Paradox engine is banned in commander. For whatever reason its not banned in brawl.
A'ight, I don't play these formats so I don't really follow. In any case, that's what I needed to know and it may be so that they dun fuk'd.
Makes sense to keep the bans list consistent across similar formats, unless Brawl is just their red headed stepchild.
But that's the matter of banlists, if we're talking about deck weighing, I don't think PE is the offending piece that needs to be wieghted a gazillion points, because when it comes down to it, a 5 mana mythic
better bring something to the table. Comparing it to Firebrand is pretty apples and oranges, and when it comes down to it, it all depends what the scoring system is trying to achieve.
I am sure you have plenty of other degenerate combos out there and, frankly, I don't see the point of singling out this particular one - should it be forced to play other combo decks all day long?
Or other "competitive" decks (whatever this means in the format's context), or the objective is for random piles to play other random piles.
Another thing is, how much can a single card swing the deck's weight? Tutors, I imagine, will be weighed pretty high and so are the commanders that can tutor artifacts (everyone at this point should know these are abusable, right?)
So, for whatever it's worth, in the end the resulting weight of the entire paradox combo deck can score pretty high regardless if the score for this particular card is questionable.
I believe my point stands - depends on whatever the fuck they were aiming for with the matchmaking algo. And they do not really want to disclose or discuss that because they don't want
people to game the system. Personally, I am against such shenanigans on principle. They tend to bring out the worst in people, and different folks have different ideas about what a "good game" is,
so not sure if it's ever going to be productive. but thankfully I can just opt out by not touching the "play" button.
What I can comment on is the hand smoothing. Playing with it and without it (in Bo3), I'd much rather have it on, cause there's fewer non-games and eye-rolling during mulligans.
Still, that's less of about WotC meddling with things and more of a general observation that the game's resource system is fundamentally screwed, randomized shuffling with
no weaving and other mambo jumbo only reveals its true colors.