Tribulations of the Grand Marshal
Oran Kappa System. 27.09.4033
Sector Armadas Beta and Gamma begin to break off and retreat – this is the third clash in as many weeks. “Hold off on pursuit,” you order. “Harass the enemy fleet with focused barrages but do not move from your position.” In the first engagement, a considerable portion of the Imperial Legions and the Federation Fifth Fleet had eagerly surged forward to chase down their fleeing foes. It did not end well. It took another engagement for you and Adrahasis to have the measure of your foes; the third and just-concluded battle appeared to go rather decisively for your forces.
You were now roughly seven weeks away from your starting point of Tejat A. Taking Bainur had been difficult – you had been surprised by the presence of three League fortresses guarding the system. The initial battle had cost nearly ten percent of the fleet that had come along with you. There had been another problem too: in the aftermath, while the fleet was undertaking repairs at Bainur, Admiral Kadowaki of the Second gathered all of the ships under him and made a wormhole jump. You do not know where he went, but Sekhenun seems certain he has betrayed you.
“How many casualties?”
Adrahasis gives me the report, his face full of concern. “Our force strength is currently at 70% of when we started. The constant battle is taking its toll on the ships. The Federation vessels, in particular, aren’t made to go into battle so many times without servicing. On the bright side, Beta is down to 65%, while Gamma’s fighting force is now 43%.”
Beta is a problem – its commander is wily and a match for Adrahasis in space. The next time you met, you would have to try some more unorthodox tactics; at this rate, you would be bled to death before you reached the Carneus systems. The missing detachment that had gone along with Senya is sorely missed; you really could do with more firepower. Furthermore, they have the Jupiter bomb with them; this is your trump card against the Masters, and if it has gone missing…
A bleeping noise signals an incoming transmission – several.
Sekhenun raises her eyebrows as she reads the signals, and then turns to you with a glance that says, ‘you handle this one.’
Oh, bother.
***
The first to arrive is an immortal that had come onboard a Federation ship that identified itself as being from the Federation Second Fleet. A quick check of the database verifies their identity. The immortal herself is a rather striking lady, though clearly young and inexperienced. She bows before you as you hold court on the bridge of the flagship.
“Grand Marshal Ean,” she begins smoothly. “I am Mere Tarliss, here from the detachment under the command of Hoshikawa Senya. Before we begin, I should clarify my position: I am a defector from the League. Now, I have been sent to convey a message from Admiral Grimrock that we should rendezvous in Celtais system, three days away from here. Things have not been going well. We discovered the existence of an enemy superweapon more than six weeks ago, in Gelmark. Hoshikawa attempted a solo mission in his mech to destroy it, but he is lost. However, as it has not been deployed since then, I would assume he succeeded somehow.”
“Lost? What do you mean?”
“Well, we don’t know. At best he is captured, at worst…” She looks at you, as if challenging me to finish the sentence. The immortal appears to be telling the truth, but there is a veil around the deeper parts of her mind that you cannot penetrate. She appears to be stronger than she looks. You revise my opinion of the immortal.
Sekhenun speaks up. “Can’t they come to us?”
“They will arrive in Celtais exactly three days from now,” shrugs Mere. “It is the quickest way to meet up, unless you plan to stay in this system for another six days. If he does not see you at Celtais, their orders were to press directly ahead to Carneus Beta via the Beltais system, assuming that you are lost.”
***
The next to arrive is a message from the Star League’s ruling Council. It simply said that they had the pilots of the CF Anhur-Shu in their custody and would like to enter negotiations for their safe return, as well as for the resolution of this conflict. The place of negotiation, where the hostages would be returned, is Oran Iota, the system further up from where you are now. It would be a day’s travel via the slipspace drive.
“It’s probably a trap,” says Sekhenun.
“Everything’s a trap to you,” you reply.
“Of course. After you trapped me into helping you out of your little predicament against the godling, I’ve grown rather suspicious.” she laughs.
“You were
always suspicious. How many times have you tricked me into aiding your cause anyway?” you retort lightly.
Adrahasis coughs. “I’m sorry to interrupt, but if we may proceed with deciding what to do next…”
The jump from Celtais to Beltais would take five days, and then another seven to get to Carneus Beta. From Oran Kappa, it would take a day to get to Oran Iota, then another eight days to reach Carneus Beta.
***
A. You will meet the Council for their proposed negotiations.
1. You send most of the fleet to Celtais in order to rendezvous with Admiral Grimrock.
2. You have most of the fleet come with you to Oran Iota as backup.
B. You will not meet the Council for their proposed negotiations. You will head to Celtais, rendezvous with Admiral Grimrock and strike at Carneus Beta from there.
C. If you are willing to scuttle all of the Federation ships at your disposal, you can perform a wormhole jump right into Carneus Beta. This will render all remaining black hole generator-powered ships useless, but you can bring what is left of your fleet directly into a surprise attack on the last League stronghold.
***
You also have two days for this choice. Of course, the choice for the previous update isn't closed yet, we still have a day left.