CappenVarra
phase-based phantasmist
Ashan sucks. It is known. Therefore, any game using Ashan is automatically worse than a game not using Ashan. Isn't it obvious? :D
Here's my opinion as a storyfag. I think yes, Enroth or it's kind of the setting would fit a game like M&MX better. Thing is, developers try to mix together something serious and complex, about politics and shit, together with nostalgia giveaways and easter eggs. That's, I think, the first failure, because mixing stuff like New Sorpigal and spiders in a well with glorious Four Dragons already seems like very crude, and out of place. In Enroth, a well full of spiders would go as easy for player as cellar full of vampires, blasters or space ships. So by using Enroth they'd already win this small battle - they won't have to dilute their Fall of Uriel with wacky stuff from old games, cause, you know, they could create an old school story from beginning. Without being too serious about it.will having Ashan mean Might & Magic X is automatically a worse game than prior M&M's or not?
Well when you start MMX it is made clear that you are just treasure hunters, so it fits what you are actually doing. Of course I don't know if they go full epictard later on...
Question 12:
<unacomn> Lore wise, how deeply are you rooting yourselves in Ashan, and how much liberty can you take in making up your own monsters, places, characters, etc. (Also, by any chance, does the game end with Ashan exploding and everyone running away to rebuild Enroth? (I really dislike Ashan as a Might and Magic setting in general ))
<@Marzhin93> @unacomm: we are staying true to the lore of Ashan, but being a RPG allows us more flexibility. It's not all about epic battles and sieges, it can be about the life of the actual people of Ashan. I think it gives quite a different perspective on that world.
Question 51:
<Milek> and what about the main story? do we start as group of unknown people who get involved in a big thing?
<@Marzhin93> @Milek: mostly yes. You are not the Chosen Ones. Just a group of Raiders that will make a difference.
Question 53:
<Milek> will we save the world?
<@Marzhin93> @Milek: no.
<@Marzhin93> But prevent some bad stuff to happen? If you're good enough
Question 54:
<narupley> Saving the world is overrated.
<@Marzhin93> @narupley: I agree, and that's where taking place on "just" a peninsula is actually a good thing. It forces us to keep things "local"
The Codex actually arguing
The Codex said:I want Limbic to fit their game into my narrow, personal definition of what Might & Magic is
The Codex said:I want Limbic to fit their game into my narrow, personal definition of what Might & Magic is
It doesn't seem to imply anything specific, just talk. We won't save the world, but we will save something, it's Ashan but we have some freedom, dum de dum. The movie they showed us doesn't have anything to do with raiders at least, and the plot so far for me was about dealing with local problems, that's all.
There was a notion that good writing was not for MMXL. That what some call "generic fantasy shit" is "good enough", either because of the gameplay being the focus or some other reason.I didn't know you were dictating this entire discussion. As I see it, forums are a place for anybody to take any discussion anywhere. Not that I see what I posted a irrelevant (although this is) - just pointing it out.
Sorry for being a party-pooper trying to keep to some sort of core to he argument so we might learn something. Meaninglessness ftw!
Actually, I don't mind at all if you want to debate in east and west, but I sure as fuck can't see what's wrong with me saying that's not my cup of tea. I only entered this discussion because I saw an obvious falsum; that this game should be implicitly worse because of its use of Ashan. Every single point I've made has been related to this. If you want to have a different discussion, then more power to you, but that was the discussion that interested me. As such, you can see how I can become confused when you reply to that discussion with an entirely new topic.
Not because I wanted to debate whether making fucking Chris Avellone head of the writing deparment would improve the story. Your whole post can be summarized as "better writing is better writing." Well, woop-de-fucking-doo. If you want to put up some strawman about how wanting to stick to a single discussion at a time makes me a politician, then hey, fuck you.
Bah, this is fruitless.
The Codex said:I want Limbic to fit their game into my narrow, personal definition of what Might & Magic is
I think what a lot of us would rather see a return to the nacelles than a continuation of this shit HoMM setting.
Zed said:So: Fuck me? Fuck you. Not exactly the first time I've seen you in a discussion suddenly flip a switch and focus on what you deem relevant or not. You've been called out on that bullshit behavior before.
Ah, so you're the victim here!When I offered nostalgia as an explanation, I was hit by a shitstorm, and then 20 pages later nostalgia is the exact argument used against me.
7 timesI'm outta here.
This is some Hiver-level shit.Zed said:So: Fuck me? Fuck you. Not exactly the first time I've seen you in a discussion suddenly flip a switch and focus on what you deem relevant or not. You've been called out on that bullshit behavior before.
Yeah, suddenly starting the ad hominem is a great way to demonstrate you willingness to debate. I haven't flipped a switch you fuck, look at the way this discussion started: http://www.rpgcodex.net/forums/index.php?threads/might-magic-x.81387/page-72#post-2827263
This was always a topic of Ashan vs. old settings. I am fucking trying to say we should stick to that core, and I'M the one "flipping a switch"? Yeah, A+ for fucking argumentative performance right there.
I'm outta here.
EDIT: Variations on one-liners and pics seem to be your thing in this thread Roxor.
The intro to the game is like... "they started out as raiders, but would go on to become legends."Question 51:
<Milek> and what about the main story? do we start as group of unknown people who get involved in a big thing?
<@Marzhin93> @Milek: mostly yes. You are not the Chosen Ones. Just a group of Raiders that will make a difference.
EDIT: Variations on one-liners and pics seem to be your thing in this thread @Roxor.
The reason for the visual style is that the suits at Ubisoft wanted a Grimrock style look and probably agreed to this project under that condition.
It doesn't seem to imply anything specific, just talk. We won't save the world, but we will save something, it's Ashan but we have some freedom, dum de dum. The movie they showed us doesn't have anything to do with raiders at least, and the plot so far for me was about dealing with local problems, that's all.
The intro to the game is like... "they started out as raiders, but would go on to become legends."
Kinda makes me wonder what exactly it is they will do to become legends, while restricted to a smaller geographic region, and also not saving the world.
I want less and dumber writing with the biggest dorks in the world putting the greatest hits of mythology, urban legend, science fiction, folklore and shit they made up to round out the monster manual in every dungeon like a proper M&M with no regard for ecology, consistency, narrative, or whatever. World a random distribution of biomes? Why not? Towns that do not have the slightest hint of quotidian reality? Fucking yes. That is ideal M&M writing. M&M is not about generating a different fictive world to live in for a while and nothing should have significant context outside of interaction with the player. It's a completely different narrative basis than the stereotypical modern game story/setting.
I know they won't do that because some Ubi exec wants them to build up intellectual capital in a particular fantasy world so they can put other games in it. It's cool bros we know its the suits
Are the gritty console shooter alpha meatwalls in MMX the dwarves or theniggersorcs? Because the human male thus revealed is some faggot ass mage.
Also, Grunker is a traitor.
What the fuck? How can you make up such idiotic, retarded things? Ashan is a more or less established kinda generic fantasy world, which was given for the devs from the start. Nobody from Ubisoft is forcing them to add Mountain Dew fratboy elements to it.and Ubi Soft is now trying to inject elements of Mountain Dew fratboy gamers into it, as if it was humanly possible.