I bought it. Don't really think it's worth the price, though. Even if it was a faithful and good remake it'd still be overpriced imo. The graphics aren't good enough to warrant such a hefty new price tag as the game is graphically uglier than, say, Warlock Master of the Arcane, a 10 year old game. The game also sports lots of memory leaks which means if you play the game longer for an hour it's going to start chugging pretty bad. The settings are also pitiful and offer nothing useful to tweak, really. Even the setting screen for the key binds is just a sheet for the hotkeys but you can't actually change them.
The second big thing that could've changed is the AI, but honestly it's not any better. Check a look at the pics below of how densely the AI is settling cities. Each game is going to be a Sisyphusean task of cleaning up the AI to win. Did anyone at MuHa games test this and think this is fine? It's not just that they settle so densely but it takes a long time to wait for the enemy AI to complete its turn, most of it is spent repeating the same movement paths back and forth as it can't seem to decide what to do.
What else.. the AI hates roads and engineers. The AI will spend all of its energy running after engineers that have been set to dig roads. This can be abused to stall armies pretty much indefinitely.
The auto resolve is also extremely weird. I've lost half my army of Ultra Elite flyer units against a single enemy veteran spearman. Not joking, not bullshitting, not hyperboling. There's an option to toggle on if the AI is allowed to cast spells or not during auto resolve, and I've seen situations where the projected outcome for me is worse with magic casting on. Just.. how?