate going on about the choices.

    edit: Let's make the choices even more attractive.

    The main difference between A and C regarding intrigue is probably that if there's a plot going on, if you're a Watcher you're most likely several steps removed and playing/cutting (depending which side you're on) the puppetmaster's strings, while if you're a young noble you will be scheming right in the thick of things, your face known to the world, where alliances may change from day to day, and the risks are greater but the rewards even more so.

    Option B will have you be feted as a hero of the Empire (if you make the right choices), with all the politicking that surrounds it as people attempt to gain your favour. You might just surprise them by showing that you're more cunning than the average soldier.

    Option D is basically what you should pick it if you want to tear down the Shinar Empire and rebuild it in something more fitting for the Codex. Plenty of lulz will be had there, for those who love the lulz.

    And yes, all roads lead, eventually, to Ean (note: title of this chapter).
     
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  19. Storyfag Perfidious Pole Patron

    Storyfag
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    Eeeek :eek:

    Definitely not a choice I want! Fortunately both A is two and C is one vote ahead of D, if my count is correct.
     
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  20. Didn't you just vote earlier to send us back into the rift? :/

    Anyway, I'm voting A because my goals are:
    To keep the Empire strong for Ean's return.
    To gain as much knowledge of the present game and its players as possible so that when Ean is found/returns, we know who to trust and who to kill.
    Also, I like the idea of playing someone with brains for a change.

    The issue with C is that we may be too much in the thick of things to get an idea of what's really going on. Forest through the trees and all that.
     
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  21. Esquilax Arcane

    Esquilax
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    It was a joke, I like the DISCUSS!!! Anyways, I wanted to flop back to joining up with the Masters because it was a very good opportunity, but I didn't know that the vote count had stopped. treave works fast.
     
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  22. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    So based on treave's latest post, D is definitely out. Our empire-building has borne fruit and that is a pretty fucking awesome empire. Surely our goal this chapter is to regain control of Ean (whether that is us-with-memory-loss or we're playing a proxy character that finds him) and return to our place as God Emprah.

    I like all three options, but someone with brains getting info might be a good way to prepare for Ean's return as lambchop says - and gives us a chance of finding Sekhenun or others (it seems Athena and Artemis must have gone incognito / died / etc the first few centuries after our disappearance, where records are scarce). We will also be close to the current emperor and learn more about who they are exactly. A, and if not A, I think hero of the people B can be more interesting than the risks in C of getting used and spat out.
     
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  23. Bloodshifter Educated

    Bloodshifter
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    Aye D would be fun but I don't want trolls on our Empire in this

    Flopping to B


    Hero of the Empire and putting snooty Nobles in their place before the Might Of Tha Emprah *and horrible spelling mistakes* goes along the lines of a good Military Dictatorship
     
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  24. Baltika9 Arcane

    Baltika9
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    treave, is the soldier's name, by any chance CIAPHAS CAIN!?
    Esquilax, I'll bite, again, as soon as I get something better than a 250 word cellphone. But I'll piss in your porridge here and say that you're not perfecr either. Post-Theseus meltdown:smug:
     
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  25. TOME Cuckmaster General

    TOME
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    Damn you Esquilax, it's your fault we almost died! Next time you fail, there will be :mob: coming after you!
     
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