Hobo Elf
Arcane
Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
Only hBSTech.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
BT has always had female MechWarriors and leaders, both competent and horrible. The Inner Sphere states were always strange amalgamations of cultures, religions and ethnicities. No ethnicity or gender gets elevated above anyone else as everyone is equally shitty. Except for the Clans, of course.Only hBSTech.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
Except that it was predominantly British whites and German whites vs Japanese, Chinese and the mongrels of the FWL. That changed drastically when dark age came about.BT has always had female MechWarriors and leaders, both competent and horrible. The Inner Sphere states were always strange amalgamations of cultures, religions and ethnicities. No ethnicity or gender gets elevated above anyone else as everyone is equally shitty. Except for the Clans, of course.Only hBSTech.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
No, this sounds like headcanon. BT has always had whites and nonwhites. Even way before the Dark Age. Just look at the dominant religions of the area. Lyran Commonwealth is a majority Christian, but Islam is a significant religion there as well. Either way, I never felt like it was ever a big point in BT. It's not something that comes up in any capacity whether it's negative or positive. Freebirth vs vat born babies is the only topic they seem to explore in BT that's related to heritage.Except that it was predominantly British whites and German whites vs Japanese, Chinese and the mongrels of the FWL. That changed drastically when dark age came about.BT has always had female MechWarriors and leaders, both competent and horrible. The Inner Sphere states were always strange amalgamations of cultures, religions and ethnicities. No ethnicity or gender gets elevated above anyone else as everyone is equally shitty. Except for the Clans, of course.Only hBSTech.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
Read the novels sometime.No, this sounds like headcanon. BT has always had whites and nonwhites. Even way before the Dark Age. Just look at the dominant religions of the area. Lyran Commonwealth is a majority Christian, but Islam is a significant religion there as well. Either way, I never felt like it was ever a big point in BT. It's not something that comes up in any capacity whether it's negative or positive. Freebirth vs vat born babies is the only topic they seem to explore in BT that's related to heritage.Except that it was predominantly British whites and German whites vs Japanese, Chinese and the mongrels of the FWL. That changed drastically when dark age came about.BT has always had female MechWarriors and leaders, both competent and horrible. The Inner Sphere states were always strange amalgamations of cultures, religions and ethnicities. No ethnicity or gender gets elevated above anyone else as everyone is equally shitty. Except for the Clans, of course.Only hBSTech.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
You could be right. The campaign side of MW5 was pretty meh. This one wont have the sandbox galaxy which is a good thing but at the same time I've not seen them make any missions that were particularly strong.I'm glad that we all agree here that the game is/gonna be shit, and the only thing left to bicker is whether brown penis-challenged clansmen are canon or not.Yeah, that's pretty standard fare for BattleTech.The trailer is shit too, what with the diverse cast of mechwarriors at 0:27, with 3 out of 5 being stronk wymmyn of different etnicities.
That's one thing, and it's different of what HBSTech did with the setting, where EVERY member of your faction is of a different race, thus pretending to be a woke equivalent of the Avengers or something. The lulziest example is the angry Muslim woman with tattoos + low social skills programmer/technician combo... That is actually terrible in her job.Leo Showers and later, Lincoln Osis, the Smoke Jaguar Khans, have always been depicted in the fiction and media as black-skinned.
That's one thing, and it's different of what HBSTech did with the setting, where EVERY member of your faction is of a different race, thus pretending to be a woke equivalent of the Avengers or something. The lulziest example is the angry Muslim woman with tattoos + low social skills programmer/technician combo... That is actually terrible in her job.Leo Showers and later, Lincoln Osis, the Smoke Jaguar Khans, have always been depicted in the fiction and media as black-skinned.
I believe the classic work wasn't that exaggeratedly diverse.
