mogwaimon
Magister
- Joined
- Jul 21, 2017
- Messages
- 1,079
nah, he right
Checks out
Yea, some of those suggestions sound like neat QoL improvements while the others kinda go against the spirit of Monster Hunter, IMO. Like merging the gathering hub into the main hub makes sense for a World sequel if they're going to do away with separate quest lines for SP/MP entirely but the rest is kinda meh
If I liked Dragon's Dogma will I like this game?
I'm asking this purely because Capcom made both LOL
You should try it to see, but it's nothing like Dragon's Dogma. They're both superb games but Monster Hunter completely lacks the adventuring/RPG elements of Dragon's Dogma, instead favoring a more methodical skill-based combat where it's just you and up to three other people typically up against a single boss-type monster with minimal trash mobs. Can be soloed for the most part with only a couple of the endgame quests requiring you to actually socialize unless you're highly skilled. World is a good place to start out but it does have a bit of decline in mechanics from the old games, though there's lots of QoL upgrades as well though you might not note the difference as a new player. Still, it's worth mentioning because the earlier entries are still well worth playing and while World is a game you can easily sink a hundred+ hours into (more if you have the expansion) the previous entries are potentially even longer.