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Metal Gear Solid Δ (Snake Eater Remake) - PC/PS5/Xbox confirmed to use original voice files

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
I really don't see the point in a remake, unless the intent is to streamline the cutscenes and add a little more gameplay content (more areas, +1 jungle +2 indoor infiltration). This aside the OG is still a fairly solid game.
Cutscenes should not be edited/streamlined, but yes, makes sense to expand areas if the player has more abilities now. Even when I replayed the game, I thought it needed more gameplay.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,047
Cutscenes should not be edited/streamlined

You have an attachment to that shit? :lol:

I mean, yeah it's not a bad story, maybe, but there is a lot of unnecessary fluff and bad pacing. Ego stroking and cringe choices. If you streamline it it wont be MGS3 anymore, but given how much they've changed the gameplay I already consider that to be true.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
Cutscenes should not be edited/streamlined

You have an attachment to that shit? :lol:

I mean, yeah it's not a bad story, maybe, but there is a lot of unnecessary fluff and bad pacing. Ego stroking and cringe choices. If you streamline it it wont be MGS3 anymore, but given how much they've changed the gameplay I already consider that to be true.
I said that it has pacing problems. But I would rather keep it than risk what's left of the team messing it up. Well, won't play it before a deep discount anyway, as I find the whole idea rather pointless.

Finished it again. As I thought years ago, the story is too back-heavy. They drop so much information in the end, from The Boss telling Snake about her lengthy past to the debriefing by Eva, and while I appreciate the story still, clunky as the structure is, the subject matter is not that interesting. The game opens with, "After the end of World War II, the world was split into two: East and West. This marked the beginning of the era called the Cold War." Thank you, Captain Obvious. The subject matter goes on like this, stating information about the Cold War and the space race and the arms race and a soldier's enemy being relative, determined by politics, that everybody even vaguely familiar with history knows. The Boss tells all this like the player as Snake is a child. It's why I think Metal Gear Solid worked better in the not too distant future, where it could play with current events through a science fiction lens. Metal Gear Solid 2's theme of information control was much more provocative.

I also don't like so much how the action just keeps piling on. You almost wanna tell Ocelot to get the fuck out of the craft because his duel is so prolonged as Eva tries to keep it leveled, after everything that has already happened.
 

MasterofThunder

Guest
Never understood the hype surrounding the MGS franchise, but 3 especially. It's story is like gobbledegook, and the characters speak nonsensical dialogue while remaining dead serious. You could say it's earnest, but if Kojima were any old indie director none of his films would be good. He is very much a bad director with vague ideas he can't really develop or flesh out on his own.

MGS3 seemed like a story that didn't need to be told either. It was basically a start of a whole new story arc, when the previous one set up by MGS2 had yet to be resolved. You'd think a true MGS3 would take place after MGS2 in the timeline, maybe with a greater focus on urban espionage and digging deeper into the Patriots and their operations. I always thought an overcast and destroyed New York would be a cool location for some stealth missions. You get the feeling Kojima probably watched a lot of old 80s movies, and wanted to make a game that pays some homage to that style. Also, "The Boss" being a woman is pozzed and I don't care what any weaboofag tells me.
 

DJOGamer PT

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Apr 8, 2015
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Never understood the hype surrounding the MGS franchise,
Simple but fun games, with a cinematic aspect which was novel back then
but 3 especially.
Great gameplay coupled with a nice rollercoaster of distinct levels and challenges
Plus a campy 60's spy plot
It was basically a start of a whole new story arc, when the previous one set up by MGS2 had yet to be resolved. You'd think a true MGS3 would take place after MGS2 in the timeline
MGS2 was never meant to have a follow-up
It was written as the cannonical end-point of the series
"The Boss" being a woman is pozzed
Touch grass
 

Baron Tahn

Scholar
Joined
Aug 1, 2018
Messages
668
I don't get why the remake either. Surely the go would be to remake snes MG? Or whatever the original metal gear was. I mean, they fucked Kojima so they have no leg to stand on but surely a remake of Metal Gear, then metal gear 2, then snake eater, then MGS, would be the logical choice?
 

