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Incline Monster Hunter World - G-rank edition. Now on PC.

Blaine

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So I updated my ancient drivers to hopefully deal with the crash... and now the game lags like shit. Was fighting Odogoran in the vale and I was going at like 10 fps at some points. Made the fight a total cinch since I was basically fucking Neo at that point, but tedious as hell.

If you're running Nvidia, you need the 398.36 driver. The latest driver, 398.82, is hopelessly broken hot garbage. The useless hacks who do code work at Nshitia are too incompetent and stupid to fix the issues with the new driver in under a month, and it might be even longer this time around since these are some pretty heavy-duty issues.
 

Blaine

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I've managed to craft some DBs from Nerg and, while I still like the CB more, holy shit these things are fun. Took them on a test drive against Nerg and got him in 15 minute, 4 minutes slower than the CB but only because I got really unlucky with slam attack which I was hoping to avoid by playing dead but I got hit by the spikes just as I was getting up. :( Fun play style, since you can stick to the monster like glue and reposition yourself fast and still attack while doing so, and it seems to be an excellent part breaker.

Besides the DBs, I made a Odogaron light bowgun because I'm tired of fighting flying wyverns (and btw, why the hell is the Diablos considered flying? :?) and I have a few Rathalos/Azure Rat/Legiana quests to do.

DBs are great unless you make the mistake of spamming your buttons a little too long at an inopportune time, in which case your dude will be animation locked into performing sweet Ninja Turtle moves for several seconds straight while you're about to be bulldozed from behind.

(and btw, why the hell is the Diablos considered flying? :?)

He has wings and can indeed fly, although he usually tunnels. I'd tend to agree he seems like he should be a Brute Wyvern rather than Flying, but he can actually fly, so....
 

vonAchdorf

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One thing I noticed is that the game is rather small (20 GB) compared to other modern games.
 

Damned Registrations

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Just got my first tempered kill. Was a Tobi, rendering my shiny new kirin lance totally worthless, so I crafted up a pair of holy sabers, which utterly wrecked his shit. Hadn't even fought a HR Tobi yet, he died in under 14 minutes and hit me like, once. Are tempeted monsters generally this weak or is this basically just because it's a baby monster and a tempered diablo will be scary?

Edit: Second one went down in 8 minutes, left a nice little jewel for me:

C6DD60C5ADBAAFB100CCFBD5046C89AA4AE7FC2B
 
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Blaine

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Yeah bitch, I'm wearing your body parts. Suck it.

I like the β set better visually, but the α set has excellent skills and I don't yet have the jewels to justify it.

87a281a846.png
 

DragoFireheart

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Blaine:

Early game LBGs are trash but once you can get some of the latter ones (Karma is early game / Taroth Blitz Shot / Devil's Madness / Empress Shell "Styx") you will rock shit.

Especially Empress Shell Styx: not only is it one of the best weapons to farm Kulve Taroth with, Styx shreds shit that is weak to Water or Thunder. I can kill Tempered Kushala Daora in under 8 minutes with it. It has a skill built in that normally requires three pieces of the final boss to achieve: Spare Shot. Basically you will randomly not expand ammo and can shoot for free.

EDIT: I realize PC users don't have all of the content yet.

I recommend using Karma + other rapid fire element Light Bowguns /w three piece Xeno armor set for Spare Shot.

 
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Blaine

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I'll try them, but I'm watching him shoot Black Diablos with that Empress Shell Blaze and I know from experience that that's a lot less damage than I dish out with the Legiana bow and Legiana set.
 

toro

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A stupid pose after Nergigante went down. This is the first MH game I ever play but there are tons of stupid people which simply don't know how to play the game. One of them died twice and that's why there is no loot. And it happens all the time on this fight :(

Nah, the lack of rewards is because you joined late, well after the ten minute mark. Fainting only reduces zenny rewards, not loot rewards. You have to be sure to check to make sure that rewards are still available when joining others' sessions.

I know this not only due to the lack of rewards, but also because there's no way a bunch of scrublords beat multiplayer-scaled Nerg in eight minutes.

Do you understand what "Completion Time" means ?

:smug:

A hair under 17 minutes, with a bit of dawdling. This was with the greatsword, since I needed to cut that tail. Succeeded, and got a bonus tail also.


Wow dude, you are so good ... but look what this scrublord just did:
DE3D47EDB21B628673FA89A89BECAEB225AF02DD


B901801B3113DE598E33C987E9316E22F89F465A


E8BFBC6FBD85AE70E53BC9495DB5CDFE72374F8F


FB8D842998283D51AC223FE21D3863852ED077AB


I even fainted once and my greatsword is not max upgraded :)

Do you image what 4 scrubs like me could do with max upgraded gear? Impossible things ... like killing Nergigante in less than 10 minutes. I'm just saying, I'm no expert like you ;)

Leaving the jokes asides the world time record for Nergigante is 57 seconds therefore 9 minutes is not out of this world. To be honest I did not check for rewards when I joined that quest but one guy fainted twice during the fight and I guess the other 2 guys were not scrublords like me.

