Multi-headed Cow
Arcane
Yup, those blow you out pretty fucking hard. You can still recover from them (Draws from keld, frenzy, holding a siege commander or goblin gathering in hand to poop out more gobbos) but it's an uphill struggle at that point. The worst of course is chainwhirler, if your opponent drops a chainwhirler that's usually game (Although even then it's not like you flat out can't beat RDW).gave it to my friend as i had a feeling he might like it. For few hours he was facing almost exclusively decks with mass board wipes xDcavalcade of calamity deck
I've been waffling over if I like this version with more mana and more of a top end or if I'd prefer dropping the mana way down and cutting the frenzies and siege commanders. Going faster may work better in BO1 (Because of the double first hand draw bullshit) although having a longer gameplan may work better in BO3. That said, I just played a BO1 game with the full complement of land and siege commanders against golgari explore and just got lethal because I had a skirk prospector and a siege commander on the board and sacrificed all my goblins for something like 8-10 damage when he played finality to try to wipe them all out so the shock in my hand was lethal on my turn. Even if the timer had to pop out and hiss at me since it takes a while clicking all those goblins to murder them.