Don't beat yourself up buddy, bugs happen. We all bought the game knowing that it was an early version!
Awesome, will be downloading this ASAP.
Anyone else hate themselves enough to try and get this running through WINE? Managed to get the executable to run OK, but for some reason the game always freezes. Managed to fix the typical VB6 library error, but can't seem to get around this. The error log WINE spits out is supremely unhelpful too.
Any luck running through wine with latest version?
Alright, started playing tonight. Got some weapons together and fought some trolls, came out on top. Spoke around with the locals in Urth and decided to set out to try and find some of the places that the jobless guy gave me, and ended up in Meridia about a half hour and a gypsy encounter later. I also picked up a task in Urth to find the bones of Venefirious, which I am told by the gardner lady lie in a tomb somewhere around Meridia.
All in all, having a good time. Like the old school nature, LOVE the graphics. Think it looks a lot better than the games it draws inspiration from. The day night cycle and the weather effects make it way more immersive. If I were you guys I would invest some money in maybe getting sound high quality sound effects. I recently got a hold of expensive earphones, so sound in games has taken on a whole new dimension for me. A really nice rain effect or generic nature sounds that are context sensitive based on your location on the map would be kick ass.
Is there going to be a manual at any point aside from the readme? I love old style RPGs, but since my time to play games is so limited these days it would be cool to be given some direction at the start of the game, like a lore primer and a breadcrumb to follow when you first spawn in. Even if this was dumped in a text file that would be good lol.
Once this releases I will evangelise it to my friends!
Only a couple of weeks I would say. The lead yesterday about 70% through and I have been cleaning up behind (and ahead) of him. It was really in fairly good shape for EA to begin with so as soon as he is through we are going to reclassify as beta... Just until we have had a few more playthroughs and feedback. I need to work on release trailer and manual anyway and I would like release to be pristine.Twitter has a really active gamedev hashtag that has a massive hard-on for pixel art. Some of the screenshots of this game are very striking, especially if you grew up during the height of the early Ultima games, so you should definitely get involved with that.
How close are you to 1.0 now?
Did you ever get your questions answered re: a Steam release?
I have gotten some answers but none that give me certainty as to what to expect when I attempt to put the game on steam. Nonetheless I will probably just pay the bill and try to make it happen.
Have you considered getting the first one on steam too, or perhaps bundling it with the release of this sequel?
Have you considered getting the first one on steam too, or perhaps bundling it with the release of this sequel?
I had not... But bundling them seems like a great idea.
Have you considered getting the first one on steam too, or perhaps bundling it with the release of this sequel?
I had not... But bundling them seems like a great idea.
If Steam still works the way I remember it working, an indie dev has to pay 100 bucks once to put games up on the platform, and then you can put up as many of your games as you like.
So putting up the first game too, even if you don't charge anything for it, is a no-brainer if you go for a Steam release. Makes you more visible.
Hmm. Just started up the demo and made a new party and started the game with success. Has anyone else tried the full game and/or demo and encountered this?
Hmm. Just started up the demo and made a new party and started the game with success. Has anyone else tried the full game and/or demo and encountered this?
The demo started and played fine here. The only bug I found was that the game locked up in the Settings menu, but I can't seem to reproduce it.