Anyway my original complain was that there are too many idiots in this game. Let me exemplify: they hit the monster when it's mounted therefore the mounter cannot stun the monster, they don't know how to position the monster under the rocks or to keep the higher ground, they don't know when to back off or to charge, they don't know how to use the environment at all ... I even meet some retard which simply stood by while I was fighting with the monster in his quest (which I promptly abandoned). Honestly, I would say 4 out of 5 but let's say 3 out of 5 quests with more than 1 person are wasted because one retard keeps rushing the monster all the time. That's all.
 
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Blaine

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Do you image what 4 scrubs like me could do with max upgraded gear? Impossible things ... like killing Nergigante in less than 10 minutes. I'm just saying, I'm no expert like you ;)

I wasn't insulting you, you dumb faggot. I was relating a fact to you because you were mistaken, and it's simply this: You don't lose reward loot because of faints. Players can faint 4 out of 5 times during an investigation and still receive numerous loot rewards. Therefore, you joined too late to receive rewards. This is the only possible explanation for receiving 0 rewards.

Now, I don't know whether "Completion Time" counts from the actual beginning of the quest or from when you personally entered the shared quest, but I do know for a fact that you don't receive 0 rewards for faints.

Yes, you are a scrubstar nooblord, and so am I. I used to be a MH veteran, but that was 6-7 years ago, and I've missed several installments since then.

As an aside, if you're going to post a ton of screenshots, you might consider putting them in a quote box so that there isn't a huge wall of pictures. People will still click on them to view them, I promise.
 

mogwaimon

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To be fair if someone plays solo most of the time and then logs in to do online quests for whatever reason, how the hell are they supposed to know that hitting a mounted monster prevents the mounter from stunning it?
 

toro

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To be fair if someone plays solo most of the time and then logs in to do online quests for whatever reason, how the hell are they supposed to know that hitting a mounted monster prevents the mounter from stunning it?

There was a tutorial popup but I guess nobody reads them.
 

toro

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Just got my first tempered kill. Was a Tobi, rendering my shiny new kirin lance totally worthless, so I crafted up a pair of holy sabers, which utterly wrecked his shit. Hadn't even fought a HR Tobi yet, he died in under 14 minutes and hit me like, once. Are tempeted monsters generally this weak or is this basically just because it's a baby monster and a tempered diablo will be scary?

Edit: Second one went down in 8 minutes, left a nice little jewel for me:

C6DD60C5ADBAAFB100CCFBD5046C89AA4AE7FC2B

First quote I've found:

Essentially, Tempered Monsters are buffed versions of large monsters that hit much harder than their regular counterparts. They don’t have any more health than normal monsters, but their added punch really ups the challenge.
 

mogwaimon

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To be fair if someone plays solo most of the time and then logs in to do online quests for whatever reason, how the hell are they supposed to know that hitting a mounted monster prevents the mounter from stunning it?

There was a tutorial popup but I guess nobody reads them.

Probably read it the first time but after being on PS4 since March and sinking 200 hours worth of solo into that I don't remember that little detail and I sure as hell didn't read the popup on the second playthrough either. Some of what you said is pure idiocy or selfishness but when it comes to tiny details that aren't apparent unless you play multiplayer often you should probably just tell someone instead of writing them off as an idiot if they're doing that
 

Emmanuel2

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I think I'm done with the game for now especially since I am not able to play multiplayer from the day I started up till this day. Solo'd everything but was disappointed there's no multiplayer "difficulty" exclusive content like in the previous games.

Most of the monsters including the tempered elder dragons are now sub 5 or sub 7 solo seeing how KB/M is really amazing with the ranged weapons. Nergigante is everyone's bitch too. By far the easiest one to speedrun.

Final bow set is very flexible armor set with only elemental jewels needing swapping, I have the final weapons for Fire, Thunder, Ice and Water. Can't be bothered with dragon since tempered rathies die within 4-5 minutes anyways though will probably get one so that I have something to do.


cJk5Zjr.jpg
\

Now gonna wait for Kulve taroth, USJ (previous games had amazing sets with the associated quest, but are even better used in mixed sets), Arch Tempered dragons and possibly Behemoth.
 

Blaine

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I'm still just dragon my heels on the elder dragons while waiting for my co-op sidekick to return. In the meantime, I'm updating my gigantic weapon collection one weapon at a time. Rarity 7s are really starting to roll off the presses now.

