Black_Willow
Arcane
Ranged is ok but don't expect it to be as good in melee combat as a melee weapon skill. Still, ranger can have grandmaster daggers and scout grandmaster axes, so they're both good classes.Started this up today but will probably restart (just wanted to get a sense of how it plays and what classes were like). Any general tips in terms of party/class composition? Not looking for any min/max stuff, just want to know if there are classes/specs/talents/whatever that are broken and should be avoided. For example, I've heard ranged combat is fairly worthless.
As was said before, don't take the mercenary.
Oh, and there is one class that can make a huge difference - free mage. Only free mages can cast dark spells, which can help you find secrets early in the game or lifts buffs from enemies (and this is a big one, since said enemies may have something like 50% damage reduction buff on them).