DJOGamer PT

Arcane
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Apr 8, 2015
Messages
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Location
Lusitânia
I don't get why the remake either. Surely the go would be to remake snes MG? Or whatever the original metal gear was. I mean, they fucked Kojima so they have no leg to stand on but surely a remake of Metal Gear, then metal gear 2, then snake eater, then MGS, would be the logical choice?
They are doing remakes in chronological order
So, as MGS3 is the first one in the timeline it gets the first remake (this is also smart on their part, seeing as how 3 is widely regarded as the best)
Then we'll maybe get Peace Walker
I doubt 5 will get a remake, it's more likely they'll skip that one and go straigth for MG1
Then MG2, followed by MGS1, MGS2 and ending with MGS4
All under the DELTA series title I guess
I am sure both MG1 and MG2 will be totally rewritten to better accomodate the rest of the series canon
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
I am sure both MG1 and MG2 will be totally rewritten to better accomodate the rest of the series canon
To retcon it more. FFS, just play the originals. Not you. Don't know why fans want these remade so much, why they wouldn't rather have a sequel to MGS4 if Konami will likely take this liberal approach with the stories of the first two anyway. What I'm saying is that MG and MG2 in 3D will be like new games (or a new game, if combined), with almost an original story. All the problems they supposedly have with Konami writing an MGS story without Hideo Kojima will be there in the remake(s) of the MSX games. So then why limit the story by making it back up into MGS1? Why bore us all by repeating what we already know? The series worked so well as a graphical and mechanical progression, another reason I find this MGS3 remake so pointless. At least a sequel to MGS4 would finally have new characters and surprises.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
Either way, I doubt Konami will remake MG and MG2. Too much work for such an unproductive, artless studio.
 

DJOGamer PT

Arcane
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Messages
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Location
Lusitânia
why they wouldn't rather have a sequel to MGS4
Because what sequel could you possibly have to MGS4?
That game was explicitly made to completely close the whole metal gear saga.
The heroes are all retired and living away from military lifes.
The villains are all dead, their secrets are all exposed and their plots all thwarted.
And just as importantly (given the series focus on narrative), the game's have literally touched on almost every modern war related theme (even if poorly most of the times) - genetics, memetics, the impact of the zeitgeist, 5th generation warfare, conscription vs pmc outsourcing, the war economy, nuclear proliferation, physchological trauma, the ideological roots and fruits of the cold war, transhumanism, mass surveillance, loyalty, loss and love

There is nothing new for the series to explore and the fans don't care about that part of the timeline (this is part of the reason why MGRising's plot worked in way)

I doubt Konami will remake MG and MG2
I this remake is successful (which is highly likely), I have no doubts Konami will remake the Metal Gear games
It's just too tempting
If it needs be they will perform life extending cirurgy or rituals on Richard Doyle to make sure he reprises Venom and Big Boss for those two games (or just MG2 and for MG1 they use Keifer)
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
why they wouldn't rather have a sequel to MGS4
Because what sequel could you possibly have to MGS4?
That game was explicitly made to completely close the whole metal gear saga.
The heroes are all retired and living away from military lifes.
The villains are all dead, their secrets are all exposed and their plots all thwarted.
And just as importantly (given the series focus on narrative), the game's have literally touched on almost every modern war related theme (even if poorly most of the times) - genetics, memetics, the impact of the zeitgeist, 5th generation warfare, conscription vs pmc outsourcing, the war economy, nuclear proliferation, physchological trauma, the ideological roots and fruits of the cold war, transhumanism, mass surveillance, loyalty, loss and love

There is nothing new for the series to explore and the fans don't care about that part of the timeline (this is part of the reason why MGRising's plot worked in way)

