mondblutian Seal of Approval™? I've seen everything now.
mondblutian Seal of Approval™? I've seen everything now.
Answer: Yes - casters have spellbooks. You need to raise your magic skills (aka. spell school) with skill points from level-ups. Then you have to find the right trainer to get access to a higher tier. Finally you need to locate the right person to buy new spells. Sounds complicated? Well, noone said it's easy to be a caster!
Past few days I have been playing Avernum 5 and I'm furious because the animations (i.e. attacking animation, casting spells etc.) are so fucking slow and you have to wait those to play out before proceeding with next action. This video was short and I didn't watch it very closely, but hopefully this game has options to speed up those animations. The goblin taking damage and dying took ages...
Answer: Yes - casters have spellbooks. You need to raise your magic skills (aka. spell school) with skill points from level-ups. Then you have to find the right trainer to get access to a higher tier. Finally you need to locate the right person to buy new spells. Sounds complicated? Well, noone said it's easy to be a caster!
From the reddit source which you probably missed:
It will be totally non-linear after the initial area where it teaches you how to play. Kind of like 7, where you were confined to the island until you completed the first quest.
Like I pointed out in another thread, the movement compass in the video implies that you'll be able to get off the gravel path.From the reddit source which you probably missed:
It will be totally non-linear after the initial area where it teaches you how to play. Kind of like 7, where you were confined to the island until you completed the first quest.
Oh yes, I already saw that. It's just that I need to see it with my own eyes, since it sounds to good to be true. I'm trying to not get hyped for this and it's getting difficult!
It strikes me that this will be a combination of tried and true RPG design, as well as compromises made for modern conveniences. The gameplay will be a struggle between good and evil for the soul of Might & Magic. I do think, in the end, the designers will have shown to remember their roots and the good will outweigh the bad.
It strikes me that this will be a combination of tried and true RPG design, as well as compromises made for modern conveniences. The gameplay will be a struggle between good and evil for the soul of Might & Magic. I do think, in the end, the designers will have shown to remember their roots and the good will outweigh the bad.
problem is that the dev team making this doesnt have any kind of "roots" with the old Might and Magic series to remember.
but i guess they finished their homework atleast.
That doesn't seem to be the case except for shooting with your ranged weapons out of melee, look at that little flame thing over the portrait, it indicates the character turn.It looks like in combat you can only control the party as a whole, not each individual. You press attack, they all attack. You press ranged attak, they all throw arrows. What if I want one to attack, the other to guard, another to spellcast and another to use a potion?
Don't worry. BioWare is hard at work making sure we have a balanced good/shit ratio the coming years.To be honest I'm still too shocked with the recent events, not only about this game, but everything else that has happened lately. So many games to get me excited. I'm getting terrified at the possibility that they will let me down again. After all, in recent years, when something really good came it was just a good surprise. Now, many seemingly interesting games are appearing that I'm feeling too optimistic for my own good. And it worries me.
I'm trying hard to keep my expectations low, but literally, I see nothing to complain of what has been shown so far. Nothing relevant, at least.
The SHEER fact that in 2013 for whatever reason UBISoft has not decided to shit all over the corpse rape of franchises that other AAA Publishers is.......astounding(?) XCOM, Thiaf, Tomb Raider, Fallout 3... the list is endless.MMX will be the better game because turn-based.
The fact that this statement can exist in a non-sarcastic form is incline in itself.
aggro reset. etc.
If you have a meat shield make him take the hits due to his abilities/skills.
aggro reset. etc.
If you have a meat shield make him take the hits due to his abilities/skills.
FFFFFFFFUUUUUUUUUUUUUUUUUUUUUU