I'd definitely be annoyed if I couldn't join in SOSes and stuff in the meantime. Joining other people's SOS flares on easy stuff like HR Anjanath is how I learn new weapons, as though it's an enhanced practice area. :lol:
 

Hyperion

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I think I'm done with the game for now especially since I am not able to play multiplayer from the day I started up till this day. Solo'd everything but was disappointed there's no multiplayer "difficulty" exclusive content like in the previous games.

Most of the monsters including the tempered elder dragons are now sub 5 or sub 7 solo seeing how KB/M is really amazing with the ranged weapons. Nergigante is everyone's bitch too. By far the easiest one to speedrun.

Final bow set is very flexible armor set with only elemental jewels needing swapping, I have the final weapons for Fire, Thunder, Ice and Water. Can't be bothered with dragon since tempered rathies die within 4-5 minutes anyways though will probably get one so that I have something to do.


cJk5Zjr.jpg
\

Now gonna wait for Kulve taroth, USJ (previous games had amazing sets with the associated quest, but are even better used in mixed sets), Arch Tempered dragons and possibly Behemoth.
You might be better served using the Rathalos Beta Helm for another 2 points in Attack Boost (5% affinity!) because Critical Boost and Critical Element don't work together for whatever reason. Critical Boost only affects the raw portion of your damage. Just like only the Raw portion of your damage contributes to the 'trip damage' against Elder Dragons, namely Teostra. Not sure if that extra Ice Attack jewel makes up for it. Elemental damage really got the short end of the stick in World.

Solo'd everything but was disappointed there's no multiplayer "difficulty" exclusive content like in the previous games.
The arena quests found in the Gathering Hub that force you to use a specific set of gear are balanced for multiplayer even when done solo. And require you finishing under a certain time to get Gold / full rewards. They're sufficiently infuriating alone, but reasonable with a group of 2.
 

Emmanuel2

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You might be better served using the Rathalos Beta Helm for another 2 points in Attack Boost (5% affinity!) because Critical Boost and Critical Element don't work together for whatever reason. Critical Boost only affects the raw portion of your damage. Just like only the Raw portion of your damage contributes to the 'trip damage' against Elder Dragons, namely Teostra. Not sure if that extra Ice Attack jewel makes up for it. Elemental damage really got the short end of the stick in World

I am familiar but I actually did try and ultimately the critical boost gave more damage. It was a 45 vs 51 IIRC. Upsetting was the elemental caps on the weapons, so far most of the elemental caps are met within 3 jewels and very seldom 4.
 

Blaine

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With quick weapons I find that the elemental route always results in more damage than plain raw if the monster is weak or even two-starred to that element, or at the very least, comparable damage. It's common knowledge I suppose, since everyone's bound to notice at some point.

If you're stacking nothing but maxed raw-based damage skills, then perhaps it's a different story, since it seems as though there are more raw-based damage skills to stack. My Nurgl armor and weapons certainly feel extremely OP, since they're mostly focused on raw damage.

You may only be able to stack elemental damage to a limited extent, but you're free to also stack raw damage on top of it. Raw damage skills are a lesser boost to elemental weapons since base damage is almost always lower to compensate, but it should still be efficient enough.
 

mogwaimon

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That seems like the consensus in the community, too. If you have a quick weapon like Lance or SnS elemental is the way to go, but with the heavier weapons like GS, Hammer, and sometimes LS raw damage > all. In MHW for LS, Divine Slasher or Deviljho LS are good enough that you don't need to pay attention to elements but back in MH3U I think it was better to have a LS for each element. Well, actually, in that game blast was supposed to be OP so technically you could get away with G-rank Brachydios LS on almost everything but the weapons were cooler looking back then so I was working on the max fire, thunder, and blast LSes simultaneously just because.
 

Blaine

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MHGU is about to release, so if you need your maximum weeb strobing crystal shard weapons and armor fix, that's probably the one to go with.

MHGU apparently has around 90 large monsters in it, which is pretty fucking incredible. I might look into it after MHW, since the Switch has two analog sticks. I did the claw once for MHFU, and never again.
 

mogwaimon

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Yea, having to claw is why MHF/MH2 never clicked with me back when I had a PSP in like 2004 or whatever. Got to Tigrex with a full set of Hermitaur armor and weeb katana and kept dying, ended up quitting. Picked up MH3U last year on Wii U and having a full controller is SO MUCH BETTER.

But yea, MHGU is on my radar, I'm popping down to Gamestop on Tuesday to hopefully pick up a copy. I know I shouldn't spend money at Gamestop and it's cheaper on eBay but I'm too hyped for it to wait for shipping.
 

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