I doubt Konami will remake MG and MG2
I this remake is successful (which is highly likely), I have no doubts Konami will remake the Metal Gear games
It's just too tempting
If it needs be they will perform life extending cirurgy or rituals on Richard Doyle to make sure he reprises Venom and Big Boss for those two games (or just MG2 and for MG1 they use Keifer)
New conflict, new troublemakers. What, you think world just stays happily ever after following MGS4, that no one will seek power or money or to force the world/countries into their ideal again? First Metal Gear games are also limited in terms of the weapons tech they can show because they need to maintain continuity up to MGS4. Peace Walker obviously didn't give a shit, which is why it has this stupidly advanced artificial intelligence in the 1970s, and 5 only continued that nonsense. Remakes of first two games will have to explore new themes too, because there's not enough story in there to satisfy the bulk of the fans that came later. Either you explore new themes in a useless remake or in a sequel. I'll take a sequel.
 
Joined
Nov 23, 2017
Messages
4,599
I don't get why the remake either. Surely the go would be to remake snes MG? Or whatever the original metal gear was. I mean, they fucked Kojima so they have no leg to stand on but surely a remake of Metal Gear, then metal gear 2, then snake eater, then MGS, would be the logical choice?

Metal Gear Solid 3 is the fan favorite game of the series, and it takes places before all the other games. It’s not exactly hard to figure out why that’s the one they’re remaking. Also... nobody has really played the original Metal Gear SNES game. The Metal Gear series didn’t really get big and we’ll know until Metal Gear Solid on the PSX; I could see not starting there with a remake since the game was already remade once before.
 
Joined
Nov 23, 2017
Messages
4,599
why they wouldn't rather have a sequel to MGS4
Because what sequel could you possibly have to MGS4?
That game was explicitly made to completely close the whole metal gear saga.
The heroes are all retired and living away from military lifes.
The villains are all dead, their secrets are all exposed and their plots all thwarted.
And just as importantly (given the series focus on narrative), the game's have literally touched on almost every modern war related theme (even if poorly most of the times) - genetics, memetics, the impact of the zeitgeist, 5th generation warfare, conscription vs pmc outsourcing, the war economy, nuclear proliferation, physchological trauma, the ideological roots and fruits of the cold war, transhumanism, mass surveillance, loyalty, loss and love

There is nothing new for the series to explore and the fans don't care about that part of the timeline (this is part of the reason why MGRising's plot worked in way)

I doubt Konami will remake MG and MG2
I this remake is successful (which is highly likely), I have no doubts Konami will remake the Metal Gear games
It's just too tempting
If it needs be they will perform life extending cirurgy or rituals on Richard Doyle to make sure he reprises Venom and Big Boss for those two games (or just MG2 and for MG1 they use Keifer)
New conflict, new troublemakers. What, you think world just stays happily ever after following MGS4, that no one will seek power or money or to force the world/countries into their ideal again? First Metal Gear games are also limited in terms of the weapons tech they can show because they need to maintain continuity up to MGS4. Peace Walker obviously didn't give a shit, which is why it has this stupidly advanced artificial intelligence in the 1970s, and 5 only continued that nonsense. Remakes of first two games will have to explore new themes too, because there's not enough story in there to satisfy the bulk of the fans that came later. Either you explore new themes in a useless remake or in a sequel. I'll take a sequel.

They already did make a Metal Gear game that takes place after MGS4.
 

