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[LP CYOA] Epic

Discussion in 'Choose Your Own Adventure Land' started by treave, Jun 23, 2012.

  1. m4davis Scholar

    m4davis
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    It makes it harder for the tentacles to affect it in a way thats useful to them and what purpose would setting the nation into uproar do for us we are done here and this lets us do that and its the only thing that lets us do that with our companions intact
     
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  2. TOME Cuckmaster General

    TOME
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    Well someone needs to research space travel -technology so we can jettison Shulgi and Naram to a black hole...
     
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  3. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    If we do D, we seem to be pretty eager to not only admit defeat in Egypt, but also to turn ourselves into a very useful scapegoat for whatever terrors may come. In other words, having abandoned the option to try and resuscitate our legacy in Sumeria, we will now leave nothing of ourselves, whether materially or in fame/myth, here either. In my mind the whole purpose of working to stabilise Egypt was not only to act against the Gieloth, but also to give ourselves some time to set some things up for the future, e.g. in the form of great libraries, or some research in the present, or some material wealth and resources, or at least a legend of Runi that might later be strung across to that of Ean.

    If we do act against Astarth and continue this conflict, B seems to be the best option. No doubt Astarth has prepared for the eventuality that we shall flee back to Memphis; and I wouldn't be surprised if the talk of cancelling poisoning was just a ruse to get us on his side, and it has happened already.
     
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  4. ScubaV Prophet

    ScubaV
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    I think the argument before was that if a major civilization like Egypt collapses it would have negative consequences for humanity's development. Presumably the concern is that we want powerful pawns to help fight the Gieloth and "the masters".

    Anyway, voting D. We can kill Kumare/Shulgi, save our bros, and then "fuck it" off to new lands.

    C
     
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  5. Bloodshifter Educated

    Bloodshifter
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    D Honour is our main objective here sorta and it gives us the thing we always wanted now Egypt is safe from tentacles and we can move to Italy for wine and TOGAS.

    and Treave bro what is the current count on the *unnamed sword* honour blade
    :hmmm:
     
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  6. newcomer Learned

    newcomer
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    Considering C or D... I prefer C because we can then tell Asrath the horror of tentacles & ask him to conquer Babylon

    But treave can we negotiate our friend's fate to Asrath, and ensure their safety using the messengers? And possibly arrange assassination of Kumare?
     
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  7. treave Arcane Patron

    treave
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    You could demand that Kumare be executed, and your friends treated well, and Astarth would easily agree to sacrifice his pawn in return for your cooperation. The man is nothing if not practical, and one turncoat in return for a powerful warrior is an easy choice to make. But that is contingent on you becoming his right hand man.

    I'm not keeping track of the sword name votes, but I think everyone was kinda keen on Anbar-Shi?
     
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  8. newcomer Learned

    newcomer
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    Well C then, with demands that our friend are treated well, possibly joining his court, and execution of Kumare

    Btw treave
    I think I noticed some mistake in choice A: Ean is now as fast as average horse right? According to internet sources only a few select bred horses can match Ean's speed, and that for only a few moment before exhaustion
     
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  9. treave Arcane Patron

    treave
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    Well, a messenger would use torch and bronze mirror over longer distances to convey Astarth's signal, which is why it only takes a day or two. You might not get exhausted but the strain of constantly moving at top speed for so long would damage and tear your muscles, and your regen can't keep up with the perpetual stress even with the Honourblade on you. You don't get winded, but you do need time for the muscles to heal. You should get there in time to stop it all, even with all that...

    Of course, the army you brought with you doesn't move as fast as you do.
     
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  10. Esquilax Arcane

    Esquilax
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    You're right that B is the best choice from the point of view of acquiring power and establishing a legacy. It's easily the smartest option we have. We could take advantage of his plot to poison Memphis by murdering him right here and justifying it by saying we killed him to avenge the city, people would go for it. However, a power-hungry and ruthless act like that would go against the personality/morality of Ean thus far and would push him into a darker direction. Our companions in the city would die as well.

    Now that treave has mentioned A, it seems a lot more attractive. Maybe we could pass off his death as a heart-attack, or the gods punishing him for attempting to poison the city?
     
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  11. newcomer Learned

    newcomer
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    Ah, I get it. Then I guess we should admit defeat; either serve him or forget our companions.
    The downside of killing him (B) would be the possibility that Kumare/Shulgi take over Memphis & blame the poisoning to us, which is clearly not good.
    I don't think our sneaking would be able to do us good, unless we can take our companions away readily.

    Now where's the fuck it option when we need it? :troll:
     
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  12. m4davis Scholar

    m4davis
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    its D you gather your companions and get out of there
     
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  13. Kipeci Magister

    Kipeci
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    D, though I'd have gone for A if it had popular support.
     
