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Game News Monomyth now available on Early Access

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: Monomyth; Rat Tower Software

https://www.kickstarter.com/projects/836367155/monomyth/posts/4214726

Why Early Access?
MONOMYTH is a vast RPG developed by a single person, featuring numerous complex systems including combat, dialogue, and even small features like playable instruments. In addition to these mechanics, the game has a substantial amount of content.

The goal of Early Access is to receive feedback and ensure that all these systems are interacting correctly. Player testing will help fix subtle design flaws and make sure that the game runs efficiently on a wide range of machines.

Approximately how long will this game be in Early Access?
The game will approximately remain in Early Access for six to twelve months.

How is the full version planned to differ from the Early Access version?
I plan to introduce three additional major areas during the game's early access phase.

I also plan to improve the combat and AI systems further. The full version is intended to offer a wider selection of spells, weapons, and enemies.

Additional quests are planned as well.

What is the current state of the Early Access version?
Currently, the game features two major areas, a central hub, and several smaller dungeons. All character skills and side features, including blacksmithing and fishing, have been implemented. The game's data includes all spells and weapons. Numerous enemy types, puzzles, and environmental challenges are already in place.

Will the game be priced differently during and after Early Access?
There are no plans to increase the price during Early Access. However, after the full release, the price will increase based on the final scope of the game.

How are you planning on involving the Community in your development process?
MONOMYTH was originally funded through Kickstarter. It receives regular project updates and video devlogs, which are also posted on Steam. The game has an active Discord server, and the developer engages regularly with the community on the Steam community hub.​

https://store.steampowered.com/app/908360/Monomyth/
https://af.gog.com/en/game/monomyth?as=1649904300
 

FreshCorpse

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
It's shitty that some dope already left a negative review about the EA being unbalanced. Apparently if a mere 92% of reviews are positive you get just "Positive reviews" on steam which probably we all know usually indicates something questionable. I'll be leaving a positive review later today to try and sort that as I know it will be important for the success of the game.

I remember RatTower originally had a hiliariously (tragically?) optimisitic schedule which he must have missed massively - but I rate him, 100%, for actually getting his shit out the door, even if it's not all there yet.

Hope he makes enough bread on this for it all to be worth it (and for us perhaps to get something else from him at some point).
 

whydoibother

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May 2, 2018
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Codex Year of the Donut
But can you kick mooks into spikes, or place ice traps to make them slip off cliffs?
 

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