Talby

Arcane
Patron
Joined
Mar 15, 2008
Messages
5,593
Codex USB, 2014
I don't get why the remake either. Surely the go would be to remake snes MG? Or whatever the original metal gear was. I mean, they fucked Kojima so they have no leg to stand on but surely a remake of Metal Gear, then metal gear 2, then snake eater, then MGS, would be the logical choice?
That's way too much work because they'd be making an entirely new game from scratch, and Konami is all about putting in the bare minimum of effort these days. For MGS3, all they need to do is upscale the models and keep everything else the same and it will sell. Plus nobody cares about the original MG games, hardly anyone who's a fan of the series has even played them.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
I don't get why the remake either. Surely the go would be to remake snes MG? Or whatever the original metal gear was. I mean, they fucked Kojima so they have no leg to stand on but surely a remake of Metal Gear, then metal gear 2, then snake eater, then MGS, would be the logical choice?
That's way too much work because they'd be making an entirely new game from scratch, and Konami is all about putting in the bare minimum of effort these days. For MGS3, all they need to do is upscale the models and keep everything else the same and it will sell. Plus nobody cares about the original MG games, hardly anyone who's a fan of the series has even played them.
Yes. Well, sort of. Many fans want a remake or remakes of those first two games, but I bet most of them just want it for completion sake. They don't want to play the MSX versions, because those games are so old, but they still want a version of the complete series that they "can" play. Then they'll desire MGS1 and 2 remakes as well, then maybe Peace Walker. Just never-ending for them, always needing to have modernized what they view as "old and busted" two generations later, only slowed by diminishing returns, meaning won't ask for an MGS4 remake because it's still graphically modern and has the shooting that they are used to; only needs to be ported. Series would be so bland by the time Konami finished remaking all that's desired, playing pretty much the same all the way through, with no evolution.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,597
I can't remember what the heck R3 was used for in the original version of MGS3. Searching online pulls results for the Subsistence controls. No longer have my PS2 copy with the fat manual. Just Subsistence and the HD collection for PS3. Also regret selling The Twin Snakes when I had little money.

Ezekiel said:
I recall it was a contextual action in CQC holds. Yes, it was interrogate. But outside of that context, I don't remember either. Possibly steady breathing when aiming with sniper also.
That was and still is L3.

Given that right stick was used for camera panning, I wouldn't expect it to be anything too important, if anything at all, as it potentially conflicts with that in a major way, depending on how much deadzone is set to ignore the pan or not.

Yeah, maybe nothing was assigned to it.

Oh, R3 let you lock the camera in place. You don't have to keep holding the stick in that direction. It still works in Subsistence/HD Collection, as long as you turn off "Third Person" camera in the pause penu, which you should do anyway.
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,790
who the fuck wanted this? finish the soviet union and Kingdom of the Flies chapters of MGSV
 

Losus4

Educated
Joined
Feb 20, 2024
Messages
115
MGS reputation comes mostly from MGS1 on the PS1, which at the time was pushing the platform more than thought possible. That combined with the excellent story and acting made the game a hit. MGS2 success rode on the first, but in terms of plot/gameplay it was fairly mediocre. MGS3 was both a great game and story, but the pretentiousness and absurdity at this point was beginning to get in the way. Hunting around a jungle I can dig, but fighting a boss who can control bees... meh.

MGS4 was a bloated, pretentious mess that got in the way of itself. 30 minute cutscenes gave way to 5 minutes of play, before another 30 minute cutscene began. You're also given way too many abilities from the get go, which destroyed any progression. Compare that to MGS3 where you enter the jungle with just a knife and binoculars.

All the games have aged poorly, and the only hope for the MGS3 remake is more sandboxy environments, expanded survival mechanics, and a massively toned down story/fantasy elements, and the series tendency for being in love with itself.
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,790
MGS reputation comes mostly from MGS1 on the PS1, which at the time was pushing the platform more than thought possible. That combined with the excellent story and acting made the game a hit. MGS2 success rode on the first, but in terms of plot/gameplay it was fairly mediocre. MGS3 was both a great game and story, but the pretentiousness and absurdity at this point was beginning to get in the way. Hunting around a jungle I can dig, but fighting a boss who can control bees... meh.

MGS4 was a bloated, pretentious mess that got in the way of itself. 30 minute cutscenes gave way to 5 minutes of play, before another 30 minute cutscene began. You're also given way too many abilities from the get go, which destroyed any progression. Compare that to MGS3 where you enter the jungle with just a knife and binoculars.

All the games have aged poorly, and the only hope for the MGS3 remake is more sandboxy environments, expanded survival mechanics, and a massively toned down story/fantasy elements, and the series tendency for being in love with itself.
even a steam/console port of Peace Walker would be better, and cost less money
 

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