HBS Battletech was just bizarre on that front. Every single character was mixed race, but only two races. So apparently every ethnic group did stick to themselves until a little before the year 3000, and only then did they start interbreeding. Makes no fucking sense.That's one thing, and it's different of what HBSTech did with the setting, where EVERY member of your faction is of a different race, thus pretending to be a woke equivalent of the Avengers or something. The lulziest example is the angry Muslim woman with tattoos + low social skills programmer/technician combo... That is actually terrible in her job.
I believe the classic work wasn't that exaggeratedly diverse.
for as much as they can add, we can be 10000% sure mods *already* add more and better.I'm glad that we all agree here that the game is/gonna be shit
so they should all be white/asian.Anyway, Clansmen should logically all be mutts. The eugenics program effectively picks parents at random (from the list of people judged competent
Clan eugenics prize fighting ability. That is why the Jags we have seen in the books are mainly of a certain dark skinned ethnicity.for as much as they can add, we can be 10000% sure mods *already* add more and better.I'm glad that we all agree here that the game is/gonna be shit
so they should all be white/asian.Anyway, Clansmen should logically all be mutts. The eugenics program effectively picks parents at random (from the list of people judged competent
You were focusing on the wrong area for competence is what I am saying.dude, it was a racist joke on "competent".
Higher tonnage is not always better in this game due to how AI accuracy works: if you go really fast in a light, the AI can't hit shit and you'll have more survivability than the fattest Annihilator or Atlas. You can definitely do the light + lrm boat combo and the Raven gets the ECM suite to debuff AI accuracy despite not being the fastest light. And besides, most missions in the game feature tonnage limits below the 320 ton mark so you can't even bring a full lance of lightest assaults without suffering payuot/salvage penalties. Only the hardest and/or endgame missions allow you to deploy a Steiner scout lance without cosnequences.While the DLC does help a lot with mission variety, the game is still hampered by shoddy AI and samey gameplay.
Higher tonnage is always better. Wanna do a classic Catapult + Raven combo? Forget it.
There's a whole guide on how to equip mechs for the AI because it just can't handle certain loadouts. If you go LRM/Light, the AI will always fuck up the mech you're not currently controlling. And yes, I know that higher level pilots act more sensibly, still.Higher tonnage is not always better in this game due to how AI accuracy works: if you go really fast in a light, the AI can't hit shit and you'll have more survivability than the fattest Annihilator or Atlas. You can definitely do the light + lrm boat combo and the Raven gets the ECM suite to debuff AI accuracy despite not being the fastest light. And besides, most missions in the game feature tonnage limits below the 320 ton mark so you can't even bring a full lance of lightest assaults without suffering payuot/salvage penalties. Only the hardest and/or endgame missions allow you to deploy a Steiner scout lance without cosnequences.While the DLC does help a lot with mission variety, the game is still hampered by shoddy AI and samey gameplay.
Higher tonnage is always better. Wanna do a classic Catapult + Raven combo? Forget it.
Also, I know some people complain about AI being "shoddy" due to its propensity to close the distance with the player ASAP instead of engaging in shootouts at standoff ranges. What these critics don't understand is the fact that AI uses mostly stock mech configs that use a balanced loadout of short, medium and long range weapons, meaning their damage output increases as they get closer, which makes the strategy of closing the distance as fast as possible to start using all of your weapons sound not so insane. Of course, when the AI uses a stock config with predominantly ranged weapons (like stock LRM boats), it tries to stay at extended range instead and will shamelessly backpedal while showering you with lurms.
Never read any guides, but from my experience the AI always tries to prioritize the mech that deals the most damage so if you're playing a light nodamage spotter for your AI-controlled lurmer, it'll just shoot the lurmer as long as its within line of sight. Playing light + lurms is better done in multiplayer when the lurm player can fire from behind obstacles and stay out of enemy line of sight.There's a whole guide on how to equip mechs for the AI because it just can't handle certain loadouts. If you go LRM/Light, the AI will always fuck up the mech you're not currently controlling. And yes, I know that higher level pilots act more sensibly, still.