aris
Arcane
- Joined
- Apr 27, 2012
- Messages
- 11,613
Well on average it might not make a huge difference, but in a fight with a significant amount of randomness (the damage ranges are quite big), having 15% crit chance instead of 3% might just be the odds that you need to decide a combat in your favor that is usually done in less than 10 rounds.You're wrong. Destiny is a good all around stat for every class, and almost every char benefits from some spell casting. What's more, the returns are diminishing from pumping all into one stat.Yeah, I don't get the question, honestly. The developers didn't include some secret cheat code in the default stats, and what is a good stat is not hard to figure out. Melee character? Pump might. Spellcaster? Pump Magic with the very occasional point in spirit and vitality so you don't get one shot. Always max weapon skills/main magic skill first. Wow, such complex, much need for guide.
I don't see why it should be hard to figure out what the different stats do either.
How does the Dodge scale? Because the crit bonus is just crap. Unless there are some serious boosters I'm missing the best you can get is +.35% per point, which with even +70% crit bonus from daggers equates to an average of +.245% damage. The point at which diminishing returns on a point in Might or Magic would make them worse than a point in destiny would be around 2000 in either stat.
Does the block chance affected by anything? I've noticed my barbarian's attack easily blocked whereas my blademaster make deadly combos with her daggers..
AFAIK it's a flat rate independent of the attack you are guarding against, and defending doubles your chance. But it can only trigger a set number of times in a turn (depending on abilities), so multi-hit attacks will outright hit more times than they can handle. OTOH, two-handed grandmaster bonus makes you unblockable (someone check: do you still suck up block attempts that way?)
Also, I don't know how dodge affects your chances of dodging, but I have 34 in dodge on one of my character, and it seems like he gets hit relatively rarely.