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  14. treave Arcane Patron

    treave
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    A is a mindfuck attack. He doesn't die, he'll just go catatonic forever... or until someone skilled in healing minds repairs it. It has the advantage of confusing his men, buying you more time to make a run for it. Killing him visibly is only going to make them go "the bastard killed the King, git 'im!" after a brief moment of shock and they're coming after you, which is what you want if you want them to leave the protection of the walls and out in the open where you can do your thing....
     
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  15. Bloodshifter Educated

    Bloodshifter
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    Still the same vote as earlier (D) but I say we tell him we wish to killKumare he should grant us that and we easily can go home collect the bro's and MOVE OUT. and show Kumare the awesomeness of being spineless literally
     
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  16. Azira Arcane Patron

    Azira
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    We installed Wanketh so we could be the man-behind-the-scenes, correct? In Astarth, we have someone crafty who wants to unite Egypt, exactly what we wanted. We just placed our bets on the wrong politician.
    Let's back Astarth. We've lost the political game, there's no reason to endanger the rest of Egypt. We're easily powerful enough that we can just say "fuck it" and leave whenever we so desire. I opt for option
    C
     
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  17. Smashing Axe Arcane Patron

    Smashing Axe
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    C - Azira has me convinced. Besides, I never cared for Wanker anyway. We'll unite Egypt, and then train the Pharaoh to heel like the good dog he is.
     
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  18. Kipeci Magister

    Kipeci
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    I do like C for that sense, but I also hate ditching our bros, which is why I prefer both D and A over C.
     
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  19. Smashing Axe Arcane Patron

    Smashing Axe
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    C isnt ditching our bros, we'll take them with us. Then we can get to work on making the uppity mortal our servant and enacting utilitarian policies.
     
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  20. Zero Credibility Arcane

    Zero Credibility
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    Did we learn from Astarth along which route are the messengers stationed? Because I'm thinking we don't have to be faster then all of them, just some of them. If we know their approximate route we can run along it feeling for anyone around us - and then kill them before they can relay the signal. Every messenger we take out will give us valuable time.

    If this is an option, I'm voting A - take out the fucker, go back to the army and explain what happened, then run. Fuck Wanketh, we must save the city and our friends. If A is not likely to work, then C it must be (provided our friends are safe) - we can always deal with Astarth later (remember what happened to the last king we were general to?).

    EDIT: Just realized it's the signal to stop the poisoning that needs to be send. In which case we don't even need to run to Memphis. Just learn what the signal is from Astarth or from the first messenger we come across, then send it ourselves.

    EDIT 2: Flip - Flop to C.
     
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  21. Azira Arcane Patron

    Azira
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    If we wish to save our friends, we need to work with Astarth. We don't know what the signal that needs to be relayed to stop the poisoning is, and even though we can mindrape someone for the answer, it doesn't mesh well with our character so far.
    We turned down the opportunity to be pharaoh ourselves, why the distaste for serving someone actually competent? Yes, Astarth has planned and plotted to take down his opponents, but he's also clearly a man who appreciates martial prowess. And he clearly does not know what we're really capable of.
    Let's swear allegiance for now and have him spare Memphis and our friends, and then set to work on stabilizing Egypt and killing tentacles. :salute:
     
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  22. Esquilax Arcane

    Esquilax
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    I didn't want Wanketh on the throne so we could rule behind-the-scenes, I wanted him there because I thought it was the option most likely to ensure stability in the region and that he'd be the man most conducive to human progress in the far future. Astarth is cunning and strong, but his ambition and ruthlessness mean that he doesn't care about the cost of his ambitions. Perhaps we can temper his influence, and when the time is right, overtake him.

    Then again, does being the employee of a ruthless King after our previous experience of following a man just like Astarth mesh with our character so far? I could see Ean doing something like A, then running straight for the city to stop the poisoning, or D, but working for Astarth? I dunno, man. The intention with putting Wanketh on the throne was just to get a stable, non-aggressive ruler on the throne then gtfo.
     
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  23. Lambchop19 Arcane Zionist Agent Literally Hitler Batshit Crazy

    Lambchop19
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    C - Contingent on us getting to kill Kumare. We can always scramble Astarth's brains and take over at a later date.
     
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  24. kazgar Arcane

    kazgar
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    Can't see what the focus on Kumare is, most likely he was just one of Astarth's agents/a stooge and trying to work on a number of his plans, getting you out of the city was paramount so the trap could be sprung.

    Paranoia's turning all the choices weird, but when you've lived that long, maybe madness is the only result, and its spreading to the participants.

    Saving the bro's is paramount and in character. Risking the genocide of a whole city (and bros) seems a little unlike our protagonist.

    Then beyond that it comes down to hanging around with Astarth to a) make sure he's not tentacle controlled and/or b) unite Egypt under a strong and stable ruler allowing you to rape tentacles. (assuming working with him saves memphis and your bros)

    or

    Getting you and your posse outta dodge, let egypt sort itself out.
     
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  25. Azira Arcane Patron

    Azira
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    Then we should have put Akil on the throne, but bygones are bygones. We have to deal with the current situation. M:
     
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