My warden became the main damage dealer after around level 24 when I got her the three equipments that each provide an AOE 13 prime damage (in total 39), and when she got her pointblank shot skill, and GM bow skill. The beautiful part here is, pointblank shot do shoot the extra shot provided by GM bow, and the AOE damage do apply to each separate shot. So against a group of three enemies, one pointblank shot = 6 arrows = 18 AOE damage application, in turn means each separate enemy got 2 shots + 6 AOE attack. In term of numbers that's around 450 damage each, which is way more than even a single critted chain lightning. If she's buffed with Mandate of Heaven the damage will be even higher.
I kinda wonder how is your Ranger vs. mine. I went in daggers + dual-wield.
Main hand:
Attack: 136
DMG: 52-78
Crit. chance: 35%
Crit dmg: +70%
2nd. hand:
Attack: 122
DMG: 38-57
Crit. chance: 27%
Crit dmg: +70%
Each dagger strikes tripple.
AOE dmg works here the same way as with BOW.
U need mana for pointblank shot. 30 is rather high for Ranger.
U can have good dmg with daggers from the start. BOW is weak until GMed (late stage of the game).
Do u get distance penalty (only 50% dmg) when enemies are in front of the party (when doing pointblank shot)?
I haven't done a thorough math on the dagger vs bow, but here are some info that come up from my head:
Pointblank shot doesn't suffer the 50% dmg penalty, so my current warden can do around 100 to 120 per arrow against enemies with 0 armor. Now let's say against a group of three enemies with zero armor and assume all dmg are not resisted , blocked or missed, the total damage from one pointblank shot would be like this:
~110 dmg * 2 arrows * 3 enemies = ~660
If fighting two enemies it would be ~440, though the AOE damage would be applied only 8 times instead of 18.
Against one enemy the dmg is obviously just 220, and the AOE will be applied only 2 times in total.
If you are going with dagger stabbing it'll be like this, whether it's one, two or three enemies:
65*3 + 42*3 = 320
As for AOE, it'll be applied 6, 12, 18 times for 1, 2, 3 enemies respectedly.
So yeah, against three enemies pointblank shot do out damage dagger GM at around double of direct dmg (disregarding AOE dmg, as both cases apply 18 times against three enemies in total), against two enemies PBS is still better than daggers (and about the same if AOE dmg is applied), and against single target, well even my GM bow warden use dagger (currently at master) instead.
But then again the advantage of using PBS against two or three enemies isn't really that great compared to just dagger stabbing, because 1. As you said, spending 30 mana is rather big, while daggers cost nothing; 2. When factoring in the chance of missing or blocking, it'll become even more complicated because missing one arrow shot will pose a much bigger dmg lost compared to missing one dagger stab. And since one enemy blocking all 6 stabs is impossible, but 3 enemies EACH blocking 2 arrow shots is VERY possible, you know who gets favor of probability.
Bows do have its own advantage that can be used to severely damage enemy groups from a distance, and ranged combat can be fun to be used to exploit terrain or enemies AI in many places. But whether it's worth the trouble, or simply go all dagger is easier (although AFAIK dagger GM comes very very late), is up to each of their own.
BTW my warden actually use daggers for like 75% for the time, especially using her 4x attacks to waste enemy's block attempts to let my defender successfully hit & Challenge is crucial. I mostly went for heavy bow skilled because I like playing games using underdogs