mediocrepoet
Philosoraptor in Residence
It sucks that the game sounds fairly interesting if you can get past the extreme bugginess. It would almost be better if it was unredeemable shit so it wouldn't feel like a shame to miss out.
1012
Bloody hell
also Dhaze what is your playtime so far? I know you're probably losing lots of time on saving/reloading and bugs and shitty pathfinding and so on, but it seems nonetheless like this is a pretty big game. Pretty sure I would actually give this game an honest go if the bugs were fixed
Wish Joe would come out of hiding and answer some questions on the codex, especially about whether bugs will ever be squashed
Dhaze you make this unplayable game sound cool, i.e. you are making this thread even more depressing.
Agreed, I'd take back all my griping if it ever became reasonably bug free.
There are much deeper problems here than just bugs. But yes, it does tend to be entertaining - sometimes even addictive - despite the problems.
more than anything it looks like a bouillabaisse of pixels
Does the 0.1% mean that 1/1000 people who have played the game have beaten it? Haven't only like 300 people ever even played the game? I assume steam must round up, cuz otherwise it seems like 1/3 or so of a single person has beaten the gameEvery time I see a screenshot I'm reminded of how good the art is, especially the design of the UI (even if it's not super practical).
On a brighter note, I checked and it is possible to finish the game, unless merely escaping Calitana is some kind of midgame event. Also the achievement lists what some people may consider a spoiler in its text, which I've blocked out.
Dhaze if you actually finish the game, you're in the company of only a select few stubborn enough to do so.
Also thanks for reminding me about Brigador, it's on sale and I'm gonna get it.
Does the 0.1% mean that 1/1000 people who have played the game have beaten it? Haven't only like 300 people ever even played the game? I assume steam must round up, cuz otherwise it seems like 1/3 or so of a single person has beaten the gameEvery time I see a screenshot I'm reminded of how good the art is, especially the design of the UI (even if it's not super practical).
On a brighter note, I checked and it is possible to finish the game, unless merely escaping Calitana is some kind of midgame event. Also the achievement lists what some people may consider a spoiler in its text, which I've blocked out.
Dhaze if you actually finish the game, you're in the company of only a select few stubborn enough to do so.
Also thanks for reminding me about Brigador, it's on sale and I'm gonna get it.
This game had a rough launch, it's true, but the v1.1 "Refracted" update which dropped mid-March 2022 is like the game's real launch. Where you had despawning items, doors and bridges resetting between saves, and enemies respawning endlessly upon loading saves before, you now have completely stable save states.
Well there's a guy in the Steam review section with 235 hours of playtime, of which 230 at review time (arrant folly of the maddest kind; I can't imagine playing Mechajammer for that long), so I want to believe that he at least has finished the game.
While enthusiastic, he does mention a number of bugs in his review, but I need to call bullshit on one point:
This game had a rough launch, it's true, but the v1.1 "Refracted" update which dropped mid-March 2022 is like the game's real launch. Where you had despawning items, doors and bridges resetting between saves, and enemies respawning endlessly upon loading saves before, you now have completely stable save states.
Nah, no matter how optimistically you look at it, that's just plain false, and readily verifiable. Upon reload, your character might be standing up when he was previously crouching. Though rare, some enemies do still respawn right next to you. Items in the inventory might have disappeared or re-organised themselves. Etc, etc...
This is what the folder content of a single save file looks like now, 1252 .es3 files: https://i.imgur.com/Q3kvnz6.jpg
No way in hell that's the shape taken by a stable, healthy saving system.
Other than that, I'm stumped as to how to further my playthrough. I've destroyed the Grubworms faction and scoured their base for potential information; saw a satellite dish with the distinct sheen of an interactable object, but could not find a way to interact with it. Destroyed the Fishmongers, and likewise scoured their base for potential information, but found none.
I feel like I'm missing something a clue or knowledge of a place, and I hope it's not because of a bug.
Well there's a guy in the Steam review section with 235 hours of playtime,
Maybe the application hung and is running in the background,
You actually inspired me to give this a try. I'm not getting nearly as many bugs as you do. Have you tried a clean install?
Most of the issues aren't gone. Supporters are on some major copium and treat the game like a charity event instead of a full game release. They patch out one bug and reintroduce the 5 bugs they tried fixing before. Best bet is to buy a better game.
I'm not getting nearly as many bugs as you do.